15 Results
Level of archival description:
Series
Series
Title:
Workspace
Workspace
Actions:
Reference number:
AP167.S1
Description:
Series 1, Workspace, 1995—2013, documents the administrative and design activities for the NSA Muscle project. It includes planning documentation, CAD files, and files generated or coordinated by Virtools, a 3D visualization software used to make the Muscle move, respond to users, and play sound. Major formats include Microsoft Word, Microsoft Excel, JPEG, TIFF, PDF, Maya, AutoCAD, STL, 3DStudio, WAV, and MP3.
AP167.S1
Description:
Series 1, Workspace, 1995—2013, documents the administrative and design activities for the NSA Muscle project. It includes planning documentation, CAD files, and files generated or coordinated by Virtools, a 3D visualization software used to make the Muscle move, respond to users, and play sound. Major formats include Microsoft Word, Microsoft Excel, JPEG, TIFF, PDF, Maya, AutoCAD, STL, 3DStudio, WAV, and MP3.
Title:
Workspace
Actions:
AP167.S1
Description:
Series 1, Workspace, 1995—2013, documents the administrative and design activities for the NSA Muscle project. It includes planning documentation, CAD files, and files generated or coordinated by Virtools, a 3D visualization software used to make the Muscle move, respond to users, and play sound. Major formats include Microsoft Word, Microsoft Excel, JPEG, TIFF, PDF, Maya, AutoCAD, STL, 3DStudio, WAV, and MP3.
Workspace
Actions:
AP167.S1
Description:
Series 1, Workspace, 1995—2013, documents the administrative and design activities for the NSA Muscle project. It includes planning documentation, CAD files, and files generated or coordinated by Virtools, a 3D visualization software used to make the Muscle move, respond to users, and play sound. Major formats include Microsoft Word, Microsoft Excel, JPEG, TIFF, PDF, Maya, AutoCAD, STL, 3DStudio, WAV, and MP3.
Level of archival description:
Series
Series
Date:
1995-2013
1995-2013
Form:
articles
articles
Title:
In Suspicion of Theory
In Suspicion of Theory
Actions:
Dijana O. Apostolski, Jana Berankova, Amir Taheri, Vitório Leite
Keyword(s):
toolkit for today 2021, doctoral program, research, in suspicion of, theory, linguistics, semiotics, 1970s, Legalities for Living, doubt, user-generated design, ideal bodies, early modern ornament
toolkit for today 2021, doctoral program, research, in suspicion of, theory, linguistics, semiotics, 1970s, Legalities for Living, doubt, user-generated design, ideal bodies, early modern ornament
Published:
12 June 2023
12 June 2023
Title:
In Suspicion of Theory
Dijana O. Apostolski, Jana Berankova, Amir Taheri, Vitório Leite
Actions:
In Suspicion of Theory
Dijana O. Apostolski, Jana Berankova, Amir Taheri, Vitório Leite
Actions:
Level of archival description:
Series
Series
Title:
Weaver software
Weaver software
Actions:
Reference number:
AP174.S2
Description:
This series contains records relating to Weaver, a software script developed by the Emergent Design Group at the Massachusetts Institute of Technology (MIT) and written in Maya Embedded Language (MEL) for Alias|Wavefront Maya. Weaver algorithmically generates woven strands and applies these strands to a surface within a 3D design model. The resulting weaves “can be complex, and depend on both the description of the weaver pattern and the topology of any user-defined surface or scaffolding in Maya on which Weaver is applied.”[1] The records in this series date from approximately 2001-2004 and include the script in Maya Executable Language (MEL) and standalone executable formats, annotated source code, tutorials, and file outputs such as images and Maya 3D models. Sources: [1] Testa, Peter and Devyn Weiser. “Material Agency,” in Network Practices: New Strategies in Architecture and Design. New York: Princeton Architectural Press (2007): 128.
AP174.S2
Description:
This series contains records relating to Weaver, a software script developed by the Emergent Design Group at the Massachusetts Institute of Technology (MIT) and written in Maya Embedded Language (MEL) for Alias|Wavefront Maya. Weaver algorithmically generates woven strands and applies these strands to a surface within a 3D design model. The resulting weaves “can be complex, and depend on both the description of the weaver pattern and the topology of any user-defined surface or scaffolding in Maya on which Weaver is applied.”[1] The records in this series date from approximately 2001-2004 and include the script in Maya Executable Language (MEL) and standalone executable formats, annotated source code, tutorials, and file outputs such as images and Maya 3D models. Sources: [1] Testa, Peter and Devyn Weiser. “Material Agency,” in Network Practices: New Strategies in Architecture and Design. New York: Princeton Architectural Press (2007): 128.
Title:
Weaver software
Actions:
AP174.S2
Description:
This series contains records relating to Weaver, a software script developed by the Emergent Design Group at the Massachusetts Institute of Technology (MIT) and written in Maya Embedded Language (MEL) for Alias|Wavefront Maya. Weaver algorithmically generates woven strands and applies these strands to a surface within a 3D design model. The resulting weaves “can be complex, and depend on both the description of the weaver pattern and the topology of any user-defined surface or scaffolding in Maya on which Weaver is applied.”[1] The records in this series date from approximately 2001-2004 and include the script in Maya Executable Language (MEL) and standalone executable formats, annotated source code, tutorials, and file outputs such as images and Maya 3D models. Sources: [1] Testa, Peter and Devyn Weiser. “Material Agency,” in Network Practices: New Strategies in Architecture and Design. New York: Princeton Architectural Press (2007): 128.
Weaver software
Actions:
AP174.S2
Description:
This series contains records relating to Weaver, a software script developed by the Emergent Design Group at the Massachusetts Institute of Technology (MIT) and written in Maya Embedded Language (MEL) for Alias|Wavefront Maya. Weaver algorithmically generates woven strands and applies these strands to a surface within a 3D design model. The resulting weaves “can be complex, and depend on both the description of the weaver pattern and the topology of any user-defined surface or scaffolding in Maya on which Weaver is applied.”[1] The records in this series date from approximately 2001-2004 and include the script in Maya Executable Language (MEL) and standalone executable formats, annotated source code, tutorials, and file outputs such as images and Maya 3D models. Sources: [1] Testa, Peter and Devyn Weiser. “Material Agency,” in Network Practices: New Strategies in Architecture and Design. New York: Princeton Architectural Press (2007): 128.
Level of archival description:
Series
Series
Date:
ca. 2001-2004
ca. 2001-2004
Level of archival description:
Sub-series
Sub-series
Title:
Virtools files
Virtools files
Actions:
Reference number:
AP167.S1.SS3
Description:
Sub-series 3, Virtools files, 1995—2013, contains files generated and coordinated by Virtools, a 3D visualization software used to make the Muscle move, respond to users, and play sound. It includes Virtools files, HTML files, audiovisual files (MP3s, WAVs and MPEGs), JPEGs, and applications. There are also a small number of CAD files, including 3DS, Maya, and AutoCad formats. The Virtools proprietary formats include composition files (.cmo), player files (.vmo), object files (.nmo) and scripts files (.nms). Virtools object files and scripts files may be combined and saved as composition files using Virtools Dev, CAD-like software that also coordinates sound and movement. (Virtools Dev is located in file AP167.S1.SS3.002, Virtools software and NSA Muscle composition and player files.) From Virtools Dev, a composition file can be exported to HTML or a player file. The HTML exports no longer work due to a missing JavaScript plugin. Player files and composition files can be played back in the Virtools player; the player also allows the user to interact with player files and behaves much like a video game interface. See file AP167.S1.SS3.008, NSA Muscle interface. Of note, the Virtools player file containing the NSA Muscle interface used at the Architecture non standard exhibition at the Centre George Pompidou is located in this sub-series. See item muscle.bat in file AP167.S1.SS3.008, NSA Muscle interface. There are also a number of other Virtools player files that allow the user to alter and interact with a virtual representation of a structure, which demonstrate ONL’s experimentation with the intersection of architecture and video game design. See file AP 167.S1.SS3.001, Early Virtools experimentation and architecture games.
AP167.S1.SS3
Description:
Sub-series 3, Virtools files, 1995—2013, contains files generated and coordinated by Virtools, a 3D visualization software used to make the Muscle move, respond to users, and play sound. It includes Virtools files, HTML files, audiovisual files (MP3s, WAVs and MPEGs), JPEGs, and applications. There are also a small number of CAD files, including 3DS, Maya, and AutoCad formats. The Virtools proprietary formats include composition files (.cmo), player files (.vmo), object files (.nmo) and scripts files (.nms). Virtools object files and scripts files may be combined and saved as composition files using Virtools Dev, CAD-like software that also coordinates sound and movement. (Virtools Dev is located in file AP167.S1.SS3.002, Virtools software and NSA Muscle composition and player files.) From Virtools Dev, a composition file can be exported to HTML or a player file. The HTML exports no longer work due to a missing JavaScript plugin. Player files and composition files can be played back in the Virtools player; the player also allows the user to interact with player files and behaves much like a video game interface. See file AP167.S1.SS3.008, NSA Muscle interface. Of note, the Virtools player file containing the NSA Muscle interface used at the Architecture non standard exhibition at the Centre George Pompidou is located in this sub-series. See item muscle.bat in file AP167.S1.SS3.008, NSA Muscle interface. There are also a number of other Virtools player files that allow the user to alter and interact with a virtual representation of a structure, which demonstrate ONL’s experimentation with the intersection of architecture and video game design. See file AP 167.S1.SS3.001, Early Virtools experimentation and architecture games.
Title:
Virtools files
Actions:
AP167.S1.SS3
Description:
Sub-series 3, Virtools files, 1995—2013, contains files generated and coordinated by Virtools, a 3D visualization software used to make the Muscle move, respond to users, and play sound. It includes Virtools files, HTML files, audiovisual files (MP3s, WAVs and MPEGs), JPEGs, and applications. There are also a small number of CAD files, including 3DS, Maya, and AutoCad formats. The Virtools proprietary formats include composition files (.cmo), player files (.vmo), object files (.nmo) and scripts files (.nms). Virtools object files and scripts files may be combined and saved as composition files using Virtools Dev, CAD-like software that also coordinates sound and movement. (Virtools Dev is located in file AP167.S1.SS3.002, Virtools software and NSA Muscle composition and player files.) From Virtools Dev, a composition file can be exported to HTML or a player file. The HTML exports no longer work due to a missing JavaScript plugin. Player files and composition files can be played back in the Virtools player; the player also allows the user to interact with player files and behaves much like a video game interface. See file AP167.S1.SS3.008, NSA Muscle interface. Of note, the Virtools player file containing the NSA Muscle interface used at the Architecture non standard exhibition at the Centre George Pompidou is located in this sub-series. See item muscle.bat in file AP167.S1.SS3.008, NSA Muscle interface. There are also a number of other Virtools player files that allow the user to alter and interact with a virtual representation of a structure, which demonstrate ONL’s experimentation with the intersection of architecture and video game design. See file AP 167.S1.SS3.001, Early Virtools experimentation and architecture games.
Virtools files
Actions:
AP167.S1.SS3
Description:
Sub-series 3, Virtools files, 1995—2013, contains files generated and coordinated by Virtools, a 3D visualization software used to make the Muscle move, respond to users, and play sound. It includes Virtools files, HTML files, audiovisual files (MP3s, WAVs and MPEGs), JPEGs, and applications. There are also a small number of CAD files, including 3DS, Maya, and AutoCad formats. The Virtools proprietary formats include composition files (.cmo), player files (.vmo), object files (.nmo) and scripts files (.nms). Virtools object files and scripts files may be combined and saved as composition files using Virtools Dev, CAD-like software that also coordinates sound and movement. (Virtools Dev is located in file AP167.S1.SS3.002, Virtools software and NSA Muscle composition and player files.) From Virtools Dev, a composition file can be exported to HTML or a player file. The HTML exports no longer work due to a missing JavaScript plugin. Player files and composition files can be played back in the Virtools player; the player also allows the user to interact with player files and behaves much like a video game interface. See file AP167.S1.SS3.008, NSA Muscle interface. Of note, the Virtools player file containing the NSA Muscle interface used at the Architecture non standard exhibition at the Centre George Pompidou is located in this sub-series. See item muscle.bat in file AP167.S1.SS3.008, NSA Muscle interface. There are also a number of other Virtools player files that allow the user to alter and interact with a virtual representation of a structure, which demonstrate ONL’s experimentation with the intersection of architecture and video game design. See file AP 167.S1.SS3.001, Early Virtools experimentation and architecture games.
Level of archival description:
Subseries
Subseries
Date:
1995-2013
1995-2013
Form:
archives
Level of archival description:
Fonds
archives
Level of archival description:
Fonds
Reference number:
AP167
Synopsis:
The ONL [Oosterhuis_Lénárd] NSA Muscle project records, 1995-2013, contain approximately 5,000 digital working files for the NSA Muscle, a built prototype commissioned for the Non-Standard Architecture exhibition at the Centre George Pompidou in Paris in 2003. The NSA Muscle is a programmable structure that changes its shape and content in real time. The records are entirely digital, and include administrative files, CAD files, Virtools files, publicity materials and photographs. They document the planning, design development, construction and exhibition of the NSA Muscle and related projects.
AP167
Synopsis:
The ONL [Oosterhuis_Lénárd] NSA Muscle project records, 1995-2013, contain approximately 5,000 digital working files for the NSA Muscle, a built prototype commissioned for the Non-Standard Architecture exhibition at the Centre George Pompidou in Paris in 2003. The NSA Muscle is a programmable structure that changes its shape and content in real time. The records are entirely digital, and include administrative files, CAD files, Virtools files, publicity materials and photographs. They document the planning, design development, construction and exhibition of the NSA Muscle and related projects.
People:
- ONL (firm) (archive creator)
- ONL (firm) (architectural firm)
- Kas Oosterhuis (architect)
- Ilona Lénárd (artist)
- Laura Aguili (associated architect)
- Sven Blokker (associated architect)
- Bert Bongers (associated architect)
- Christ Kievid (associated architect)
- Remko Siemerink (associated architect)
(See more)
Date:
1995-2013
1995-2013
Title:
ONL [Oosterhuis_Lénárd] NSA Muscle project records
Actions:
AP167
Synopsis:
The ONL [Oosterhuis_Lénárd] NSA Muscle project records, 1995-2013, contain approximately 5,000 digital working files for the NSA Muscle, a built prototype commissioned for the Non-Standard Architecture exhibition at the Centre George Pompidou in Paris in 2003. The NSA Muscle is a programmable structure that changes its shape and content in real time. The records are entirely digital, and include administrative files, CAD files, Virtools files, publicity materials and photographs. They document the planning, design development, construction and exhibition of the NSA Muscle and related projects.
ONL [Oosterhuis_Lénárd] NSA Muscle project records
Actions:
AP167
Synopsis:
The ONL [Oosterhuis_Lénárd] NSA Muscle project records, 1995-2013, contain approximately 5,000 digital working files for the NSA Muscle, a built prototype commissioned for the Non-Standard Architecture exhibition at the Centre George Pompidou in Paris in 2003. The NSA Muscle is a programmable structure that changes its shape and content in real time. The records are entirely digital, and include administrative files, CAD files, Virtools files, publicity materials and photographs. They document the planning, design development, construction and exhibition of the NSA Muscle and related projects.
Form:
archives
Level of archival description:
Fonds
archives
Level of archival description:
Fonds
Date:
1995-2013
1995-2013
People:
- ONL (firm) (archive creator)
- ONL (firm) (architectural firm)
- Kas Oosterhuis (architect)
- Ilona Lénárd (artist)
- Laura Aguili (associated architect)
- Sven Blokker (associated architect)
- Bert Bongers (associated architect)
- Christ Kievid (associated architect)
- Remko Siemerink (associated architect)
(See more)
Level of archival description:
Project
Project
Title:
Generator
Generator
Reference number:
AP144.S2.D100
Description:
File documents Generator, an unexecuted project for the Gilman Paper Company, at the White Oak Plantation, in Yulee, Florida. After an initial investigation Cedric Price proposed a complex that could accommodate company activities, cultural events, and artist residencies and would provide "a menu of items for individual and group demands of space, control, containment and delight. A place to work, create, think, and stare." ('Architectural Review', Jan. 1980, 16). The design called for timber-framed structures with variable infill panels and cladding, along with screens, to be placed on a grid of concrete pads by cranes with the help of computers in response to users' needs. Conceptual, schematic and design development drawings show grid placement, site layout, landscaping, designs for cubes and components, proposed activities, axonometric views, and design notes with sketches. Development sketches, site plans, and charts include site analysis examining future growth, activity charts, shadow study plans, and axonometric details. Drawings of the structures include: plans, elevations, details, and perspective views for cubes, screens, and cladding; shadow studies for cube variations; and axonometric views of cube arrangements. Other drawings include: site plans and sections; landscaping and parking layouts; plans for circulation patterns; drawings for boardwalks; and electrical and drainage plans. Charts study design validity, activities, networks, project feasibility, component life-cycle, and cube and component placement/construction sequencing. Computer generated printouts by John Frazer, et al show perspective views of cubes from various viewpoints. Two sets of annotated reprographic copies show details for a typical cube and the foundation. Presentation and publication materials include: photographs and reprographic copies of design models; coloured reprographic copies of computer parts and facilities; a coloured air-brushed rendering of cubes and screens by "Jeremie '77"; two perspective renderings; and reprographic copies made from published material. Some material in this file was published in 'Building Design', 23 February 1979; 'Building Design', 9 November 1979; 'Architectural Review' (January 1980), 16-17; 'L'Architecture d'Aujourd'hui', December 1980; 'Techniques et Architecture', December 1980; 'Design', January 1981; 'New Scientist', 19 March 1981; 'Schemes: Cedric Price' (ex. cat.; London: Waddington Galleries, 1981); 'Cedric Price-Works II' (London: Architectural Press, 1984), 90, 92-97. Material in this file was produced between 1959 and 1995, but predominantly between 1976 and 1980. Main consultants for Generator in the United Kingdom include Felix J. Samuely & Partners, consulting engineers; Baker, Wilkins and Smith, quantity surveyors; John Frazer, computer modelling and systems; Sandy Brown Associates, acoustic consultants. Main consultants in the United States include Marvin Boutwell; Law Engineering Testing Company as consulting engineers; and WTCA; Robertson Ward Jr., as architects. Computer printouts in group DR1995:0280:538-552 in Generator (AP144.S2.D100) are attributed to John and Julia Frazer, Art and Design Research, Ulster Polytechnic and the Department of Architecture, Liverpool Polytechnic. Some material in group DR1995:0280:567-576 is attributed to Felix J. Samuely & Partners. File contains conceptual drawings, design, development drawings, presentation drawings, photographic materials, boxes, an artefact, models, and textual records.
AP144.S2.D100
Description:
File documents Generator, an unexecuted project for the Gilman Paper Company, at the White Oak Plantation, in Yulee, Florida. After an initial investigation Cedric Price proposed a complex that could accommodate company activities, cultural events, and artist residencies and would provide "a menu of items for individual and group demands of space, control, containment and delight. A place to work, create, think, and stare." ('Architectural Review', Jan. 1980, 16). The design called for timber-framed structures with variable infill panels and cladding, along with screens, to be placed on a grid of concrete pads by cranes with the help of computers in response to users' needs. Conceptual, schematic and design development drawings show grid placement, site layout, landscaping, designs for cubes and components, proposed activities, axonometric views, and design notes with sketches. Development sketches, site plans, and charts include site analysis examining future growth, activity charts, shadow study plans, and axonometric details. Drawings of the structures include: plans, elevations, details, and perspective views for cubes, screens, and cladding; shadow studies for cube variations; and axonometric views of cube arrangements. Other drawings include: site plans and sections; landscaping and parking layouts; plans for circulation patterns; drawings for boardwalks; and electrical and drainage plans. Charts study design validity, activities, networks, project feasibility, component life-cycle, and cube and component placement/construction sequencing. Computer generated printouts by John Frazer, et al show perspective views of cubes from various viewpoints. Two sets of annotated reprographic copies show details for a typical cube and the foundation. Presentation and publication materials include: photographs and reprographic copies of design models; coloured reprographic copies of computer parts and facilities; a coloured air-brushed rendering of cubes and screens by "Jeremie '77"; two perspective renderings; and reprographic copies made from published material. Some material in this file was published in 'Building Design', 23 February 1979; 'Building Design', 9 November 1979; 'Architectural Review' (January 1980), 16-17; 'L'Architecture d'Aujourd'hui', December 1980; 'Techniques et Architecture', December 1980; 'Design', January 1981; 'New Scientist', 19 March 1981; 'Schemes: Cedric Price' (ex. cat.; London: Waddington Galleries, 1981); 'Cedric Price-Works II' (London: Architectural Press, 1984), 90, 92-97. Material in this file was produced between 1959 and 1995, but predominantly between 1976 and 1980. Main consultants for Generator in the United Kingdom include Felix J. Samuely & Partners, consulting engineers; Baker, Wilkins and Smith, quantity surveyors; John Frazer, computer modelling and systems; Sandy Brown Associates, acoustic consultants. Main consultants in the United States include Marvin Boutwell; Law Engineering Testing Company as consulting engineers; and WTCA; Robertson Ward Jr., as architects. Computer printouts in group DR1995:0280:538-552 in Generator (AP144.S2.D100) are attributed to John and Julia Frazer, Art and Design Research, Ulster Polytechnic and the Department of Architecture, Liverpool Polytechnic. Some material in group DR1995:0280:567-576 is attributed to Felix J. Samuely & Partners. File contains conceptual drawings, design, development drawings, presentation drawings, photographic materials, boxes, an artefact, models, and textual records.
Title:
Generator
Actions:
AP144.S2.D100
Description:
File documents Generator, an unexecuted project for the Gilman Paper Company, at the White Oak Plantation, in Yulee, Florida. After an initial investigation Cedric Price proposed a complex that could accommodate company activities, cultural events, and artist residencies and would provide "a menu of items for individual and group demands of space, control, containment and delight. A place to work, create, think, and stare." ('Architectural Review', Jan. 1980, 16). The design called for timber-framed structures with variable infill panels and cladding, along with screens, to be placed on a grid of concrete pads by cranes with the help of computers in response to users' needs. Conceptual, schematic and design development drawings show grid placement, site layout, landscaping, designs for cubes and components, proposed activities, axonometric views, and design notes with sketches. Development sketches, site plans, and charts include site analysis examining future growth, activity charts, shadow study plans, and axonometric details. Drawings of the structures include: plans, elevations, details, and perspective views for cubes, screens, and cladding; shadow studies for cube variations; and axonometric views of cube arrangements. Other drawings include: site plans and sections; landscaping and parking layouts; plans for circulation patterns; drawings for boardwalks; and electrical and drainage plans. Charts study design validity, activities, networks, project feasibility, component life-cycle, and cube and component placement/construction sequencing. Computer generated printouts by John Frazer, et al show perspective views of cubes from various viewpoints. Two sets of annotated reprographic copies show details for a typical cube and the foundation. Presentation and publication materials include: photographs and reprographic copies of design models; coloured reprographic copies of computer parts and facilities; a coloured air-brushed rendering of cubes and screens by "Jeremie '77"; two perspective renderings; and reprographic copies made from published material. Some material in this file was published in 'Building Design', 23 February 1979; 'Building Design', 9 November 1979; 'Architectural Review' (January 1980), 16-17; 'L'Architecture d'Aujourd'hui', December 1980; 'Techniques et Architecture', December 1980; 'Design', January 1981; 'New Scientist', 19 March 1981; 'Schemes: Cedric Price' (ex. cat.; London: Waddington Galleries, 1981); 'Cedric Price-Works II' (London: Architectural Press, 1984), 90, 92-97. Material in this file was produced between 1959 and 1995, but predominantly between 1976 and 1980. Main consultants for Generator in the United Kingdom include Felix J. Samuely & Partners, consulting engineers; Baker, Wilkins and Smith, quantity surveyors; John Frazer, computer modelling and systems; Sandy Brown Associates, acoustic consultants. Main consultants in the United States include Marvin Boutwell; Law Engineering Testing Company as consulting engineers; and WTCA; Robertson Ward Jr., as architects. Computer printouts in group DR1995:0280:538-552 in Generator (AP144.S2.D100) are attributed to John and Julia Frazer, Art and Design Research, Ulster Polytechnic and the Department of Architecture, Liverpool Polytechnic. Some material in group DR1995:0280:567-576 is attributed to Felix J. Samuely & Partners. File contains conceptual drawings, design, development drawings, presentation drawings, photographic materials, boxes, an artefact, models, and textual records.
Generator
Actions:
AP144.S2.D100
Description:
File documents Generator, an unexecuted project for the Gilman Paper Company, at the White Oak Plantation, in Yulee, Florida. After an initial investigation Cedric Price proposed a complex that could accommodate company activities, cultural events, and artist residencies and would provide "a menu of items for individual and group demands of space, control, containment and delight. A place to work, create, think, and stare." ('Architectural Review', Jan. 1980, 16). The design called for timber-framed structures with variable infill panels and cladding, along with screens, to be placed on a grid of concrete pads by cranes with the help of computers in response to users' needs. Conceptual, schematic and design development drawings show grid placement, site layout, landscaping, designs for cubes and components, proposed activities, axonometric views, and design notes with sketches. Development sketches, site plans, and charts include site analysis examining future growth, activity charts, shadow study plans, and axonometric details. Drawings of the structures include: plans, elevations, details, and perspective views for cubes, screens, and cladding; shadow studies for cube variations; and axonometric views of cube arrangements. Other drawings include: site plans and sections; landscaping and parking layouts; plans for circulation patterns; drawings for boardwalks; and electrical and drainage plans. Charts study design validity, activities, networks, project feasibility, component life-cycle, and cube and component placement/construction sequencing. Computer generated printouts by John Frazer, et al show perspective views of cubes from various viewpoints. Two sets of annotated reprographic copies show details for a typical cube and the foundation. Presentation and publication materials include: photographs and reprographic copies of design models; coloured reprographic copies of computer parts and facilities; a coloured air-brushed rendering of cubes and screens by "Jeremie '77"; two perspective renderings; and reprographic copies made from published material. Some material in this file was published in 'Building Design', 23 February 1979; 'Building Design', 9 November 1979; 'Architectural Review' (January 1980), 16-17; 'L'Architecture d'Aujourd'hui', December 1980; 'Techniques et Architecture', December 1980; 'Design', January 1981; 'New Scientist', 19 March 1981; 'Schemes: Cedric Price' (ex. cat.; London: Waddington Galleries, 1981); 'Cedric Price-Works II' (London: Architectural Press, 1984), 90, 92-97. Material in this file was produced between 1959 and 1995, but predominantly between 1976 and 1980. Main consultants for Generator in the United Kingdom include Felix J. Samuely & Partners, consulting engineers; Baker, Wilkins and Smith, quantity surveyors; John Frazer, computer modelling and systems; Sandy Brown Associates, acoustic consultants. Main consultants in the United States include Marvin Boutwell; Law Engineering Testing Company as consulting engineers; and WTCA; Robertson Ward Jr., as architects. Computer printouts in group DR1995:0280:538-552 in Generator (AP144.S2.D100) are attributed to John and Julia Frazer, Art and Design Research, Ulster Polytechnic and the Department of Architecture, Liverpool Polytechnic. Some material in group DR1995:0280:567-576 is attributed to Felix J. Samuely & Partners. File contains conceptual drawings, design, development drawings, presentation drawings, photographic materials, boxes, an artefact, models, and textual records.
Level of archival description:
File 100
File 100
Date:
1959-1995, predominant 1976-1980
1959-1995, predominant 1976-1980
Form:
books
books
Actions:
Holdings:
Description:
xiii, 353 pages illustrations 25 cm.
Description:
xiii, 353 pages illustrations 25 cm.
Author:
- Howard E. Mitchell ; Alan Lipman ; Constance Perin ; Jon Lang Charles Burnette ; Christopher Alexander ; M. Powell Lawton ; Harold M. Proshansky.,
- Jon Lang ; David Levi ; D. Geoffrey Hayward ; Clare Cooper ; Robert G. Hershberger ; David Stea ; Charles Burnette ; William F. LeCompte ; Maxine Wolfe Harold Proshansky ; Robert Sommer ; Edward T. Hall.,
- Ronald J. Goodrich ; Henry Sanoff ; Arthur H. Patterson ; Robert Heimreich ; Robert B. Bechtel ; John Zeisel ; Walter H. Moleski ; Michael Brill ; Robert Gutman Barbara Westergaard -- Stuart W. Rose. -- Jon Lang, Walter H. Moleski, David Vachon.,
- Lang, Jon T.,
(See more)
Subject:
- Architectural design.,
- Architecture Psychological aspects.,
- Human behavior.,
- Architecture as Topic,
- Behavior,
- Environment Design,
- Design architectural.,
- Architecture Aspect psychologique.,
- Comportement humain.,
- human behavior.,
- Arquitetura (Percepcao),
- Architectural design Environmental aspects,
- architectuur,
- architecture,
- ontwerp,
- design,
- grondplannen,
- floor plans,
- huizen,
- homes,
- layout,
- mens,
- man,
- psychologie,
- psychology,
- invloeden,
- influences,
- Psychology (General),
- Environmental Psychology,
- Psychologie (algemeen),
- Omgevingspsychologie
(See more)
Publication:
Stroudsburg, Pa., Dowden, Hutchinson & Ross [1974]
Stroudsburg, Pa., Dowden, Hutchinson & Ross [1974]
Title:
Designing for human behavior: architecture and the behavioral sciences / edited by Jon Lang [and others].
Actions:
Holdings:
Description:
xiii, 353 pages illustrations 25 cm.
Designing for human behavior: architecture and the behavioral sciences / edited by Jon Lang [and others].
Actions:
Holdings:
Description:
xiii, 353 pages illustrations 25 cm.
Form:
books
books
Publication:
Stroudsburg, Pa., Dowden, Hutchinson & Ross [1974]
Stroudsburg, Pa., Dowden, Hutchinson & Ross [1974]
Author:
- Howard E. Mitchell ; Alan Lipman ; Constance Perin ; Jon Lang Charles Burnette ; Christopher Alexander ; M. Powell Lawton ; Harold M. Proshansky.,
- Jon Lang ; David Levi ; D. Geoffrey Hayward ; Clare Cooper ; Robert G. Hershberger ; David Stea ; Charles Burnette ; William F. LeCompte ; Maxine Wolfe Harold Proshansky ; Robert Sommer ; Edward T. Hall.,
- Ronald J. Goodrich ; Henry Sanoff ; Arthur H. Patterson ; Robert Heimreich ; Robert B. Bechtel ; John Zeisel ; Walter H. Moleski ; Michael Brill ; Robert Gutman Barbara Westergaard -- Stuart W. Rose. -- Jon Lang, Walter H. Moleski, David Vachon.,
- Lang, Jon T.,
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Subject:
- Architectural design.,
- Architecture Psychological aspects.,
- Human behavior.,
- Architecture as Topic,
- Behavior,
- Environment Design,
- Design architectural.,
- Architecture Aspect psychologique.,
- Comportement humain.,
- human behavior.,
- Arquitetura (Percepcao),
- Architectural design Environmental aspects,
- architectuur,
- architecture,
- ontwerp,
- design,
- grondplannen,
- floor plans,
- huizen,
- homes,
- layout,
- mens,
- man,
- psychologie,
- psychology,
- invloeden,
- influences,
- Psychology (General),
- Environmental Psychology,
- Psychologie (algemeen),
- Omgevingspsychologie
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Form:
books
books
Actions:
Holdings:
Description:
166 pages : illustrations (chiefly color), maps ; 25 cm
Description:
166 pages : illustrations (chiefly color), maps ; 25 cm
Subject:
- City planning History 21st century Exhibitions.,
- Cities and towns Growth History 21st century Exhibitions.,
- Metropolitan areas History 21st century Exhibitions.,
- Villes Croissance Histoire 21e siècle Expositions.,
- Cities and towns Growth Exhibitions. 21st century.,
- City planning History Exhibitions. 21st century.,
- Metropolitan areas History Exhibitions. 21st century.,
- Architecture and Planning.,
- Cities and towns Growth.,
- City planning.,
- Metropolitan areas.,
- Verstädterung,
- Stadtentwicklung,
- Städtebau,
- Megastadt,
- Stadsplanning.,
- Urbanisatie.,
- Stadsplanering.,
- Exhibition publications.,
- exhibition catalogs.,
- Exhibition catalogs.,
- History.,
- Catalogues d'exposition.
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Publication:
New York : The Museum of Modern Art, [2014], New York, New York : Distributed in the United States and Canada by Artbook/D.A.P., New York, ©2014
New York : The Museum of Modern Art, [2014], New York, New York : Distributed in the United States and Canada by Artbook/D.A.P., New York, ©2014
Title:
Uneven growth : tactical urbanisms for expanding megacities / Pedro Gadanho.
Actions:
Holdings:
Description:
166 pages : illustrations (chiefly color), maps ; 25 cm
Uneven growth : tactical urbanisms for expanding megacities / Pedro Gadanho.
Actions:
Holdings:
Description:
166 pages : illustrations (chiefly color), maps ; 25 cm
Form:
books
books
Publication:
New York : The Museum of Modern Art, [2014], New York, New York : Distributed in the United States and Canada by Artbook/D.A.P., New York, ©2014
New York : The Museum of Modern Art, [2014], New York, New York : Distributed in the United States and Canada by Artbook/D.A.P., New York, ©2014
Subject:
- City planning History 21st century Exhibitions.,
- Cities and towns Growth History 21st century Exhibitions.,
- Metropolitan areas History 21st century Exhibitions.,
- Villes Croissance Histoire 21e siècle Expositions.,
- Cities and towns Growth Exhibitions. 21st century.,
- City planning History Exhibitions. 21st century.,
- Metropolitan areas History Exhibitions. 21st century.,
- Architecture and Planning.,
- Cities and towns Growth.,
- City planning.,
- Metropolitan areas.,
- Verstädterung,
- Stadtentwicklung,
- Städtebau,
- Megastadt,
- Stadsplanning.,
- Urbanisatie.,
- Stadsplanering.,
- Exhibition publications.,
- exhibition catalogs.,
- Exhibition catalogs.,
- History.,
- Catalogues d'exposition.
(See more)
Form:
books
books
Actions:
Holdings:
Description:
655 pages : illustrations (chiefly color), maps (some color) ; 25 cm
Description:
655 pages : illustrations (chiefly color), maps (some color) ; 25 cm
Author:
Subject:
- Urban ecology (Sociology),
- City planning.,
- Environmental degradation.,
- Sustainable development.,
- Urban ecology (Biology),
- Écologie urbaine.,
- Environnement Dégradation.,
- Développement durable.,
- urban environments.,
- sustainable development.,
- sustainability.,
- ecology.,
- urban planning.,
- towns.,
- world.,
- Architecture and Planning.,
- Stadtökologie,
- Städtebau,
- Stadtplanung,
- Umweltschutz,
- Nachhaltigkeit,
- Bauökologie,
- Stadsplanning.,
- Stedenbouw.,
- Duurzame ontwikkeling.,
- urban environment.,
- Stadsplanering miljöaspekter.,
- Hållbar utveckling.,
- Miljöförstöring.,
- Sta#x1A;dtebau.,
- Bauo#x1A;kologie.,
- Illustrated works.
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Publication:
Baden, Switzerland : Lars Müller Publishers, ©2010.
Baden, Switzerland : Lars Müller Publishers, ©2010.
Title:
Ecological urbanism / edited by Mohsen Mostafavi with Gareth Doherty (Harvard University Graduate School of Design).
Actions:
Holdings:
Description:
655 pages : illustrations (chiefly color), maps (some color) ; 25 cm
Ecological urbanism / edited by Mohsen Mostafavi with Gareth Doherty (Harvard University Graduate School of Design).
Actions:
Holdings:
Description:
655 pages : illustrations (chiefly color), maps (some color) ; 25 cm
Form:
books
books
Publication:
Baden, Switzerland : Lars Müller Publishers, ©2010.
Baden, Switzerland : Lars Müller Publishers, ©2010.
Subject:
- Urban ecology (Sociology),
- City planning.,
- Environmental degradation.,
- Sustainable development.,
- Urban ecology (Biology),
- Écologie urbaine.,
- Environnement Dégradation.,
- Développement durable.,
- urban environments.,
- sustainable development.,
- sustainability.,
- ecology.,
- urban planning.,
- towns.,
- world.,
- Architecture and Planning.,
- Stadtökologie,
- Städtebau,
- Stadtplanung,
- Umweltschutz,
- Nachhaltigkeit,
- Bauökologie,
- Stadsplanning.,
- Stedenbouw.,
- Duurzame ontwikkeling.,
- urban environment.,
- Stadsplanering miljöaspekter.,
- Hållbar utveckling.,
- Miljöförstöring.,
- Sta#x1A;dtebau.,
- Bauo#x1A;kologie.,
- Illustrated works.
(See more)
Actions:
Price:
$27.95
(available to order)
Summary:
Participate considers historical and contemporary models of creation that provide ideas for harnessing user-generated content through participatory design. The authors discuss how designers can lead the new breed of widely distributed amateur creatives rather than be overrun by them.
$27.95
(available to order)
Summary:
Participate considers historical and contemporary models of creation that provide ideas for harnessing user-generated content through participatory design. The authors discuss how designers can lead the new breed of widely distributed amateur creatives rather than be overrun by them.
Title:
Participate: designing with user-generated content
Actions:
Price:
$27.95
(available to order)
Summary:
Participate considers historical and contemporary models of creation that provide ideas for harnessing user-generated content through participatory design. The authors discuss how designers can lead the new breed of widely distributed amateur creatives rather than be overrun by them.
Participate: designing with user-generated content
Actions:
Price:
$27.95
(available to order)
Summary:
Participate considers historical and contemporary models of creation that provide ideas for harnessing user-generated content through participatory design. The authors discuss how designers can lead the new breed of widely distributed amateur creatives rather than be overrun by them.
Subject:
Design Theory
Design Theory