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Gerhard Richter’s ongoing, encyclopedic Atlas project began in 1964, and now comprises more than 5,000 gridded photographs, diagrams, drawings and sketches. As an image archive, work tool and artist’s book, Atlas sits at the very heart of Richter’s practice, offering a massive summation of his masterful explorations of the tensions between photography and painting,(...)
Gerhard Richter: Atlas, the reader
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Gerhard Richter’s ongoing, encyclopedic Atlas project began in 1964, and now comprises more than 5,000 gridded photographs, diagrams, drawings and sketches. As an image archive, work tool and artist’s book, Atlas sits at the very heart of Richter’s practice, offering a massive summation of his masterful explorations of the tensions between photography and painting, history and memory, perception and representation. As a publication, Atlas has gone through numerous editions, each new volume expanding on the previous with elaborations of persistent themes. This book provides a critical tool for navigating Atlas, bringing together Richter’s own writings alongside commentaries by the art historians and curators Armin Zweite, Jean-François Chevrier, Benjamin H.D. Buchloh, Lynne Cooke and Helmut Friedel. Originally published in 2003 to coincide with the Whitechapel Gallery’s exhibition Gerhard Richter: Atlas, this updated edition also includes a review of the exhibition by Adrian Searle.
Art Theory
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This volume examines architecture and urban design games that have been conceived and created by architects, urban designers, artists and game developers since the end of the 20th century, from doll’s houses to construction games and city building games, from SimCity to Block by Block. ''Serious fun'' examines games from both a technical and an architectural-critical(...)
Serious fun: Architecture & games
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This volume examines architecture and urban design games that have been conceived and created by architects, urban designers, artists and game developers since the end of the 20th century, from doll’s houses to construction games and city building games, from SimCity to Block by Block. ''Serious fun'' examines games from both a technical and an architectural-critical point of view. As much attention is paid to the games themselves—the way they look, their construction and rules—as to their sociospatial implications, addressing the following questions: what perception of, and interaction with, the built environment do they express? What messages do the games communicate? How critical and innovative are the underlying concepts? ''Serious fun'' presents games and playfulness as tools worthy of earnest investigation, concluding with a triptych about alternative forms of representation and communication in architecture and urban design.
Architectural Theory
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Given today's multitude of demands on the built environment, the role of the architect has extended from being a mere designer and builder to acting as a mediator within a much larger network of expertise. This mediation takes place on multiple levels – within the building industry, between public, clients and designers, and between public, clients and designers, and(...)
AA Agenda 11 : mediating architecture
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Given today's multitude of demands on the built environment, the role of the architect has extended from being a mere designer and builder to acting as a mediator within a much larger network of expertise. This mediation takes place on multiple levels – within the building industry, between public, clients and designers, and between public, clients and designers, and between the actual design and its environment. To achieve this, the field of work, the tools of design and the representation of architects needs to develop. The architect has to design the design process itself. Mediating Architecture demonstrates the extended role of the architect through the applied work of AA's Diploma Unit 14 within London's Thames Gateway over three consecutive years. A series of essays reflect this methodology from the multi-disciplinary perspectives of architecture, urban design, landscape design and philosophy.
Architectural Theory
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In "Pig", Brett Mizelle provides a richly illustrated and compelling look at the long, complicated relationship between humans and these highly intelligent, sociable animals. Mizelle traces the natural and cultural history of the pig, focusing on the contradictions between our imaginative representation of pigs and the real-world truth of the ways in which pigs are prized(...)
Pig
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In "Pig", Brett Mizelle provides a richly illustrated and compelling look at the long, complicated relationship between humans and these highly intelligent, sociable animals. Mizelle traces the natural and cultural history of the pig, focusing on the contradictions between our imaginative representation of pigs and the real-world truth of the ways in which pigs are prized for their meat, used as subjects in medical research, and killed in order to make hundreds of consumer products. "Pig" begins with the evolution of the suidae, animals that were domesticated in multiple regions 9,000 years ago, and points toward a future where pigs and humans are even more closely intertwined as a result of biomedical breakthroughs. "Pig" both examines the widespread art, entertainment, and literature that imagines human kinship with pigs and the development of modern industrial pork production.
Food
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This follow-up to Kate Nesbitt's best-selling anthology Theorizing a New Agenda collects twenty-eight essays that address architecture theory from the mid-1990s, where Nesbitt left off, through the present. Kristin Sykes offers an overview of the myriad approaches and attitudes adopted by architects and architectural theorists during this era. Multiple themes—including(...)
Constructing a new agenda: architectural theory, 1993-2009
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This follow-up to Kate Nesbitt's best-selling anthology Theorizing a New Agenda collects twenty-eight essays that address architecture theory from the mid-1990s, where Nesbitt left off, through the present. Kristin Sykes offers an overview of the myriad approaches and attitudes adopted by architects and architectural theorists during this era. Multiple themes—including the impact of digital technologies on processes of architectural design, production, materiality, and representation; the implications of globalization and networks of information; the growing emphasis on sustainable and green architecture; and the phenomenon of the "starchitect" and iconic architecture—appear against a background colored by architectural theory, as it existed from the 1960s on, in a period of transition (if not crisis) that centers around the perceived abyss between theory and practice. Theory's transitional state persists today, rendering its immediate history particularly relevant to contemporary thought and practice.
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Conflicts around urban development and planning issues are an important dimension of contemporary urban politics. Issues of social cohesion and democratic representation become all the more relevant as cities face economic crisis and when local politics tries to meet its challenges with "post-political" responses. The case studies in Conflict in the City, drawn from(...)
Conflict in the city: contested urban spaces and local democracy
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Conflicts around urban development and planning issues are an important dimension of contemporary urban politics. Issues of social cohesion and democratic representation become all the more relevant as cities face economic crisis and when local politics tries to meet its challenges with "post-political" responses. The case studies in Conflict in the City, drawn from cities around the world, explore the potential of local planning conflicts to challenge the rhetoric of urban democracy. These conflicts expose some of the key political issues in the contemporary city: the multi-scalar nature of urban policies, the tension between "policing" and "politics," the spatial dimension of protest and social mobilization and the struggle for new forms of citizenship. Conflict in the City attempts to rethink urban development and planning conflicts through a multidisciplinary perspective, and explore how these "local" conflicts can spur broader political mobilizations.
Urban Theory
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272 pages : illustrations (chiefly color) ; 30 cm
Buffalo, New York : University at Buffalo Art Galleries, [2017], Cambridge, Massachusetts ; London, England : The MIT Press, [2017], ©2017
Wanderlust : actions, traces, journeys 1967-2017 / Rachel Adams, editor.
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272 pages : illustrations (chiefly color) ; 30 cm
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Buffalo, New York : University at Buffalo Art Galleries, [2017], Cambridge, Massachusetts ; London, England : The MIT Press, [2017], ©2017
books
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xviii, 385 pages : illustrations, maps ; 24 cm
Baltimore : Johns Hopkins University Press, ©1995.
Landscape and power in Vienna / Robert Rotenberg.
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xviii, 385 pages : illustrations, maps ; 24 cm
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Baltimore : Johns Hopkins University Press, ©1995.
books
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118 pages, 1 unnumbered leaf of plates : illustrations ; 24 x 30 cm
Millerton, New York : Aperture, [1981], [New York, New York ] : Harper & Row Publishers, ©1981
American frontiers : the photographs of Timothy H. O'Sullivan, 1867-1874 / Joel Snyder.
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118 pages, 1 unnumbered leaf of plates : illustrations ; 24 x 30 cm
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Millerton, New York : Aperture, [1981], [New York, New York ] : Harper & Row Publishers, ©1981
books
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191 pages : illustrations (chiefly color) ; 22 x 30 cm.
[Austin] : University of Texas at Austin, School of Architecture ; [place of publication not identified] : Ščusev State Museum of Architecture (MuAr) : Center for American Architecture and Design, [2016?], Tübingen, Germany : Sole distributor in Europe, Ernst Wasmuth Verlag GmbH & Co. ; New York, New York, U.S.A. : Sole distributor in the United States of America and Canada, D.A.P./Distributed Art Publishers
Narkomfin : Moscow, 1928-1930 : Moisej J. Ginzburg, Ignatij F. Milinis / editor, Danilo Udovički-Selb.
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191 pages : illustrations (chiefly color) ; 22 x 30 cm.
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[Austin] : University of Texas at Austin, School of Architecture ; [place of publication not identified] : Ščusev State Museum of Architecture (MuAr) : Center for American Architecture and Design, [2016?], Tübingen, Germany : Sole distributor in Europe, Ernst Wasmuth Verlag GmbH & Co. ; New York, New York, U.S.A. : Sole distributor in the United States of America and Canada, D.A.P./Distributed Art Publishers