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During the glory days of Something Else Press (1964-1974), its founder, the poet, editor and scholar Dick Higgins created the Great Bear imprint to publish pamphlets that were quickly printed and easily disseminated, guaranteeing wide distribution and accessibility. Ranging in length from 16 to 32 pages, saddle-stitched and printed on varying color stock, the Great Bear(...)
A great bear pamphlet # 1 Alison Knowles
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During the glory days of Something Else Press (1964-1974), its founder, the poet, editor and scholar Dick Higgins created the Great Bear imprint to publish pamphlets that were quickly printed and easily disseminated, guaranteeing wide distribution and accessibility. Ranging in length from 16 to 32 pages, saddle-stitched and printed on varying color stock, the Great Bear pamphlets showcased the work of some of the most innovative writers and artists across the twentieth century: the likes of Jackson Mac Low, Oyvind Fahlstrom, Robert Filliou, Robert Watts, Emmett Williams, Dieter Roth, David Antin and Claes Oldenburg appeared alongside predecessors such as the Italian Futurist composer Luigi Russolo and John Cage's seminal Diary: How to Improve the World (You Will Only Make Matters Worse). All pamphlets have been out of print since their original publications in the 1960s.
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October 2008, New York
$34.95
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Given the immense popularity of computer games, as well as the increasing role played by the digital in childhood activities, it’s not surprising that the world of play has come to exist at the borders of technological production and consumption. This book takes on digital toys and computer games as a site for strategic research into the nature, characteristics,(...)
The Place of play: toys and digital cultures
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Given the immense popularity of computer games, as well as the increasing role played by the digital in childhood activities, it’s not surprising that the world of play has come to exist at the borders of technological production and consumption. This book takes on digital toys and computer games as a site for strategic research into the nature, characteristics, mechanisms, and problems at hand in our contemporary assessment of what it means to play.
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$48.95
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This book offers an overview of the history of dolls' houses and their furniture, based on the collections of the V Museum of Childhood. From early art cabinets and ‘baby’ houses that recorded the extravagant lifestyle of aristocratic owners, and German houses intended as teaching aids for young girls, to the dolls’ houses of today, Pasierbska tells the fascinating story(...)
Dollhouse from the V Museum of childhood
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This book offers an overview of the history of dolls' houses and their furniture, based on the collections of the V Museum of Childhood. From early art cabinets and ‘baby’ houses that recorded the extravagant lifestyle of aristocratic owners, and German houses intended as teaching aids for young girls, to the dolls’ houses of today, Pasierbska tells the fascinating story of the dolls’ house.
Zines
$11.75
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This zine is a tool! Write in it, highlight it, photocopy it, who cares! It will walk you through some ways to use art and creative work to raise funds or attention to the things you care about by exploring raffles, design work, percent kickbacks, raffles, land tax, and more as working class artists.
Use your creative work for mutual aid and community strengthening
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This zine is a tool! Write in it, highlight it, photocopy it, who cares! It will walk you through some ways to use art and creative work to raise funds or attention to the things you care about by exploring raffles, design work, percent kickbacks, raffles, land tax, and more as working class artists.
Zines
$65.00
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The volume, realized in co-operation with the Vitra Design Museum is both the catalogue of an internationally travelling exhibition and one of the first monographical studies entirely devoted to the subject of children’s games and furniture. Furniture and games for children, irrespective of culture or period, can be perceived as vehicles for communicating society’s(...)
Zines
December 1998, Milano
Kid size : the material world of childhood
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The volume, realized in co-operation with the Vitra Design Museum is both the catalogue of an internationally travelling exhibition and one of the first monographical studies entirely devoted to the subject of children’s games and furniture. Furniture and games for children, irrespective of culture or period, can be perceived as vehicles for communicating society’s attitudes towards learning, the child’s physical and phychological development, safety, order in the family, territory, the place of play and patterns of social behaviour; although the child, by contrast, regards them as largely interchangeable objects in the serious work of play, the organization of modern society tends to give them always more importance, changing them into real products of design. The volume aims to explore the world of childhood throughout the different types of furniture artefacts and games from various periods and cultures in the world which illuminate the changing relationship between children and adults, the growing attention to child-centred provision and educational values and the fundamental role of playing in the history of childhood of different countries. The catalogue essays are written by chilhood specialists, social historians, ethnologists, educationalists, industrials designers (specialist in playground and play equipment) and experts on children living in the various cultures of the world: Lucy Bullivant, Mike Scaife, Linda Pollock, Eileen Adams, Günter Beltzig, Ingeborg Weber-Kellermann, Gerhard Kubik, Tina Wodiung and Sally Kevill-Davies.
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$29.95
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Un jeu qui éveille la créativité, développe le sens logique et la mémoire. Un jeu évolutif pour tous les âges. Un jeu qui invite à des centimes de constructions imaginaires. Le livre propose des pistes de jeu pour susciter l'inventivité des enfants.
Archi-blocs: un jeu d'intelligence spatiale
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Un jeu qui éveille la créativité, développe le sens logique et la mémoire. Un jeu évolutif pour tous les âges. Un jeu qui invite à des centimes de constructions imaginaires. Le livre propose des pistes de jeu pour susciter l'inventivité des enfants.
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Mamma Andersson: Skulptur
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L'artiste suédoise Mamma Andersson peint des intérieurs empreints de mélancolie, exécutés avec élégance dans un style unique juxtaposant les textures et les techniques picturales. Cette série de peintures propose une variation autour de motifs sculpturaux, mis en scène dans des espaces domestiques ou cadrés en plan rapproché. Inspirées par les mises en scènes(...)
Mamma Andersson: Skulptur
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L'artiste suédoise Mamma Andersson peint des intérieurs empreints de mélancolie, exécutés avec élégance dans un style unique juxtaposant les textures et les techniques picturales. Cette série de peintures propose une variation autour de motifs sculpturaux, mis en scène dans des espaces domestiques ou cadrés en plan rapproché. Inspirées par les mises en scènes cinématographique et théâtrale, ou les peintures d'époque, les compositions de Karin Mamma Andersson (née en 1962, Luleå, Suède, vit et travaille à Stockholm) se caractérisent par leur sensibilité onirique et leur expressivité. Si ses références stylistiques vont de la peinture figurative nordique du début du XXe siècle à l'art populaire et vernaculaire, son utilisation de l'espace pictural et ses juxtapositions de peintures épaisses et de dessins au lavis lui sont propres. L'artiste prend régulièrement pour sujet des paysages et des intérieurs où s'expriment la mélancolie. En 2011, le travail d'Andersson a fait l'objet d'une exposition individuelle au Museum Haus Esters à Krefeld, en Allemagne. Elle a également exposé au Aspen Art Museum, Colorado, en 2010, à la Douglas Hyde Gallery, Dublin, en 2009, ainsi qu'au Moderna Museet, Stockholm, pour une rétrospective célébrée qui voyagera à la Kunsthalle Helsinki et au Camden Arts Centre de Londres. En 2006, Mamma Andersson a remporté le Carnegie Art Award, prix prestigieux consacrant la peinture nordique. Son travail a été présenté au Pavillon nordique à la 50e Biennale de Venise en 2003. Ses œuvres font partie des collections du Dallas Museum of Art, du Göteborgs Konstmuseum, (Göteborg, Suède), du Hammer Museum (Los Angeles), du Magasin 3 (Stockholm), du Malmö Konstmuseum (Suède), du Museum of Contemporary Art (Los Angeles), du Museum of Modern Art (New York), du Moderna Museet (Stockholm) et du Västerås Konstmuseum (Suède).
Zines
$39.95
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'The Beach Bum' follows the outrageous misadventures of Moondog (Matthew McConaughey), a rebellious burnout who only knows how to live life by his own rules. Complete with an all-star cast including Snoop Dogg, Isla Fisher, Zac Efron, Jimmy Buffett, Martin Lawrence and Jonah Hill, 'The Beach Bum' is the new comedy from writer/director Harmony Korine.
Key Zest
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'The Beach Bum' follows the outrageous misadventures of Moondog (Matthew McConaughey), a rebellious burnout who only knows how to live life by his own rules. Complete with an all-star cast including Snoop Dogg, Isla Fisher, Zac Efron, Jimmy Buffett, Martin Lawrence and Jonah Hill, 'The Beach Bum' is the new comedy from writer/director Harmony Korine.
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5 Tableaux (It Bounces Back) documents the performance and installation by Chloe¨ Lum & Yannick Desranleau, presented at the Or Gallery (September 2016) and at La Fonderie Darling’s Place Publique) (August 2015, Montreal). Featuring essays by curators Joni Low and Anne-Marie St-Jean Aubre, the publication explores ideas of performativity and labour, material resilience(...)
Chloë Lum & Yannick Desranleau: 5 tableaux (it bounces back)
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5 Tableaux (It Bounces Back) documents the performance and installation by Chloe¨ Lum & Yannick Desranleau, presented at the Or Gallery (September 2016) and at La Fonderie Darling’s Place Publique) (August 2015, Montreal). Featuring essays by curators Joni Low and Anne-Marie St-Jean Aubre, the publication explores ideas of performativity and labour, material resilience and decay, the work’s presentation in both public and gallery space, and exchanges between humans and matter that prompt shifts in understandings of agency, causation and relations. A conversation with the artists expands on the deeper personal and political underpinnings in their engagements with entropy and colour.
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QUÉBEC, JE ME SOUVIENS est un jeu de mémoire éco-responsable conçu tout spécialement pour les petits (et grands) amoureux du Québec.
Jeu de mémoire - Québec - Je me souviens - Boite
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QUÉBEC, JE ME SOUVIENS est un jeu de mémoire éco-responsable conçu tout spécialement pour les petits (et grands) amoureux du Québec.
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