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For generations, world-leading German prosthetics company Ottobock has been restoring mobility to people and developing wearable bionics to mobilize the human body. Published on the centenary of Ottobock, this book presents the future of human mobility as envisioned by Hans Georg Näder, chairman of the company and grandson of its founder. What roles will(...)
Hans Georg Näder: Futuring Human Mobility
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For generations, world-leading German prosthetics company Ottobock has been restoring mobility to people and developing wearable bionics to mobilize the human body. Published on the centenary of Ottobock, this book presents the future of human mobility as envisioned by Hans Georg Näder, chairman of the company and grandson of its founder. What roles will digitalization, robotics, prostheses, artificial intelligence and the imagination play in how we optimize and employ our bodies, and shape the development of humanity? Conceived and realized by Thomas Huber, with photos by Christoph Neumann, 'Futuring Human Mobility' explores these questions and their philosophical, ethical, social, economic and medical implications in our changing global community, and incorporates interviews, essays, short stories and artwork by 40 international experts including David Chipperfield, Philipp Craven, EVA & ADELE, Yuval Noah Harari, Hugh Herr, Hiroshi Ishiguro, Chandran Nair, Carsten Nicolai, Neo Rauch, Wolfgang Schäuble, Kevin Warwick and Ranga Yogeshwar.
Industrial Design
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Big-Game is a design studio based in Lausanne, Switzerland, founded in 2004 by Augustin Scott de Martinville, Grégoire Jeanmonod and Elric Petit. Based on a series of interviews with the founders, this book looks at 15 years of the group’s industrial design work on everyday objects, by way of anecdotes about the inception of their most successful work. Illustrated with(...)
Big-Game: everyday objects: industrial design works
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Big-Game is a design studio based in Lausanne, Switzerland, founded in 2004 by Augustin Scott de Martinville, Grégoire Jeanmonod and Elric Petit. Based on a series of interviews with the founders, this book looks at 15 years of the group’s industrial design work on everyday objects, by way of anecdotes about the inception of their most successful work. Illustrated with 200 diagrams and photographs made for this publication (which is published on the occasion of a retrospective at Lausanne’s Mudac Museum), the book examines projects including wine bottles designed for supermarkets, a set of cutlery for an airline, a collaboration with Japanese potters and a piece of Ikea furniture.
Industrial Design
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Le quatrième numéro de Typologie, collection de livres de design sur les objets ordinaires, est dédié à la cagette en bois, objet familier et fugace questionné ici sous toutes ses facettes. On rencontre la cagette sur les marchés de plein vent. Echafaudée en pile et arrangée en étals, elle achemine puis expose les fruits et légumes. Submergée par ces denrées, on en(...)
Typologie : la cagette en peuplier
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Le quatrième numéro de Typologie, collection de livres de design sur les objets ordinaires, est dédié à la cagette en bois, objet familier et fugace questionné ici sous toutes ses facettes. On rencontre la cagette sur les marchés de plein vent. Echafaudée en pile et arrangée en étals, elle achemine puis expose les fruits et légumes. Submergée par ces denrées, on en distingue à peine la tranche. Ainsi l'œil vadrouille du poireau au navet et ne s'en soucie guère. Pourtant ce maillon de la chaîne alimentaire mérite qu'on s'y attarde. Depuis 60 ans, sa forme est intacte : quelques fines lattes de peuplier agrafées en claire-voie régulent l'humidité des légumes en même temps qu'elle les ventile. Malgré cette apparente pauvreté et son assemblage rudimentaire, elle incarne l'équilibre entre légèreté, résistance et économie de matière. Elle fige ainsi l'évolution des contenants alimentaires depuis les vanneries rurales jusqu'aux cageots ré-utilisables. De ces modèles anciens, son industrie conserve aussi une fabrication organisée selon des schémas vertueux. Une échelle humaine, locale, à proximité des champs et des forêts. Une production saisonnière, à l'image des denrées qu'elle transporte. Elle est questionnée ici sous toutes ses facettes à travers le regard de trois professionnels sensibles et renseignés à son sujet : un industriel, un historien et un illustrateur.
Industrial Design
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Since the dawn of time, people have been fascinated by the idea of traveling to the stars, which is vividly illustrated by utopian and dystopian works of architecture, the visual arts, and cinematography. This book presents the results of in-depth research and extensive travels through a total of seven countries. Its prime focus is the impact of space exploration on(...)
Cosmic culture: Soviet space aesthetics in everyday life
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Since the dawn of time, people have been fascinated by the idea of traveling to the stars, which is vividly illustrated by utopian and dystopian works of architecture, the visual arts, and cinematography. This book presents the results of in-depth research and extensive travels through a total of seven countries. Its prime focus is the impact of space exploration on everyday life in its pioneering age between the late 1950s and the 1980s and the persistence of related concepts and utopian ideas in today's society. Told as a visual story, it combines artistic and documentary photography, portraits of contemporary witnesses, landscape snapshots, and historical documents. It is in part an historical investigation since many of the pioneers of the space age are no longer alive and many of the formerly ubiquitous items have disappeared.
Industrial Design
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This publication outlines the key aspects of lighting as a unique and creative artistic discipline and examines themes such as different typologies, the quality of light, and the evolution of the bulb. A series of essays by Sarah Schleuning and Cindi Strauss showcase lighting designs from different time periods and geographic locations and feature the work of significant(...)
Electrifying design: a century of lighting
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This publication outlines the key aspects of lighting as a unique and creative artistic discipline and examines themes such as different typologies, the quality of light, and the evolution of the bulb. A series of essays by Sarah Schleuning and Cindi Strauss showcase lighting designs from different time periods and geographic locations and feature the work of significant figures, including Poul Henningsen, Ingo Maurer, and Gino Sarfatti. With over 130 illustrations of functional and sometimes fantastical designs, a historical timeline, and comprehensive artist biographies, this volume expands our understanding of an understudied but influential art form and demonstrates lighting’s central role as both an expression of and a catalyst for innovations in modern and contemporary design.
Industrial Design
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This project features prototypes and instructions for building ‘compositional products’ using existing parts and objects in somewhat unexpected ways and constructing ‘experiential mails’ that are imbued with different opening experiences, designed by Industrial Design students from National University of Singapore in a studio project led by Hans Tan.
Forager things (Instructions for) 9 compositional products & 16 experimental mails
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This project features prototypes and instructions for building ‘compositional products’ using existing parts and objects in somewhat unexpected ways and constructing ‘experiential mails’ that are imbued with different opening experiences, designed by Industrial Design students from National University of Singapore in a studio project led by Hans Tan.
Industrial Design
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A comprehensive, genre-defining survey of children's product and furniture design from Bauhaus to today ''Design for children,'' a must-have book for all style-conscious and design-savvy readers, documents the evolution of design for babies, toddlers, and beyond. The book spotlights more than 450 beautiful, creative, stylish, and clever examples of designs created(...)
Design for Children: Play, ride, learn, eat, create, sit, sleep
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A comprehensive, genre-defining survey of children's product and furniture design from Bauhaus to today ''Design for children,'' a must-have book for all style-conscious and design-savvy readers, documents the evolution of design for babies, toddlers, and beyond. The book spotlights more than 450 beautiful, creative, stylish, and clever examples of designs created exclusively for kids - from toys, furniture, and tableware, to textiles, lights, and vehicles. Contemporary superstars and twentieth-century masters, including Philippe Starck, Nendo, Marc Newson, Piero Lissoni, Kengo Kuma, and Marcel Wanders, are showcased.
Industrial Design
Objects of fascination
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During the pandemic, 45 people were invited to take part in a "serious game": each participant selected the image of a personal object of fascination, out of which a shape was extracted, redrawn, scaled and sent to a CNC machine to be cut out of a 5 mm thick aluminium sheet and become a low table. Each table is here presented through the original image that generated it,(...)
Objects of fascination
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During the pandemic, 45 people were invited to take part in a "serious game": each participant selected the image of a personal object of fascination, out of which a shape was extracted, redrawn, scaled and sent to a CNC machine to be cut out of a 5 mm thick aluminium sheet and become a low table. Each table is here presented through the original image that generated it, the selected contour, a text by its author and photographs of the prototype taken by Maxime Delvaux and printed in silver. 'Objects of Fascination' explores digital technology and craftsmanship through found forms. It can be seen as a collection of personal worldviews by an emerging generation of architects, as much as an attempt to give a physical form to the multiplicity of our collective cultural background.
Industrial Design
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Taking Enzo Mari and his book as his influence, Erik Eje Almqvist unpacks the practical aspects of the Autoprogettazione theory, offering simple designs for handbuilt, beautiful furniture. Using just a hammer, nails and boards cut to standard dimensions, this book explores only a few techniques but arms the reader with skills and inspiration for life. With easy-to-follow(...)
Hammer & Nail: Making and assembling furniture designs inspired by Enzo Mari
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Taking Enzo Mari and his book as his influence, Erik Eje Almqvist unpacks the practical aspects of the Autoprogettazione theory, offering simple designs for handbuilt, beautiful furniture. Using just a hammer, nails and boards cut to standard dimensions, this book explores only a few techniques but arms the reader with skills and inspiration for life. With easy-to-follow instructions and diagrams, there are basic methods for making furniture joints, and includes tips on how to avoid cracking boards as you go, making clean cuts with a saw, and ideas on surface treatments.
Industrial Design
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This small-format volume presents more than 200 furniture and objects made between 1981 and 1986 for the Memphis collection. Memphis was an Italian design and architecture collective founded by Ettore Sottsass, a leading exponent of 1980s postmodernism. It was the outcome of a long process that began at the Olivetti company in Ivrea, where Sottsass had been the design(...)
Memphis again: Triennale Milano
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This small-format volume presents more than 200 furniture and objects made between 1981 and 1986 for the Memphis collection. Memphis was an Italian design and architecture collective founded by Ettore Sottsass, a leading exponent of 1980s postmodernism. It was the outcome of a long process that began at the Olivetti company in Ivrea, where Sottsass had been the design coordinator since the late 1950s, and continued with the research of the radical architecture movements of the 1960s and 1970s, in Florence and Europe. The publication documents the eponymous 2022 Milan exhibition on the group, for which Memphis works were dynamically installed in chronological order in the style of a fashion show, with quotes by critics, architects and designers projected on the walls.
Industrial Design