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Young people ambitious to change the world and unhinge the rules holding it together, enjoying poking fun at it a little, respectfully but bravely, even daring to bring about 'revolution', but 'without anybody actually noticing', as the master Bruno Munari would have pointed out with a smile. And as our King Midas of communication and design, who would really be at home(...)
How to break the rules of brand design in 10+8 easy exercises
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Young people ambitious to change the world and unhinge the rules holding it together, enjoying poking fun at it a little, respectfully but bravely, even daring to bring about 'revolution', but 'without anybody actually noticing', as the master Bruno Munari would have pointed out with a smile. And as our King Midas of communication and design, who would really be at home here with these people, would have said, the healthy rule that now needs to be applied much more often and with greater clarity is that of breaking them (the rules) in order to move beyond them.
Design Theory
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For Sherry Turkle, "We think with the objects we love; we love the objects we think with." In "Evocative objects", Turkle collects writings by scientists, humanists, artists, and designers that trace the power of everyday things. These essays reveal objects as emotional and intellectual companions that anchor memory, sustain relationships, and provoke new ideas. This(...)
Evocative objects : things we think with
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For Sherry Turkle, "We think with the objects we love; we love the objects we think with." In "Evocative objects", Turkle collects writings by scientists, humanists, artists, and designers that trace the power of everyday things. These essays reveal objects as emotional and intellectual companions that anchor memory, sustain relationships, and provoke new ideas. This volume's special contribution is its focus on everyday riches: the simplest of objects - an apple, a datebook, a laptop computer - are shown to bring philosophy down to earth. The poet contends, "No ideas but in things." The notion of evocative objects goes further : objects carry both ideas and passions. In our relations to things, thought and feeling are inseparable. Whether it's a student's beloved 1964 Ford Falcon (left behind for a station wagon and motherhood), or a cello that inspires a meditation on fatherhood, the intimate objects in this collection are used to reflect on larger themes -the role of objects in design and play, discipline and desire, history and exchange, mourning and memory, transition and passage, meditation and new vision. In the interest of enriching these connections, Turkle pairs each autobiographical essay with a text from philosophy, history, literature, or theory, creating juxtapositions at once playful and profound. So we have Howard Gardner's keyboards and Lev Vygotsky's hobbyhorses; William Mitchell's Melbourne train and Roland Barthes' pleasures of text; Joseph Cevetello's glucometer and Donna Haraway's cyborgs. Each essay is framed by images that are themselves evocative. Essays by Turkle begin and end the collection, inviting us to look more closely at the everyday objects of our lives, the familiar objects that drive our routines, hold our affections, and open out our world in unexpected ways.
Design Theory
Inquiry by design
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INQUIRY BY DESIGN lays out fundamental theoretical approaches to design and research as well as practical research methods applicable to planning, programming, and evaluating physical environments. It systematically describes basic methods of research and how to apply them and shows how collaboration between designers and researchers leads to greater design creativity.
Inquiry by design
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INQUIRY BY DESIGN lays out fundamental theoretical approaches to design and research as well as practical research methods applicable to planning, programming, and evaluating physical environments. It systematically describes basic methods of research and how to apply them and shows how collaboration between designers and researchers leads to greater design creativity.
Design Theory
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Finally, we are learning that simplicity equals sanity. We're rebelling against technology that's too complicated, DVD players with too many menus, and software accompanied by 75-megabyte "read me" manuals. The iPod's clean gadgetry has made simplicity hip. But sometimes we find ourselves caught up in the simplicity paradox: we want something that's simple and easy to(...)
The laws of simplicity : design, technology, business, life
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Finally, we are learning that simplicity equals sanity. We're rebelling against technology that's too complicated, DVD players with too many menus, and software accompanied by 75-megabyte "read me" manuals. The iPod's clean gadgetry has made simplicity hip. But sometimes we find ourselves caught up in the simplicity paradox: we want something that's simple and easy to use, but also does all the complex things we might ever want it to do. In "The laws of simplicity", John Maeda offers ten laws for balancing simplicity and complexity in business, technology, and design -guidelines for needing less and actually getting more. Maeda - a professor in MIT's Media Lab and a world-renowned graphic designer - explores the question of how we can redefine the notion of "improved" so that it doesn't always mean something more, something added on. Maeda's first law of simplicity is "Reduce." It's not necessarily beneficial to add technology features just because we can. And the features that we do have must be organized (Law 2) in a sensible hierarchy so users aren't distracted by features and functions they don't need. But simplicity is not less just for the sake of less. Skip ahead to Law 9: "Failure : accept the fact that some things can never be made simple." Maeda's concise guide to simplicity in the digital age shows us how this idea can be a cornerstone of organizations and their products -how it can drive both business and technology. We can learn to simplify without sacrificing comfort and meaning, and we can achieve the balance described in Law 10. This law, which Maeda calls "The One," tells us: "Simplicity is about subtracting the obvious, and adding the meaningful."
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September 2006, Cambridge (MA)
Design Theory
Wouldn't It be nice
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« Wouldnt it be nice... » explore les processus intellectuels et les méthodes de travail qui aboutissent à diverses attitudes et pratiques créatives, oscillant entre divers champs de tension. D`une part, la dichotomie entre activisme et résignation, ainsi que entre préoccupations sociales et contôle social. Dautre part, l`écart entre les grands projets et les dures(...)
Wouldn't It be nice
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« Wouldnt it be nice... » explore les processus intellectuels et les méthodes de travail qui aboutissent à diverses attitudes et pratiques créatives, oscillant entre divers champs de tension. D`une part, la dichotomie entre activisme et résignation, ainsi que entre préoccupations sociales et contôle social. Dautre part, l`écart entre les grands projets et les dures réalités, lopposition entre esprit de conciliation et esprit de confrontation.
Design Theory
Pre-Specifics
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The demand for design competence crosses almost all disciplinary boundaries, making the designers of today particularly ubiquitous in their influence. Pre-Specifics argues that the most promising strategies for the design disciplines of tomorrow can be forecast in the common codes of "virtual relations" shared by material, biological, technological, cognitive and media(...)
Pre-Specifics
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The demand for design competence crosses almost all disciplinary boundaries, making the designers of today particularly ubiquitous in their influence. Pre-Specifics argues that the most promising strategies for the design disciplines of tomorrow can be forecast in the common codes of "virtual relations" shared by material, biological, technological, cognitive and media perspectives. The book features contributions, statements, and conversations with internationally renowned authors such as Greg Lynn, Christopher Peterka, Wolfgang Weingart, Marcel Alexander Niggli, Christian Labonte, Fiona Raby and Anthony Dunne, Christian Doelker, Philipp Sarasin, Raymond Guidot, Eric Zimmerman and Manfred Fassler among others. It is designed by Ludovic Balland, and published with the Institute for Research in Art and Design HGK FHNW in Basel.
Design Theory
The little know it all
$48.95
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What is a Meta-Tag? What kind of measurement is DIN A1? What kind of clearance and documents do you need before using copyrighted material? An interdisciplinary knowledge and understanding of design is practically requisite these days with the integration and crossover of evolving media. This book is divided into sections explicating unique vocabulary used in(...)
Design Theory
October 2007, Berlin
The little know it all
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What is a Meta-Tag? What kind of measurement is DIN A1? What kind of clearance and documents do you need before using copyrighted material? An interdisciplinary knowledge and understanding of design is practically requisite these days with the integration and crossover of evolving media. This book is divided into sections explicating unique vocabulary used in design, printing, typography and photography and includes helpful tips and concise analysis in contiguous areas such as advertising, mulimedia, business, copyright and project management. It is structured thematically and equipped with a resourceful index that references numerous sources and links. This indispensable manual is complete with graphics that illustrate and supplement the texts, making it a stimulating reference book for students and newcomers while serving as a trusty companion for professional designers and media professionals alike in their everyday work.
Design Theory
$17.95
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The Inner Studio unveils a place of learning inside each of us where we can learn lessons about ourselves that are inseperable from what we design and build. Filled with anecdotes, examples and exercises, The Inner Studio guides readers into deeper levels of our imagination and decision making, focusing squareley on the experience of the designer during the creative act(...)
The inner studio: a designer's guide to the resources of the psyche
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The Inner Studio unveils a place of learning inside each of us where we can learn lessons about ourselves that are inseperable from what we design and build. Filled with anecdotes, examples and exercises, The Inner Studio guides readers into deeper levels of our imagination and decision making, focusing squareley on the experience of the designer during the creative act of design. How do designers convert their subjective and often unconscious experience of the world into design? What are the creative consequencesof what we may call, designing from within?" Welcome to the The Inner Studio.
Design Theory
$42.50
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We all know what a tool is, and what toys are. But what happens if the two concepts are combined? Manu's message is that many of the succesful products of the future will be – ToolToys.
January 1995, Kobenhavn
Tooltoys : redskaber med et element af leg / tools with an element of play
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We all know what a tool is, and what toys are. But what happens if the two concepts are combined? Manu's message is that many of the succesful products of the future will be – ToolToys.
$26.95
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John Hunt has witnessed again and again the power of original thinking to transform bothcompanies and individuals. Few can argue with Hunt's claim that it is ideas that move the world forward, and he articulates that anyone can play: there is no hierarchy to original thinking. By illustrating how to create space so ideas can breathe, this publication provides a lifeline(...)
The art of the idea: and how it can change your life
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John Hunt has witnessed again and again the power of original thinking to transform bothcompanies and individuals. Few can argue with Hunt's claim that it is ideas that move the world forward, and he articulates that anyone can play: there is no hierarchy to original thinking. By illustrating how to create space so ideas can breathe, this publication provides a lifeline to those who find themselves stuck in a rut.
Design Theory