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From the former director of the Museum of Arts and Design in New York, a timely and passionate case for the role of the well-designed object in the digital age. Curator and scholar Glenn Adamson opens "Fewer, Better Things" by contrasting his beloved childhood teddy bear to the smartphones and digital tablets children have today. He laments that many children and adults(...)
Fewer, better things. The hidden wisdom of objects
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From the former director of the Museum of Arts and Design in New York, a timely and passionate case for the role of the well-designed object in the digital age. Curator and scholar Glenn Adamson opens "Fewer, Better Things" by contrasting his beloved childhood teddy bear to the smartphones and digital tablets children have today. He laments that many children and adults are losing touch with the material objects that have nurtured human development for thousands of years. The objects are still here, but we seem to care less and know less about them. "Fewer, Better Things" explores the history of craft in its many forms, explaining how raw materials, tools, design, and technique come together to produce beauty and utility in handmade or manufactured items.
Design Theory
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Three interconnected palimpsest essays recount (1) the backstory of a “meta” font recently updated by Dexter Sinister and used to typeset the Contemporary Condition book series, (2) a broad history of the rationalization of letterforms that considers the same typeface from “a higher point of disinterest,” and (3) a pending proposal for a sundial designed to operate in(...)
Dexer Sinister: Notes on the type, time, letters & spirits
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Three interconnected palimpsest essays recount (1) the backstory of a “meta” font recently updated by Dexter Sinister and used to typeset the Contemporary Condition book series, (2) a broad history of the rationalization of letterforms that considers the same typeface from “a higher point of disinterest,” and (3) a pending proposal for a sundial designed to operate in parallel physical and digital realms. Along the way they contemplate the ambiguous nature of our shared idea of *time* itself.
Design Theory
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Arising from a course on repair at the Faculty of Architecture at the University of Applied Sciences in Munich, this book responds to our culture of disposability and built-in obsolescence, to encourage thinking and making, from product design to architecture.
Repair: encouragement to think and make
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Arising from a course on repair at the Faculty of Architecture at the University of Applied Sciences in Munich, this book responds to our culture of disposability and built-in obsolescence, to encourage thinking and making, from product design to architecture.
Design Theory
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Failure is an inevitable part of any creative practice. As game designers, John Sharp and Colleen Macklin have grappled with crises of creativity, false starts, and bad outcomes. Their tool for coping with the many varieties of failure: "iteration", the cyclical process of conceptualizing, prototyping, testing, and evaluating. Sharp and Macklin have found that(...)
Iterate: ten lessons in design and failure
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Failure is an inevitable part of any creative practice. As game designers, John Sharp and Colleen Macklin have grappled with crises of creativity, false starts, and bad outcomes. Their tool for coping with the many varieties of failure: "iteration", the cyclical process of conceptualizing, prototyping, testing, and evaluating. Sharp and Macklin have found that failure—often hidden, covered up, a source of embarrassment—is the secret ingredient of iterative creative process. In "Iterate", they explain how to fail better.
Design Theory
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Qu'est-ce que le concept de care, issu de la philosophie féministe américaine et centré sur la notion de sollicitude, apporte au design, à ses objectifs et à ses pratiques ? En quoi le souci de l'autre le conduit-il à modifier ses objectifs, ses modes d'intervention, ses méthodes ?
Design et pensée du care : pour un design des microluttes et des singularités
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Qu'est-ce que le concept de care, issu de la philosophie féministe américaine et centré sur la notion de sollicitude, apporte au design, à ses objectifs et à ses pratiques ? En quoi le souci de l'autre le conduit-il à modifier ses objectifs, ses modes d'intervention, ses méthodes ?
Design Theory
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What we make, makes us. This is the central tenet of 'Artful Design', a photorealistic comic book that examines the nature, purpose, and meaning of design. A call to action and a meditation on art, authenticity, and social connection in a world disrupted by technological change, this book articulates a fundamental principle for design: that we should design not just from(...)
Artful design: technology in search of the sublime
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What we make, makes us. This is the central tenet of 'Artful Design', a photorealistic comic book that examines the nature, purpose, and meaning of design. A call to action and a meditation on art, authenticity, and social connection in a world disrupted by technological change, this book articulates a fundamental principle for design: that we should design not just from practical needs but from the values that underlie those needs.
Design Theory
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Buffed to a metallic shine; loose fitting, lopsided, or kludgy; getting in the way or getting lost; collapsing in an explosion of dust caught on the warehouse CCTV. Modern things are going their own ways, and this book attempts to follow them. A course of thought about their comings and goings and cascading side effects, The Way Things Go offers a thesis demonstrated via(...)
The way things go: an essay on the matter of second modernism
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Buffed to a metallic shine; loose fitting, lopsided, or kludgy; getting in the way or getting lost; collapsing in an explosion of dust caught on the warehouse CCTV. Modern things are going their own ways, and this book attempts to follow them. A course of thought about their comings and goings and cascading side effects, The Way Things Go offers a thesis demonstrated via a century-long countdown of stuff. Modernist critical theory and aesthetic method, it argues, are bound up with the inhuman fate of things as novelty becoming waste.
Design Theory
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Cet ouvrage questionne une histoire récente du design où la notion d’ornement se donne au cœur de nouvelles logiques de conception et de production. Avec l’avènement du numérique et la redéfinition du rôle de l’ornement, la forme ornementale se donne à présent dans une dimension calculée de morphogenèse : sa dynamique s’ancre dans les processus de croissance de la nature.(...)
Design et merveilleux : de la nature de l'ornement / Design and the wondrous: on the nature of ornament
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Cet ouvrage questionne une histoire récente du design où la notion d’ornement se donne au cœur de nouvelles logiques de conception et de production. Avec l’avènement du numérique et la redéfinition du rôle de l’ornement, la forme ornementale se donne à présent dans une dimension calculée de morphogenèse : sa dynamique s’ancre dans les processus de croissance de la nature. Dans toutes ces réalisations, la dimension générative de la nature a conféré à l’ornement un rôle structurel nouveau. S'appuyant sur une sélection d'œuvres de plus de cinquante artistes, , quatre essais (Marie-Ange Brayer, Spyros Papapetros, Martine Dancer-Mourès et Sophie Fétro), nous donnent à lire et comprendre, l'évolution du design et de l'ornement, à l'ère du numérique. / This volume presents a new narrative of design, situated somewhere between plant life and ornament, nature and artifice. Through essays by several authors it explores the ornament’s role with respect to morphogenesis, by which the object is continually transformed through an evolving dynamic of forms. With the arrival of the digital age, the ornament’s role in design has been greatly modified. No longer a simple motif, it is used as an animated form. At the intersection of information sciences and biology, designers utilise 3D printing to create carefully calculated objects based on organic growth. With contributions by Spyros Papapetros, Marie-Ange Brayer, and others.
Design Theory
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Bringing together the work of over twenty international scholars from various disciplines, "Cultural Histories of the Material World" provides a substantial collection of works that explore materiality and material culture from a historical perspective. These scholars represent some of the most innovative voices in their respective fields, using historiographical lens to(...)
Cultural histories of the material world
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Bringing together the work of over twenty international scholars from various disciplines, "Cultural Histories of the Material World" provides a substantial collection of works that explore materiality and material culture from a historical perspective. These scholars represent some of the most innovative voices in their respective fields, using historiographical lens to chronicle how the field of material culture has operated between multiple disciplines and has grown to prominence in the last two decades, both inside and beyond the academy. Essential reading for the study of material culture and including writing by Bill Brown, Nancy Troy, Horst Bredekamp, Jas Elsner, and Pamela H. Smith, this book builds on the recent proliferation of works that address materiality and offers unified collection of key perspectives on the material turn across the humanities.
Design Theory
Uchronia: designing time
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This book critically investigates our contemporary time crisis. The transformation of society from an agrarian to an industrial, and finally an urbanized way of living and working has created a fundamental change in our understanding of time: a 24/7 mentality. The move from natural time to the digital age leads to a fragmentation of time that deeply affects our daily(...)
Uchronia: designing time
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This book critically investigates our contemporary time crisis. The transformation of society from an agrarian to an industrial, and finally an urbanized way of living and working has created a fundamental change in our understanding of time: a 24/7 mentality. The move from natural time to the digital age leads to a fragmentation of time that deeply affects our daily biological and social rhythm. We need a new approach to time to overcome our temporal system of clocks and calendars. This book investigates a new perception of time by exploring the concept of uchronia, a term derived from the Greek u-topos and meaning 'no time' or 'non-time'. Uchronia is a way of questioning, speculating on and designing new kinds of temporal systems that are more about being in tune than on time.
Design Theory