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Founded in 2004 by Koichi Suzuno and Shinya Kamuro, Torafu Architects employs a working approach based on architectural thinking. Works by the duo include a diverse range of products, from architectural design to interior design for shops, exhibition space design, product design, spatial installations and film making. Projects include the Nike Pressroom, a House in(...)
Torafu Architects: Idea + process 2004-2011
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Founded in 2004 by Koichi Suzuno and Shinya Kamuro, Torafu Architects employs a working approach based on architectural thinking. Works by the duo include a diverse range of products, from architectural design to interior design for shops, exhibition space design, product design, spatial installations and film making. Projects include the Nike Pressroom, a House in Kohoku, the Y150 Nissan Pavilion, the Herman Miller Tokyo Store, a House in Nakamaru, an exhibition space for minä perhonen, the air-vase, the 1-10 design Office in Kyoto, and many others. Introduction by Akira Minagawa (minä perhonen).
Architecture Monographs
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This volume brings together comprehensive excerpts from the catalogues documenting the design practice research of eighteen architects who were invited to participate in the inventional research program at RMIT University, a program initiated in 1987 and focused on practioners who have developed a body of work demonstrating mastery in their field.
The practice of of practice 2: research in the medium of design
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This volume brings together comprehensive excerpts from the catalogues documenting the design practice research of eighteen architects who were invited to participate in the inventional research program at RMIT University, a program initiated in 1987 and focused on practioners who have developed a body of work demonstrating mastery in their field.
History since 1900, Reference Books
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The role played by R.D.E. (Ootje) Oxenaar in the development of Dutch graphic design is a fascinating one. In 1970 he joined the Department of Art and Design at what was then the Dutch Postal and Telecommunications Service (PTT). He was head of the department from 1976 until 1994. It would be hard to overstate his importance as one of the key public principals of Dutch(...)
Ootje Oxenaar: designer and commisioner
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The role played by R.D.E. (Ootje) Oxenaar in the development of Dutch graphic design is a fascinating one. In 1970 he joined the Department of Art and Design at what was then the Dutch Postal and Telecommunications Service (PTT). He was head of the department from 1976 until 1994. It would be hard to overstate his importance as one of the key public principals of Dutch graphic design in those years. That success can be attributed to Oxenaar’s own visual production from the early 1950s onward, and the position on this earned him in the design field as a front-rank graphic designer. It enabled him to enlist the services at the PTT of many a prominent designer.
Graphic Designers, Monographs
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The Museum der Bildenden Künste in Leipzig has a surprising ground plan and sectional view, rich in interior spaces and set within a strong building structure that is coherently integrated into the urban environment. Prior to and following the design of this key work, Karl Hufnagel, Peter Pütz, and Michael Rafaelian completed other projects with equal precision and ingenuity.
De aedibus international 3: Hufnagel Pütz Rafaelian, Berlin
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The Museum der Bildenden Künste in Leipzig has a surprising ground plan and sectional view, rich in interior spaces and set within a strong building structure that is coherently integrated into the urban environment. Prior to and following the design of this key work, Karl Hufnagel, Peter Pütz, and Michael Rafaelian completed other projects with equal precision and ingenuity.
Architecture Monographs
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Graphic Design Thinking explores a variety of techniques — from quick, seat-of-the-pants approaches to more formal research methods — for stimulating fresh thinking and solving design problems. Brainstorming techniques are grouped around the three main phases of the design process: defining problems, getting ideas, and creating form. Visual demonstrations and case studies(...)
Graphic design thinking : beyond brainstorming
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Graphic Design Thinking explores a variety of techniques — from quick, seat-of-the-pants approaches to more formal research methods — for stimulating fresh thinking and solving design problems. Brainstorming techniques are grouped around the three main phases of the design process: defining problems, getting ideas, and creating form. Visual demonstrations and case studies show the design processes and solutions at work.
Graphic Design and Typography
Tom Kundig: houses 2
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This publication features seventeen residential projects, ranging from a five hundred-square-foot cabin in the woods to a house carved into and built out of solid rock. In his new work, Kundig continues to strike a balance between raw and refined and modern and warm, creating inviting spaces with a strong sense of place. The houses incorporate his signature inventive(...)
Tom Kundig: houses 2
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This publication features seventeen residential projects, ranging from a five hundred-square-foot cabin in the woods to a house carved into and built out of solid rock. In his new work, Kundig continues to strike a balance between raw and refined and modern and warm, creating inviting spaces with a strong sense of place. The houses incorporate his signature inventive details, rich materials, and sites from the majestic Northwestern forest to the severe high desert.
Architecture Monographs
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Participate considers historical and contemporary models of creation that provide ideas for harnessing user-generated content through participatory design. The authors discuss how designers can lead the new breed of widely distributed amateur creatives rather than be overrun by them.
Participate: designing with user-generated content
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Participate considers historical and contemporary models of creation that provide ideas for harnessing user-generated content through participatory design. The authors discuss how designers can lead the new breed of widely distributed amateur creatives rather than be overrun by them.
Design Theory
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"The Business of Design" debunks the myth that business sense and creative talent are mutually exclusive. From billing to branding, client management to marketing and licensing, this publication reveals the tools necessary to create and run a thriving design business in today's ultra-competitive marketplace.
The business of design: balancing creativity and profitability
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"The Business of Design" debunks the myth that business sense and creative talent are mutually exclusive. From billing to branding, client management to marketing and licensing, this publication reveals the tools necessary to create and run a thriving design business in today's ultra-competitive marketplace.
Design Theory
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Imagine a house constructed in less than forty-eight hours, without using lumber or nails, that is more resistant to fire, earthquakes, and hurricanes than any traditionally built structure. This may sound like the latest development in prefab housing or green architecture, but the design dates back to 1941 when architect Wallace Neff (1895n1982) developed Airform(...)
No nails, no lumber: The bubble houses of Wallace Neff
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Imagine a house constructed in less than forty-eight hours, without using lumber or nails, that is more resistant to fire, earthquakes, and hurricanes than any traditionally built structure. This may sound like the latest development in prefab housing or green architecture, but the design dates back to 1941 when architect Wallace Neff (1895n1982) developed Airform construction as a solution to the global housing crisis.
Architecture Monographs
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Over the course of a career that spanned forty-five years, William Wilson Wurster (1895–1973) designed hundreds of residences up and down the West Coast. Like Finnish architect Alvar Aalto, with whom Wurster maintained a close professional exchange, Wurster blends modernism with the vernacular. Wurster described these homes as "frames for living": spaces that could be(...)
Architecture Monographs
September 2011
The houses of William Wurster: frames for living
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Over the course of a career that spanned forty-five years, William Wilson Wurster (1895–1973) designed hundreds of residences up and down the West Coast. Like Finnish architect Alvar Aalto, with whom Wurster maintained a close professional exchange, Wurster blends modernism with the vernacular. Wurster described these homes as "frames for living": spaces that could be fully transformed by the occupant to meet their needs and desires, well-designed canvases for homemaking. Authors Caitlin Lempres Brostrom, AIA, and Richard C. Peters, FAIA, draw upon extensive historical research as well as personal relationships with Wurster to tell the story of his career, including both residential and institutional building. The Houses of William Wurster features new and archival footage of thirty-three of the architect's best-known houses and includes a foreword by Donlyn Lyndon.
Architecture Monographs