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In "Chasing the perfect" writer/designer Natalia Ilyin delivers her observations on design and the world it has molded. According to Ilyin, "Modern design is based on deeply idealist notions, and its inherent perfectionism has dovetailed beautifully with our commodity-based economy's need to keep people itching so that they will buy things and keep the society chugging(...)
Chasing the perfect : thoughts on modernist design in our time
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In "Chasing the perfect" writer/designer Natalia Ilyin delivers her observations on design and the world it has molded. According to Ilyin, "Modern design is based on deeply idealist notions, and its inherent perfectionism has dovetailed beautifully with our commodity-based economy's need to keep people itching so that they will buy things and keep the society chugging along. I began "Chasing the perfect" because I started to become aware of this collusion, this silent pressure that a language of design based in perfectionism had brought to bear on how I developed as a person." "Chasing the perfect" is especially relevant in our times as interest in graphic, industrial, and architectural design moves more and more into mainstream culture. Each of the 10 chapters features Ilyin’s accessible and often hilarious writing, which is highlighted with a broad range of images-some quite unexpected-from the designed world around us.
Design Theory
Shaping things
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Sterling offers a brilliant, often hilarious history of shaped things. We have moved from an age of artefacts, made by hand, through complex machines, to the current era of "gizmos." New forms of design and manufacture are appearing that lack historical precedent, he writes; but the production methods, using archaic forms of energy and materials that are finite and toxic,(...)
Shaping things
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Sterling offers a brilliant, often hilarious history of shaped things. We have moved from an age of artefacts, made by hand, through complex machines, to the current era of "gizmos." New forms of design and manufacture are appearing that lack historical precedent, he writes; but the production methods, using archaic forms of energy and materials that are finite and toxic, are not sustainable. The future will see a new kind of object - we have the primitive forms of them now in our pockets and briefcases: user-alterable, baroquely multi-featured, and programmable - that will be sustainable, enhanceable, and uniquely identifiable. Sterling coins the term "spime" for them, these future manufactured objects with informational support so extensive and rich that they are regarded as material instantiations of an immaterial system. Spimes are designed on screens, fabricated by digital means, and precisely tracked through space and time. They are made of substances that can be folded back into the production stream of future spimes, challenging all of us to become involved in their production. Spimes are coming, says Sterling. We will need these objects in order to live; we won't be able to surrender their advantages without awful consequences. The vision of ‘Shaping Things’ is given material form by the intricate design of Lorraine Wild. ‘Shaping Things’ is for designers and thinkers, engineers and scientists, entrepreneurs and financiers - and anyone who wants to understand and be part of the process of techno-social transformation.
Design Theory
$74.95
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Expliquer le design, son histoire et ses recherches les plus contemporaines, en étudiant ses techniques de conception, de fabrication et de réalisation ainsi que les matériaux traditionnels et innovants utilisés: tel est l'objet de cet ouvrage. Sous la direction de Raymond Guidot, porte-parole reconnu du design, quatre textes, illustrés de nombreuses vues d'ateliers et(...)
Design Theory
November 2005, Paris
Design : techniques et matériaux
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Expliquer le design, son histoire et ses recherches les plus contemporaines, en étudiant ses techniques de conception, de fabrication et de réalisation ainsi que les matériaux traditionnels et innovants utilisés: tel est l'objet de cet ouvrage. Sous la direction de Raymond Guidot, porte-parole reconnu du design, quatre textes, illustrés de nombreuses vues d'ateliers et d'usines, de documents préparatoires et didactiques, d'objets finis, abordent, à l'intention du grand public comme des spécialistes, de quelle manière concevoir et fabriquer le beau et l'utile, explicitent les enjeux technologiques de cette discipline.
Design Theory
books
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We're filling up the world with technology and devices, but we've lost sight of an important question: What is this stuff for? What value does it add to our lives? So asks author John Thackara in his new book, “In the Bubble: Designing for a Complex World”. These are tough questions for the pushers of technology to answer. Our economic system is centred on technology,(...)
In the bubble : designing in a complex world
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We're filling up the world with technology and devices, but we've lost sight of an important question: What is this stuff for? What value does it add to our lives? So asks author John Thackara in his new book, “In the Bubble: Designing for a Complex World”. These are tough questions for the pushers of technology to answer. Our economic system is centred on technology, so it would be no small matter if "tech" ceased to be an end-in-itself in our daily lives. Technology is not going to go away, but the time to discuss the end it will serve is before we deploy it, not after. We need to ask what purpose will be served by the broadband communications, smart materials, wearable computing, and connected appliances that we're unleashing upon the world. We need to ask what impact all this stuff will have on our daily lives. Who will look after it, and how? ”In the Bubble” is about a world based less on stuff and more on people. Thackara describes a transformation that is taking place now -- not in a remote science fiction future; it's not about, as he puts it, "the schlock of the new" but about radical innovation already emerging in daily life. We are regaining respect for what people can do that technology can't. In the Bubble describes services designed to help people carry out daily activities in new ways. Many of these services involve technology -- ranging from body implants to wide-bodied jets. But objects and systems play a supporting role in a people-centred world. The design focus is on services, not things. And new principles -- above all, lightness -- inform the way these services are designed and used. At the heart of In the Bubble is a belief, informed by a wealth of real-world examples, that ethics and responsibility can inform design decisions without impeding social and technical innovation.
books
April 2005, London
Design Theory
$56.50
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Kees Dorst - Dutch design scholar, educator, consultant and practitioner, presents 150 essays to stimulate designers to think about what they do, how they do it, why and to what effect. Together, the essays in this book provide a panoramic view over the subject of design. The essays are written to encourage designers and students of design to reflect upon the many(...)
Understanding design: 150 reflexions on being a designer
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Kees Dorst - Dutch design scholar, educator, consultant and practitioner, presents 150 essays to stimulate designers to think about what they do, how they do it, why and to what effect. Together, the essays in this book provide a panoramic view over the subject of design. The essays are written to encourage designers and students of design to reflect upon the many aspect of their field.
Design Theory
$22.00
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'Why Not?' is the new 'No Way' contains a series of interviews about the relationship between creative youth culture and the commercial world. This relationship has been through some interesting changes the past few years. Looking at it from youth culture, you could summarize it as 'what used to be selling out, is now considered a status sumbol'. At the same time, big(...)
Design Theory
March 2008, New York, Amsterdam, London
'Why not?' is the new 'No way!'
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'Why Not?' is the new 'No Way' contains a series of interviews about the relationship between creative youth culture and the commercial world. This relationship has been through some interesting changes the past few years. Looking at it from youth culture, you could summarize it as 'what used to be selling out, is now considered a status sumbol'. At the same time, big corporations seem to have learned a few things as well and offer more freedom and space for young creatives. Still there seems plenty of reason to remain critical...
Design Theory
Our daily debates
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It is 7 weeks before the graduation. A student (Nina 26) has asked 4 other students (Sirkel 23, Claus 33, Noa 31 and Brita 30) to meet her and have a debate about graphic design, their future profession.
Design Theory
March 2008, New York, Amsterdam, London
Our daily debates
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It is 7 weeks before the graduation. A student (Nina 26) has asked 4 other students (Sirkel 23, Claus 33, Noa 31 and Brita 30) to meet her and have a debate about graphic design, their future profession.
Design Theory
Can I make everybody happy?
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Nowadays, if we speak about graphic design we can never be sure if we are actually talking about the same thing. The books in this series investigate different fields of graphic design where this lack of definition currently exists, as a means to contribute to the discussion and awareness of an arbitrary profession. This book express the email-exhange between clients(...)
Design Theory
March 2008, London, Amsterdam, New York
Can I make everybody happy?
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Nowadays, if we speak about graphic design we can never be sure if we are actually talking about the same thing. The books in this series investigate different fields of graphic design where this lack of definition currently exists, as a means to contribute to the discussion and awareness of an arbitrary profession. This book express the email-exhange between clients and designers on ten different projects. All names mentioned are fictional.
Design Theory
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This book is an attempt to tell a story from the closest point of a source. Before it is supposed to be a gossip. Before the juice is added and still is a bit boring and stiff. When looking up at reliable sources like Wikipedia and Google, the word gossip: ''Originates from God-sib, he Godparent of one's child, referring to a relationship of close friendship'' and it(...)
Design Theory
March 2008, London, Amsterdam, New York
'' I heard they ripped it off ''
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This book is an attempt to tell a story from the closest point of a source. Before it is supposed to be a gossip. Before the juice is added and still is a bit boring and stiff. When looking up at reliable sources like Wikipedia and Google, the word gossip: ''Originates from God-sib, he Godparent of one's child, referring to a relationship of close friendship'' and it is also: '' An event between loose mouthed assholes, that happens as soon as you get into high-school, and follows you all the way to your death bed. It never ends.'' It is also: '' In it's form one of the oldest and most common means of spreading and sharing facts, with a reputation of errors and other variations'' This we of course found highly interesting so we did this book based on that, about the variations of a story when it comes from the same source. To try it out we asked people from the graphics design department in the Rietveld Academy, to re-tell us a story we are supposed to know better than others.
Design Theory
Talks about money
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What does it mean to do something for free versus asking a lot? How much can we ask? Graphic design does not have any intrinsic value. Money is important, but also not an openly discussed topic. Even though guidelines for charging exist, we often have to negotiate our prices. The texts in this book are based on interviews made in 2006/2007 with freelance graphic(...)
Talks about money
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$22.00
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What does it mean to do something for free versus asking a lot? How much can we ask? Graphic design does not have any intrinsic value. Money is important, but also not an openly discussed topic. Even though guidelines for charging exist, we often have to negotiate our prices. The texts in this book are based on interviews made in 2006/2007 with freelance graphic designers. They range from students and beginners to designers with many years of professional experience, from a one-man ste-up tp a bigger studio with employees. Inside you'll find a wild, wide range of prices, different ways of calculating a price, problems, strategies, principles, numbers and a lot of zeros.
Design Theory