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With the increasing amount of issues affecting us as a whole in recent years, such as the global health crises, environmental destruction, and socio-economic disparities, the onus is on each and every one of us to do everything we can for the generations to come. Design has been—and will always be—our crucial tool in this regard. Whether it be through campaigns that(...)
Good by design: Ideas for a better world
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With the increasing amount of issues affecting us as a whole in recent years, such as the global health crises, environmental destruction, and socio-economic disparities, the onus is on each and every one of us to do everything we can for the generations to come. Design has been—and will always be—our crucial tool in this regard. Whether it be through campaigns that rally for action, posters that raise awareness, or products that actually change bad habits, designers combine creativity, craft, and compelling visuals to materialise concepts that can effectively transform the way we live. ''GOOD by DESIGN'' collates the best projects and insights to inspire not only those who wish to do good, but also hope for all in a better tomorrow.
Design Theory
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This book names and wrestles with design and institutional design education’s pseudo-neutral relationship with colonial capitalist world orders and what it means to teach and design today. It slowly weaves together ideas on designing as a mechanism of maintenance and teaching against bureaucratic inertia. How does design give form to social fictions? How does design and(...)
Through witnessing: Threading the critiquing, making, teaching of design
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This book names and wrestles with design and institutional design education’s pseudo-neutral relationship with colonial capitalist world orders and what it means to teach and design today. It slowly weaves together ideas on designing as a mechanism of maintenance and teaching against bureaucratic inertia. How does design give form to social fictions? How does design and the professionalization of design schooling maintain the priorities of nations and capital? Engaging in pedagogical expressions of rage, generosity, forgiveness, slowness, and chaos; contributions of lecture, essay and interview reflect on the weight of being, the possibilities and sometimes impossibilities towards un-doing and un-maintaining the enduring legacies of colonial powers.
Design Theory
What design can't do
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In focusing on creating preferable conditions, the discipline of design is optimistic by default. And yet, vernacular manifestations of skepticism, dissatisfaction and even resentment toward design abound. Instead of systematically discarding them, can these "sad passions" shed a valuable light on the blind spots of the field? Can disillusion be something more than(...)
What design can't do
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In focusing on creating preferable conditions, the discipline of design is optimistic by default. And yet, vernacular manifestations of skepticism, dissatisfaction and even resentment toward design abound. Instead of systematically discarding them, can these "sad passions" shed a valuable light on the blind spots of the field? Can disillusion be something more than disillusionment? Can it become an emotional method to unveil design’s dysfunctions and contradictions? Author Silvio Lorusso looks into historical and present manifestations of design disillusion to shorten the gap between expectations and reality when it comes to the everyday practice of designers. Using humorous and irreverent visuals, often containing jokes about design, Lorusso constructs thoughtful dichotomies on such topics as synthesis and autonomy, power and impotence, and aspirations and compromise. The result is an amusing yet academic consideration of the design profession and its future.
Design Theory
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Eye on Design is an editorial platform from AIGA that has, for the last decade, covered the ins and outs of the design industry. From documenting bold new work from global designers to chronicling the field's most critical issues, their reported stories, op-eds, interviews, and conversations help designers make sense of the world and place their profession within a(...)
What it means to be a designer today: Ideas from AIGA's on design
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Eye on Design is an editorial platform from AIGA that has, for the last decade, covered the ins and outs of the design industry. From documenting bold new work from global designers to chronicling the field's most critical issues, their reported stories, op-eds, interviews, and conversations help designers make sense of the world and place their profession within a broader context. Weaving together original and previously published content from some of the most important writers in today’s design conversation, this book for designers encapsulates wide-reaching topics that strive to answer an essential question: What does it mean to be a designer today?
Design Theory
Strange design
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Depuis quelques années, des objets étranges ont fait leur apparition dans le monde du design, des objets dysfonctionnels, énigmatiques, compliqués, qui mettent en crise les catégories du projet, des objets, de la fonction au profit des processus, des explorations, des déviations. Ces objets relèvent d'une posture que les designers anglais Anthony Dunne et Fiona Raby ont(...)
Strange design
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Depuis quelques années, des objets étranges ont fait leur apparition dans le monde du design, des objets dysfonctionnels, énigmatiques, compliqués, qui mettent en crise les catégories du projet, des objets, de la fonction au profit des processus, des explorations, des déviations. Ces objets relèvent d'une posture que les designers anglais Anthony Dunne et Fiona Raby ont défini Critical Design (design critique) : un design spéculatif, réflexif, qui ne veut pas proposer des solutions, mais plutôt poser des questions, qui veut défier les affirmations rapides, les préjugés et lieux communs sur le rôle des produits dans la vie de tous les jours. Un design qui ne se veut pas affirmatif, c'est-à-dire soumis aux impératifs des systèmes de pouvoir, mais au contraire critique. A partir de ces quatre moments saillants que sont le design radical italien de la fin des années 1960 et 1970, le design conceptuel néerlandais des années 1990, le critical design anglais des années 2000 et enfin la scène contemporaine, notamment en France, cet ouvrage montre comment ce strange design n'est pas tant un style qu'une posture critique qui ne cesse d'irriguer le champ du design.
Design Theory
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Revenant sur les périodes clés de l’histoire de la discipline et sur ses mouvements fondateurs, l’auteur propose ici une perspective inédite, à l’heure des bouleversements technologiques et sociaux qui sont les nôtres. Il s’interroge ainsi sur la place et le rôle du design graphique dans les questionnements autour du genre, de la politique, du racisme, de l’écologie,(...)
Graphisme ; histoire, théorie et pratique
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Revenant sur les périodes clés de l’histoire de la discipline et sur ses mouvements fondateurs, l’auteur propose ici une perspective inédite, à l’heure des bouleversements technologiques et sociaux qui sont les nôtres. Il s’interroge ainsi sur la place et le rôle du design graphique dans les questionnements autour du genre, de la politique, du racisme, de l’écologie, etc. Cet ouvrage offre un équilibre entre théorie et pratique, en présentant les grands concepts à l’œuvre dans une création graphique (sémiotique, esthétique...), mais aussi les outils à disposition des créateurs (composition, couleurs, ou encore typographie, à laquelle une partie du livre est intégralement consacrée). Il détaille également les champs d’application de la discipline, du papier à l’écran, de la publicité à la propagande politique.
Design Theory
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Air conditioning aspires to be unnoticed. Yet, by manipulating the air around us, it quietly conditions the baseline conditions of our physical, mental, and emotional experience. From offices and libraries to contemporary art museums and shopping malls, climate control systems shore up the fantasy of a comfortable, self-contained body that does not have to reckon with(...)
Air-conditioning: Object lessons
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Air conditioning aspires to be unnoticed. Yet, by manipulating the air around us, it quietly conditions the baseline conditions of our physical, mental, and emotional experience. From offices and libraries to contemporary art museums and shopping malls, climate control systems shore up the fantasy of a comfortable, self-contained body that does not have to reckon with temperature. At the same time that air conditioning makes temperature a non-issue in (some) people's daily lives, thermoception-or the sensory perception of temperature-is being carefully studied and exploited as a tool of marketing, social control, and labor management. Yet air conditioning isn't for everybody: its reliance on carbon fuels divides the world into habitable, climate-controlled bubbles and increasingly uninhabitable environments where AC is unavailable. Hsuan Hsu's "Air conditioning" explores questions about culture, ethics, ecology, and social justice raised by the history and uneven distribution of climate controlling technologies.
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Framed against the backdrop of contemporary waves of feminism and the history of computing design, "In through the side door" foregrounds the stories of the women working in the field of computing and the emergent discipline of interaction design as the graphical user interface was developed. Erin Malone begins with a handful of pioneers who brought to the field various(...)
In through the side door: Fifty years of women in interactive design
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Framed against the backdrop of contemporary waves of feminism and the history of computing design, "In through the side door" foregrounds the stories of the women working in the field of computing and the emergent discipline of interaction design as the graphical user interface was developed. Erin Malone begins with a handful of pioneers who brought to the field various methods from a variety of backgrounds including design, technical communication, social psychology, ethnography, information science, and mechanical engineering. Moving into the early days of desktop computing, the book highlights the women on the teams inventing contemporary desktop computer interfaces and related tools, including those at Xerox PARC, Apple’s Human Interface Group, and Microsoft.
Design Theory
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Cheryl D. Holmes-Miller is one of the design field's most respected figures. She is legendary for her decades of scholarship and activism and is known as a touchstone and conscience for the design profession. This long-awaited book documents the history of the question she has been asking for decades: "Where are the Black designers?" along with related questions that are(...)
Here: Where the black designers are
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Cheryl D. Holmes-Miller is one of the design field's most respected figures. She is legendary for her decades of scholarship and activism and is known as a touchstone and conscience for the design profession. This long-awaited book documents the history of the question she has been asking for decades: "Where are the Black designers?" along with related questions that are urgent to the design profession: Where did they originate? Where have they been? Why haven't they been represented in design histories and canons? Holmes-Miller traces her development as a designer and leader, beginning with her own family and its rich multiethnic history. She narrates her experiences as a design student at Rhode Island School of Design, Maryland Institute College of Art, and Pratt, leading up to her oft-cited Pratt thesis examining barriers to success for Black designers. Holmes-Miller describes the work of her eponymous studio for noted clients that included NASA, Time Inc., and the nascent Black Entertainment Television, as well as the story of her later critiques of the industry in the design press, most notably in Print magazine. Miller also recounts the parallel history of collective efforts by fellow scholars and advocates over the past fifty years to identify and celebrate Black designers.
Design Theory
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Historienne de l’art passionnée et passionnante, éternelle curieuse, l’autrice de ce livre a compilé l’histoire de 50 objets du quotidien, ou plus insolites. Elle retrace ainsi l’origine, l’évolution et le symbolisme de chacune de ces créations humaines, de la carte à jouer au flacon de parfum, du godemichet aux œufs de Pâques. Au fil des pièces d’une maison que nous(...)
L'art de l'objet : Une histoire culturelle de notre quotidien
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Historienne de l’art passionnée et passionnante, éternelle curieuse, l’autrice de ce livre a compilé l’histoire de 50 objets du quotidien, ou plus insolites. Elle retrace ainsi l’origine, l’évolution et le symbolisme de chacune de ces créations humaines, de la carte à jouer au flacon de parfum, du godemichet aux œufs de Pâques. Au fil des pièces d’une maison que nous traversons quotidiennement, ce livre, à la maquette colorée et pop, propose des histoires culturelles d’objets avec lesquels nous cohabitons sans véritablement les connaître. Divisé en 10 chapitres qui sont autant d’espaces d’une maison imaginaire, et illustré par des photographies d’archives, des images contemporaines et des dessins inédits, ce livre ravira tous les amateurs de design, d’art, d’histoire et de récits en tout genre.
Design Theory