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Designing digital space : an architect's guide to virtual reality / Daniela Bertol with David Foell.
Main entry:

Bertol, Daniela, 1958-

Title & Author:

Designing digital space : an architect's guide to virtual reality / Daniela Bertol with David Foell.

Publication:

New York : Wiley, ©1997.

Description:

xxi, 327 pages : illustrations ; 24 cm

Notes:
Includes bibliographical references and index.
Preface: Virtual reality is the ultimate representation (and beyond) -- Introduction: What does Filippo Brunelleschi and baroque architecture have to do with wired body suits and LCD displays? -- Part I. The past -- 1. The quest for three-dimensionality -- 2. From images of architecture to architecture of images -- Part II. The present -- 3. The electronic revolution in architecture -- 4. Solid and digital architecture -- 5. Virtual reality -- 6. The stuff VR is made of -- 7. Architectural design and virtual reality -- Part III. Who is doing what? -- 8. Architectural applications and the responsive workbench -- 9. Architectural education and virtual reality aided design (VRAD) -- 10. Architectural realities: Virtual reality case studies at Calibre Institute -- 11. Augmented reality applications in architectural construction -- 12. Community and environmental design and simulation: The CEDeS Lab at the University of Washington -- 13. Conceptual design space: Beyond walk-through to immersive design -- 14. Genetic algorithms and evolving virtual spaces -- 15. Haptic interface and virtual environment -- 16. Real buildings and virtual spaces -- Part IV. The future -- 17. A few observations about the future of architecture in a digital world -- 18. A few hypotheses for reconstructed architecture.
Summary:

The first in-depth book on virtual reality (VR) aimed specifically at architecture and design professionals, Designing Digital Space steers you skillfully through the learning curve of this exciting new technology. Beginning with a historical overview of the evolution of architectural representations, this unique resource explains what VR is, how it is being applied today, and how it promises to revolutionize not only the design process, but the form and function of the built environment itself. Vividly illustrating how VR fits alongside traditional methods of architectural representation, this comprehensive guide prepares you to make optimum practical use of this powerful interactive tool, and embrace the new role of the architect in a virtually designed world.

ISBN:

0471146625 (pbk. ; acid-free paper)
9780471146629 (pbk. ; acid-free paper)

Subject:

Architectural design Data processing.
Virtual reality.
Virtual Reality
Design architectural Informatique.
Réalité virtuelle.
virtual reality.
Processamento grafico (graphics)

Added entries:

Foell, David.

Holdings:

Location: Library main 136134
Call No.: ID NA2728.B47; ID:97-B938
Status: Available

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