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In this volume, Molly Wright Steenson explores the work of four architects in the 1960s and 1970s who incorporated elements of interactivity into their work. Christopher Alexander, Richard Saul Wurman, Cedric Price, and Nicholas Negroponte and the MIT Architecture Machine Group all incorporated technologies—including cybernetics and artificial intelligence—into their work(...)
Architectural intelligence: How designers and architects created the digital landscape
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In this volume, Molly Wright Steenson explores the work of four architects in the 1960s and 1970s who incorporated elements of interactivity into their work. Christopher Alexander, Richard Saul Wurman, Cedric Price, and Nicholas Negroponte and the MIT Architecture Machine Group all incorporated technologies—including cybernetics and artificial intelligence—into their work and influenced digital design practices from the late 1980s to the present day. The projects Steenson examines mostly did not result in constructed buildings, but rather in design processes and tools, computer programs, interfaces, digital environments. Alexander, Wurman, Price, and Negroponte laid the foundation for many of our contemporary interactive practices, from information architecture to interaction design, from machine learning to smart cities.
Digital Architecture
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The assimilation and synthesis of digital communications among architects, engineers, fabricators and builders is dramatically altering how we work and our relationship to the tools we use. New digital capacities are restructuring the organization and hierarchy of design from autonomous processes to collective workflows. The historical role of the designer as an author, a(...)
Digital workflows in architecture: design, assembly, industry
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The assimilation and synthesis of digital communications among architects, engineers, fabricators and builders is dramatically altering how we work and our relationship to the tools we use. New digital capacities are restructuring the organization and hierarchy of design from autonomous processes to collective workflows. The historical role of the designer as an author, a sole creator, is being replaced with semi-autonomous, algorithmically driven design workflows deeply embedded in a collective digital communication infrastructure. This is creating a number of pressures on the discipline of architecture to reorganize around the opportunities, and risks, of these changes.
Digital Architecture
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This new softcover edition brings together the work of designers, engineers and makers within architecture, construction, engineering, manufacturing, and computation. Covering a cross section of scales and typologies, the publication features 32 illustrated case studies of completed buildings, new works in progress, and the latest research in design and digital(...)
Fabricate: making digital architecture
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This new softcover edition brings together the work of designers, engineers and makers within architecture, construction, engineering, manufacturing, and computation. Covering a cross section of scales and typologies, the publication features 32 illustrated case studies of completed buildings, new works in progress, and the latest research in design and digital manufacturing. Practices included Foster + Partners, Zaha Hadid Architects, Arup, Buro Happold, Amanda Levette Architects, Ron Arad Associates, and renowned institutions Delft, Harvard, MIT, The Bartlett, CITA, and the AA.
Digital Architecture
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This AD Reader presents relevant principles from the domains of mathematics and computer science, developmental and evolutionary biology, system science and philosophy, establishing a discourse for computational design thinking in architecture. Rather than a merely technical approach, the book will discuss essential intellectual concepts that are fundamental not only for(...)
Computational design thinking
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This AD Reader presents relevant principles from the domains of mathematics and computer science, developmental and evolutionary biology, system science and philosophy, establishing a discourse for computational design thinking in architecture. Rather than a merely technical approach, the book will discuss essential intellectual concepts that are fundamental not only for a discourse on computational design but also for its practice.
Digital Architecture
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Digital Visual Culture presents the latest research into the relationship between theory and practice across digital media and technology in the visual arts and investigates the challenges of contemporary research and art curation, particularly in regard to new media artworks. The contributors to this volume discuss the impact of technological advances on visual art and(...)
Digital visual culture: theory and practice
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Digital Visual Culture presents the latest research into the relationship between theory and practice across digital media and technology in the visual arts and investigates the challenges of contemporary research and art curation, particularly in regard to new media artworks. The contributors to this volume discuss the impact of technological advances on visual art and the new art practices that are developing as a result.
Digital Architecture
Digital culture
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Taking account of new developments such as Facebook and the iPhone, Charlie Gere charts in detail the history of digital culture, as marked by responses to digital technology in art, music, design, film, literature and other areas. After tracing the historical development of digital culture, Gere argues that it is actually neither radically new nor technologically driven:(...)
Digital culture
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Taking account of new developments such as Facebook and the iPhone, Charlie Gere charts in detail the history of digital culture, as marked by responses to digital technology in art, music, design, film, literature and other areas. After tracing the historical development of digital culture, Gere argues that it is actually neither radically new nor technologically driven: digital culture has its roots in the eighteenth century and the digital mediascape we swim in today was originally inspired by informational needs arising from industrial capitalism, contemporary warfare and counter-cultural experimentation, among other social changes.
Digital Architecture
digital.material
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digital.material presents four projects developed at CITA (Centre for IT and Architecture at the Royal Danish Academy of Fine Arts, School of Architecture). The projects - Reef Pattern, Thaw, Lamella Flock and Persistent Model #1 - are the results of CITA’s research practice which investigates how digital tools are changing core relationships between representation and(...)
Digital Architecture
May 2013
digital.material
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digital.material presents four projects developed at CITA (Centre for IT and Architecture at the Royal Danish Academy of Fine Arts, School of Architecture). The projects - Reef Pattern, Thaw, Lamella Flock and Persistent Model #1 - are the results of CITA’s research practice which investigates how digital tools are changing core relationships between representation and realisation. They collectively demonstrate how digital tools can be employed to create new potentials for architectural thinking across the domains of design, specification, materials, tectonics and fabrication. Essayists reflect, discuss and contextualize the four projects against contemporary architectural design practice, CITA’s broader research practice, and practices of material forming and construction.
Digital Architecture
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Computational Architecture showcases many form studies using digital tools and techniques like twisting, lofting, triangulating, drilling, knotting and framing. These techniques are used systematically to explore spatial, structural and geometrical conditions, leading to the emergence of abstract prototypes. As a second step each prototype is used to generate(...)
Computational architecture : digital designing tools and manufacturing techniques
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Computational Architecture showcases many form studies using digital tools and techniques like twisting, lofting, triangulating, drilling, knotting and framing. These techniques are used systematically to explore spatial, structural and geometrical conditions, leading to the emergence of abstract prototypes. As a second step each prototype is used to generate architectural solutions, enriched with data from site analysis and specific building programs.
Digital Architecture
books
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In The Second Self, Sherry Turkle looks at the computer not as a "tool," but as part of our social and psychological lives; she looks beyond how we use computer games and spreadsheets to explore how the computer affects our awareness of ourselves, of one another, and of our relationship with the world. "Technology," she writes, "catalyzes changes not only in what we do(...)
January 2005
The second self: computers and the human spirit
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In The Second Self, Sherry Turkle looks at the computer not as a "tool," but as part of our social and psychological lives; she looks beyond how we use computer games and spreadsheets to explore how the computer affects our awareness of ourselves, of one another, and of our relationship with the world. "Technology," she writes, "catalyzes changes not only in what we do but in how we think." First published in 1984, The Second Self is still essential reading as a primer in the psychology of computation. This twentieth anniversary edition allows us to reconsider two decades of computer culture--to (re)experience what was and is most novel in our new media culture and to view our own contemporary relationship with technology with fresh eyes.
books
January 2005
journals and magazines
Simiolus.
Description:
1 online resource : illustrations
Amsterdam, Netherlands : Nederlandse Universiteitspers, 1967-, Groningen : Wolters-Noordhoff, Bussum : Fibula-Van Dishoeck ; Maarssen : Gary Schwartz, Apeldoorn : Foundation for Dutch Art-Historical Publications, Apeldoorn : Stichting voor Nederlandse Kunsthistorische Publicaties, Doorn : Stichting Nederlandse Kunsthistorische Publicaties
journals and magazines
Amsterdam, Netherlands : Nederlandse Universiteitspers, 1967-, Groningen : Wolters-Noordhoff, Bussum : Fibula-Van Dishoeck ; Maarssen : Gary Schwartz, Apeldoorn : Foundation for Dutch Art-Historical Publications, Apeldoorn : Stichting voor Nederlandse Kunsthistorische Publicaties, Doorn : Stichting Nederlandse Kunsthistorische Publicaties