Font. the sourcebook
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Font: The Sourcebook is a resource for those interested in the story of type and with that visual communication. The first section of Font: The Sourcebook gives a thorough history of the public word, back to its roots in Egyptian hieroglyphs, describing the mechanics of early printing right up until the digital methods now in use. This comprehensive account includes(...)
Font. the sourcebook
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Font: The Sourcebook is a resource for those interested in the story of type and with that visual communication. The first section of Font: The Sourcebook gives a thorough history of the public word, back to its roots in Egyptian hieroglyphs, describing the mechanics of early printing right up until the digital methods now in use. This comprehensive account includes comment and analysis by some of the world's leading typographers, graphic designers and critics. Contributors include Penguin's David Pearson, Chairman of the Type Directors Club Alex W White, Will Hill, Pentagram's Domenic Lippa, Ed Fella, Peter Bi'lak, Experimental Jetset and more. The second part of Font: The Sourcebook profiles 50 of the most innovative and inspiring fonts in use today, with a short history of their origin, their inspiration and the designer who brought them to life. Each typeface entry is illustrated with an extensive library and examples of the font in use. Font: The Sourcebook is a resource no designer, typographer, artist or aesthete will want to be without.
Graphic Design and Typography
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'Projective Ecologies' takes stock of the diversity of contemporary ecological research and theory—embracing Felix Guattari’s broader definition of ecology as at once environmental, social, and existential—and speculates on potential paths forward for design practices. Where are ecological thinking and theory now? What do current trajectories of research suggest for(...)
Environment and environmental theory
May 2020
Projective ecologies: ecology, research and design in the climate age. 2nd edition
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'Projective Ecologies' takes stock of the diversity of contemporary ecological research and theory—embracing Felix Guattari’s broader definition of ecology as at once environmental, social, and existential—and speculates on potential paths forward for design practices. Where are ecological thinking and theory now? What do current trajectories of research suggest for future practice? How can advances in ecological research and modeling, in social theory, and in digital visualization inform, with greater rigor, more robust design thinking and practice?
Environment and environmental theory
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Risography, named after the Japanese firm Riso, is a stencil printing process based on screen printing techniques that was developed in the transition phase from mechanical to digital printing. Although the printer looks like a copying machine, the colors are transferred onto the paper without the use of heat or chemicals, saving energy and making the process ecologically(...)
Risomania: the new spirit of printing
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Risography, named after the Japanese firm Riso, is a stencil printing process based on screen printing techniques that was developed in the transition phase from mechanical to digital printing. Although the printer looks like a copying machine, the colors are transferred onto the paper without the use of heat or chemicals, saving energy and making the process ecologically friendly. Graphic artists and designers from around the world have now rediscovered the risograph for themselves – along with other machines for similar, almost forgotten techniques such as mimeography – and sparked an unexpected renaissance of analog printing. A comprehensive introduction that addresses past, present and future is followed by an essay about the key pioneers in the contemporary risography scene. In the chapter "Risoworld" notable risography-oriented publishers, printers and design studios from around the world are presented. At the heart of the book are fabulous, hugely diverse examples such as postcards, magazines, posters, flyers and experimental printed products, all inspired by the force of their color, their unique textures and, above all, the pefectly imperfect authenticity of risography.
Graphic Design and Typography
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In a career that has spanned more than forty years, Matthew Carter has designed many of the typefaces that we see every day in and on publications, books, signs, and screens. Carter's celebrated typefaces include such stalwarts as Galliard, Mantinia, and Verdana. In 1975, he created the now-pervasive Bell Centennial specifically for use in phone books. Publications(...)
Graphic Design and Typography
September 2003, Baltimore
Typographically speaking : the art of Matthew Carter
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In a career that has spanned more than forty years, Matthew Carter has designed many of the typefaces that we see every day in and on publications, books, signs, and screens. Carter's celebrated typefaces include such stalwarts as Galliard, Mantinia, and Verdana. In 1975, he created the now-pervasive Bell Centennial specifically for use in phone books. Publications including Sports Illustrated, the Daily News, Wired, and the Washington Post, along with cultural institutions such as the Walker Arts Center and The Victoria – Albert Museum, have all commissioned Carter fonts. "Typographically speaking: the art of Matthew Carter" celebrates the work of this legendary type designer who entered the field in the days of hand-cut punches and hot-metal type, and has continued to innovate through the eras of photocomposition and digital design. Essays discuss the form of his work, his position and use of typographic history, and his technological innovation. All of his fonts are reproduced in full for reference, and illustrations place his designs in context.
Graphic Design and Typography
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Today, the physical scale model is a centrepiece for design education, celebrated practices and architecture’s public relations. The development of digital fabrication devices has made model manufacture even more pervasive. The physical model is the most accessible form of architectural communication. Clients and the general public seem to immediately respond to and(...)
Architecture and the miniature : models
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Today, the physical scale model is a centrepiece for design education, celebrated practices and architecture’s public relations. The development of digital fabrication devices has made model manufacture even more pervasive. The physical model is the most accessible form of architectural communication. Clients and the general public seem to immediately respond to and understand the model, over blueprints and computer simulations. Many architects use finished models for presentations, competitions and exhibitions. Others also embrace sketch models as quick, economic and flexible generative tools. It is only with the rise of the virtual that the advantages and disadvantages of more traditional models can be fully evaluated. As attested by this book, we are now at an important watershed for the model in architecture. Practitioners and educators alike are seeking to fully understand the multiplicity of model types and how they might be strategically deployed at appropriate stages in the design process. The historic role that the model has played is outlined with attention paid to Alberti, John Soane, the Bauhaus and education reforms. A cultural history is offered by examining models in the guise of toys, food, cinema, product design, souvenirs, narrative and art. Model theories are considered and tied to specific examples in the field. New technologies and creative combinations of traditional model-making techniques are evaluated. Kinetic, multi-media, nightscape and interdisciplinary models reveal the broad scope and exceptional versatility offered by this important tool. Models: Architecture and the Miniature focuses on current model use and experimentation by architects across the globe including David Chipperfield, Peter Eisenman, Frank Gehry, Zaha Hadid, Coop Himmelb(l)au, Daniel Libeskind, Greg Lynn and UN Studio.
Models
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Working at the intersection of natural science, technology, and art, Austrian-French artist duo Christa Sommerer and Laurent Mignonneau pioneered the ''Art of interface''—innovative technical interfaces that enable physical interaction between simulative visual worlds and the world of natural sensory organs. Early on, the pair used algorithms to represent not only forms(...)
Contemporary Art Monographs
February 2023
Christa Sommerer & Laurent Mignonneau: The artwork as a living system 1992-2022
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Working at the intersection of natural science, technology, and art, Austrian-French artist duo Christa Sommerer and Laurent Mignonneau pioneered the ''Art of interface''—innovative technical interfaces that enable physical interaction between simulative visual worlds and the world of natural sensory organs. Early on, the pair used algorithms to represent not only forms of the living but also their evolution and growth. In the artists’ installations, which are possible only through interactions with the viewer, devices designed by the artist couple produce novel virtual realities and immersive environments. In ''Portrait on the fly,'' for instance, a viewer stands in front of an interactive plasma screen, behind which a swarm of thousands of flies is moving. Gradually, the flies settle on the shadowed areas of the projection, thereby collectively reproducing the person’s likeness. Works such as these, now almost classics of digital art, open a new horizon in which artworks can function as living systems.
Contemporary Art Monographs
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Thanks to digital technology and post-structuralist thought, architects and artists are facing a brave new world of bodies without organs, buildings that circumscribe their function, and art that forms a prosthetic hard drive for our consciousness. In this schema, technology, which Marshal McLuhan theorized as the extension of our bodies into the world, has become(...)
Architectural Theory
August 2004, New York
Beyond form : architecture and art in the space of media
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Thanks to digital technology and post-structuralist thought, architects and artists are facing a brave new world of bodies without organs, buildings that circumscribe their function, and art that forms a prosthetic hard drive for our consciousness. In this schema, technology, which Marshal McLuhan theorized as the extension of our bodies into the world, has become inverted and is now literally seen as modifying and transforming our relation to that world through media's ability to not only create the means of representation, its subject and content, but also organize author and audience alike. Beyond Form is both a celebration of our situation and a critical survival manual. The contributors to this volume, including artists Jennifer Steinkamp and Maureen Connor, respond to the mediating space of technology, aware that the forms of the future lie within the indeterminate content of cultural production and consumption itself, and not within the ideal of the technological sublime of modernism that had in the past reduced this issue, both performatively and iconographically, to a question of form, function and style. Essays by Neil Leach, Jeffrey Kipnis, Omer Fast, Andrew Benjamin, Donald Kunze, et al.
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August 2004, New York
Architectural Theory
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With three billion more humans projected to be living in cities by 2050, all design is increasingly urban design. And with as much data now produced every day as was produced in all of human history to the year 2007, all architecture is increasingly information architecture. Praised in the NewYork Times for its "intelligent enquiry and actionable theorizing," Local Code(...)
Local code: 3659 proposals about data, design, and the nature of cities
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With three billion more humans projected to be living in cities by 2050, all design is increasingly urban design. And with as much data now produced every day as was produced in all of human history to the year 2007, all architecture is increasingly information architecture. Praised in the NewYork Times for its "intelligent enquiry and actionable theorizing," Local Code is a collection of data-driven tools and design prototypes for understanding and transforming the physical, social, and ecological resilience of cities.'the book's data-driven layout arranges drawings of 3,659 digitally-tailored interventions for vacant public land in San Francisco, Los Angeles, New York City, and Venice, Italy. Between these illustrated case studies, critical essays present surprising and essential links between such designs and the seminal work of urbanist Jane Jacobs, artist Gordon Matta-Clark, and digital mapping pioneer Howard Fisher, along with the developing science of urban nature and complexity. In text and image, Local Code presents'a digitally prolific, open-ended approach to urban resilience and social and environmental justice; At once analytic and visionary, it pioneers a new field of enquiry and action at the meeting of big data and the expanding city.
Urban Theory
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The occupation of space is a trend that can currently be recognized in many creative fields. While furniture and product design were once largely driven by classical industrial and interior design, these disciplines are now also being shaped by the visual culture of graphic design and high-tech production processes. These new influences are contributing to the creation of(...)
Furnish: Furniture and interior design for the 21st century
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The occupation of space is a trend that can currently be recognized in many creative fields. While furniture and product design were once largely driven by classical industrial and interior design, these disciplines are now also being shaped by the visual culture of graphic design and high-tech production processes. These new influences are contributing to the creation of furniture and interiors that go beyond anything previously designed or imagined. Furnish presents domestic territories that expand upon our current understanding of interior design. The book documents recent work by designers, artists and architects that shows how they are using furniture in pioneering ways: as environment, as art object, as digital-organic growth, as mutation or as insertion. These cutting-edge examples are a sure indicator of the trends that will be influencing interiors as well as hotel, restaurant and club design for the next several years. Furnish also explores the new hybrid nature of occupied spaces, where the domestic enters the realm of fine art and where objects from pimped heirlooms to rapid prototypes find their homes. The book also presents surprising interdisciplinary work, for example, the results of architects engineering tables, graphic designers creating soft furniture and industrial designers making concept art. The experimental spaces that are shown in Furnish are not only interesting for interior designers, but also contain innovative examples of interdisciplinary design work that are relevant and inspiring for anyone working creatively.
Industrial Design
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For more than 30 years, the beautifully illustrated Architecture: Form, Space & Order has been the classic introduction to the basic vocabulary of architectural design. This Third Edition now includes a companion CD-ROM featuring interactive digital models created by Professor Ching, along with new considerations of environmental factors, building codes, and contemporary(...)
A global history of architecture
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For more than 30 years, the beautifully illustrated Architecture: Form, Space & Order has been the classic introduction to the basic vocabulary of architectural design. This Third Edition now includes a companion CD-ROM featuring interactive digital models created by Professor Ching, along with new considerations of environmental factors, building codes, and contemporary examples of form, space, and order.
History until 1900