7452 Results
Form:
books
books
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Description:
23, [1] pages illustrations 23 cm
Description:
23, [1] pages illustrations 23 cm
Subject:
Publication:
[New York, N.Y.], [Public relations committee, International Association of electrical inspectors], [1936]
[New York, N.Y.], [Public relations committee, International Association of electrical inspectors], [1936]
Title:
Electric service with safety.
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Holdings:
Description:
23, [1] pages illustrations 23 cm
Electric service with safety.
Actions:
Holdings:
Description:
23, [1] pages illustrations 23 cm
Form:
books
books
Publication:
[New York, N.Y.], [Public relations committee, International Association of electrical inspectors], [1936]
[New York, N.Y.], [Public relations committee, International Association of electrical inspectors], [1936]
Form:
artefacts
artefacts
Holdings:
Description:
1 set of building blocks (140 pieces) : stone, color ; in wooden box 22 x 31 x 5 cm + 2 design books
Description:
1 set of building blocks (140 pieces) : stone, color ; in wooden box 22 x 31 x 5 cm + 2 design books
Subject:
- Toys Germany Specimens.,
- Blocks (Toys) Germany Specimens.,
- Jouets Allemagne Spécimens.,
- Cubes (Pièces de jeu) Allemagne Spécimens.,
- Blocks (Toys),
- Toys,
- Germany,
- Stacking assembly system toys.,
- Stone Toys (recreational artifacts),
- Stone Blocks (toys),
- Construction toys.,
- Specimens
(See more)
Publication:
[approximately 1880] (Rudolstadt? : F. Ad. Richter & Co.)
[approximately 1880] (Rudolstadt? : F. Ad. Richter & Co.)
Title:
Anchor stone building box. No. 9A = Anker-Steinbaukasten.
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Holdings:
Description:
1 set of building blocks (140 pieces) : stone, color ; in wooden box 22 x 31 x 5 cm + 2 design books
Anchor stone building box. No. 9A = Anker-Steinbaukasten.
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Holdings:
Description:
1 set of building blocks (140 pieces) : stone, color ; in wooden box 22 x 31 x 5 cm + 2 design books
Form:
artefacts
artefacts
Publication:
[approximately 1880] (Rudolstadt? : F. Ad. Richter & Co.)
[approximately 1880] (Rudolstadt? : F. Ad. Richter & Co.)
Subject:
- Toys Germany Specimens.,
- Blocks (Toys) Germany Specimens.,
- Jouets Allemagne Spécimens.,
- Cubes (Pièces de jeu) Allemagne Spécimens.,
- Blocks (Toys),
- Toys,
- Germany,
- Stacking assembly system toys.,
- Stone Toys (recreational artifacts),
- Stone Blocks (toys),
- Construction toys.,
- Specimens
(See more)
Form:
graphic materials
graphic materials
Actions:
Holdings:
Description:
1 print : lithograph ; sheet 35 x 26 cm.
- Library main m portraits 51196 | ID:89-F123 | Available
- Library main m portraits 51194 | ID:89-F123 | Available
- Library main m portraits 51195 | ID:89-F123 | Available
(See more)
Description:
1 print : lithograph ; sheet 35 x 26 cm.
Title:
Institut Royal de France, Acad.ie des Beaux Arts (Architecture) : Thibault, (Jean-Thomas), professeur à l'École des Beaux-Arts, né à Montierender (Haute Marne) le 20 novembre 1757, élu en 1818 / Jul. Boilly 1822.
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Holdings:
Description:
1 print : lithograph ; sheet 35 x 26 cm.
Institut Royal de France, Acad.ie des Beaux Arts (Architecture) : Thibault, (Jean-Thomas), professeur à l'École des Beaux-Arts, né à Montierender (Haute Marne) le 20 novembre 1757, élu en 1818 / Jul. Boilly 1822.
Actions:
Holdings:
- Library main m portraits 51196 | ID:89-F123 | Available
- Library main m portraits 51194 | ID:89-F123 | Available
- Library main m portraits 51195 | ID:89-F123 | Available
(See more)
Description:
1 print : lithograph ; sheet 35 x 26 cm.
Form:
graphic materials
graphic materials
Publication:
[Paris : s.n.], 1822.
[Paris : s.n.], 1822.
Form:
artefacts
artefacts
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Holdings:
Description:
1 model : metal ; 11 x 9 x 12 cm
Description:
1 model : metal ; 11 x 9 x 12 cm
Subject:
Publication:
[approximately 1930] (Chicago : A.C. Rehberger Co.)
[approximately 1930] (Chicago : A.C. Rehberger Co.)
Title:
1411 Fourth Avenue Building, Seattle.
Actions:
Holdings:
Description:
1 model : metal ; 11 x 9 x 12 cm
1411 Fourth Avenue Building, Seattle.
Actions:
Holdings:
Description:
1 model : metal ; 11 x 9 x 12 cm
Form:
artefacts
artefacts
Publication:
[approximately 1930] (Chicago : A.C. Rehberger Co.)
[approximately 1930] (Chicago : A.C. Rehberger Co.)
Form:
artefacts
artefacts
Holdings:
Description:
1 mould : wood ; 22 x 11 x 2 cm
Description:
1 mould : wood ; 22 x 11 x 2 cm
Subject:
Publication:
[approximately 1880] ([Place of publication not identified : publisher not identified])
[approximately 1880] ([Place of publication not identified : publisher not identified])
Title:
[Mould for making miniature castings of architectural details].
Actions:
Holdings:
Description:
1 mould : wood ; 22 x 11 x 2 cm
[Mould for making miniature castings of architectural details].
Actions:
Holdings:
Description:
1 mould : wood ; 22 x 11 x 2 cm
Form:
artefacts
artefacts
Publication:
[approximately 1880] ([Place of publication not identified : publisher not identified])
[approximately 1880] ([Place of publication not identified : publisher not identified])
Form:
artefacts
artefacts
Title:
La Pedrera [model] : Gaudi.
La Pedrera [model] : Gaudi.
Actions:
Holdings:
Description:
1 model : metal ; 11 x 12 x 5 cm.
Description:
1 model : metal ; 11 x 12 x 5 cm.
Title:
La Pedrera [model] : Gaudi.
Actions:
Holdings:
Description:
1 model : metal ; 11 x 12 x 5 cm.
La Pedrera [model] : Gaudi.
Actions:
Holdings:
Description:
1 model : metal ; 11 x 12 x 5 cm.
Form:
artefacts
artefacts
Publication:
[between 1907 and 1999]
[between 1907 and 1999]
Form:
artefacts
artefacts
Title:
[Stadhuis van Leiden]
[Stadhuis van Leiden]
Actions:
Holdings:
Description:
1 model : metal ; 5 x 8 x 4 cm
Description:
1 model : metal ; 5 x 8 x 4 cm
Subject:
Publication:
[19--]
[19--]
Form:
artefacts
artefacts
Publication:
[19--]
[19--]
Form:
artefacts
artefacts
Title:
[Palais de justice]
[Palais de justice]
Actions:
Holdings:
Description:
1 model : metal, felt ; 4 x 4 x 2 cm
Description:
1 model : metal, felt ; 4 x 4 x 2 cm
Subject:
Publication:
[19--]
[19--]
Form:
artefacts
artefacts
Publication:
[19--]
[19--]
Form:
books
books
Description:
1 online resource
Author:
- Akser, Murat,,
- Basile, Diego,,
- Beros, Matt,,
- Casimiro, Cláudia,,
- Chin, Yann-Ling,,
- Cocks, H.G.,,
- Degim, Alev,,
- Dwivedi, Amitabh Vikram,,
- Fu, Tao,,
- Haider, Gottfried,,
- Ippolita,,
- Johnson, James,,
- Landman, Cecile,,
- Lardellier, Pascal,,
- Levin, David,,
- Lindsay, Megan,,
- Linne, Joaquín,,
- Ozgun, Aras,,
- Ozustun, Enver,,
- Pino, Lázaro M. Bacallao,,
- Raja, Sheena,,
- Rasch, Miriam,,
- Reichert, Ramón,,
- Renninger, Bryce J.,,
- Riemens, Patrice,,
- Seta, Gabriele de,,
- Stiphout, Katja van,,
- Wen, Caiyun,,
- Zhang, Ge,,
- Library Stack,
(See more)
Subject:
Publication:
[Place of publication not identified] : Institute of Network Cultures, 2015.
[Place of publication not identified] : Institute of Network Cultures, 2015.
Title:
The Facebook Aquarium: : The Resistible Rise of Anarcho-Capitalism.
Actions:
Description:
1 online resource
The Facebook Aquarium: : The Resistible Rise of Anarcho-Capitalism.
Actions:
Description:
1 online resource
Form:
books
books
Publication:
[Place of publication not identified] : Institute of Network Cultures, 2015.
[Place of publication not identified] : Institute of Network Cultures, 2015.
Author:
- Akser, Murat,,
- Basile, Diego,,
- Beros, Matt,,
- Casimiro, Cláudia,,
- Chin, Yann-Ling,,
- Cocks, H.G.,,
- Degim, Alev,,
- Dwivedi, Amitabh Vikram,,
- Fu, Tao,,
- Haider, Gottfried,,
- Ippolita,,
- Johnson, James,,
- Landman, Cecile,,
- Lardellier, Pascal,,
- Levin, David,,
- Lindsay, Megan,,
- Linne, Joaquín,,
- Ozgun, Aras,,
- Ozustun, Enver,,
- Pino, Lázaro M. Bacallao,,
- Raja, Sheena,,
- Rasch, Miriam,,
- Reichert, Ramón,,
- Renninger, Bryce J.,,
- Riemens, Patrice,,
- Seta, Gabriele de,,
- Stiphout, Katja van,,
- Wen, Caiyun,,
- Zhang, Ge,,
- Library Stack,
(See more)
Price:
$52.95
(available to order)
Summary:
Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications (such as GPS cell phones, etc.) the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another? Space Time Play(...)
$52.95
(available to order)
Summary:
Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications (such as GPS cell phones, etc.) the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another? Space Time Play(...)
Subject:
Digital Architecture
Digital Architecture
Publication:
October 2007, Basel, Berlin, Boston
October 2007, Basel, Berlin, Boston
Title:
Space time play:computer games, architecture and urbanism: The next level
Actions:
Price:
$52.95
(available to order)
Summary:
Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications (such as GPS cell phones, etc.) the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another? Space Time Play presents the following themes: the superimposition of computer games on real spaces and convergences of real and imaginary playspaces; computer and video games as practical planning instruments. With articles by Espen Aarseth, Ernest Adams, Richard A. Bartle, Ian Bogost, Gerhard M. Buurman, Edward Castranova, Kees Christiaanse, Drew Davidson, James Der Derian, Noah Falstein, Stephen Graham, Ludger Hovestadt, Henry Jenkins, Heather Kelley, James Korris, Julian Kücklich, Frank Lantz, Lev Manovich, Jane McGonigal, William J. Mitchell, Kas Oosterhuis, Katie Salen, Mark Wigley, and others.
Space time play:computer games, architecture and urbanism: The next level
Actions:
Price:
$52.95
(available to order)
Summary:
Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications (such as GPS cell phones, etc.) the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another? Space Time Play presents the following themes: the superimposition of computer games on real spaces and convergences of real and imaginary playspaces; computer and video games as practical planning instruments. With articles by Espen Aarseth, Ernest Adams, Richard A. Bartle, Ian Bogost, Gerhard M. Buurman, Edward Castranova, Kees Christiaanse, Drew Davidson, James Der Derian, Noah Falstein, Stephen Graham, Ludger Hovestadt, Henry Jenkins, Heather Kelley, James Korris, Julian Kücklich, Frank Lantz, Lev Manovich, Jane McGonigal, William J. Mitchell, Kas Oosterhuis, Katie Salen, Mark Wigley, and others.
Subject:
Digital Architecture
Digital Architecture