Pulling from the extensive collection of architectural toys and games at the CCA, Kids Build presents examples of the many ways that architectural space is rendered through toys, as well as playful explorations of the relationships between basic elements and the architectural worlds they generate.
It also suggests that as toys represent architectural ideas, they eventually render the child as well—as creative thinker, diligent worker, risk-taking entrepreneur, or happy consumer. As Charles Eames remarked, “Toys are not really as innocent as they look. Toys and games are preludes to serious ideas.”
Curated by Eszter Steierhoffer, CCA. Graphic design by Sean Yendrys, New York / Montreal.