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En proposant un point de vue nouveau sur le monde et la société, la recherche-création s’éloigne de la conception traditionnelle du design, conçu comme pur développement de produits. Tout en dépassant les cadres universitaires de l’histoire, de l’esthétique ou de la sociologie, cette approche innovante ouvre un horizon concret de réflexions sur les enjeux contemporains du(...)
Intelligences multiples du design
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En proposant un point de vue nouveau sur le monde et la société, la recherche-création s’éloigne de la conception traditionnelle du design, conçu comme pur développement de produits. Tout en dépassant les cadres universitaires de l’histoire, de l’esthétique ou de la sociologie, cette approche innovante ouvre un horizon concret de réflexions sur les enjeux contemporains du design et des disciplines issues des sciences humaines. Elle permet également d’établir un dialogue fertile entre les différents champs de la création. Lysianne Léchot Hirt, qui a largement contribué à théoriser cette approche, envisageait son champ d’investigation comme une matière vivante, profondément ancrée dans le quotidien et nécessitant d’être observée avec le regard, disait-elle, d’une «ethnographe». Ce livre réunit une sélection de ses essais les plus marquants, suivis de plusieurs contributions de personnes ayant oeuvré dans son sillage.
Design Theory
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Life as a design student is filled with questions. Rochester Institute of Technology Associate Professor of Design Mitch Goldstein has many answers, shared in clear, clever, and sage advice that is helpful for students at any level of their education, as well as anyone thinking about attending design school and wondering what it's really all about. For design students(...)
How to be a design student (and how to teach them)
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Life as a design student is filled with questions. Rochester Institute of Technology Associate Professor of Design Mitch Goldstein has many answers, shared in clear, clever, and sage advice that is helpful for students at any level of their education, as well as anyone thinking about attending design school and wondering what it's really all about. For design students and art professionals, Goldstein is a brilliant resource for real-world thoughts about design school and creative practice. Drawing on 16 years of teaching design and his popular "Dear Design Student" Twitter project, Goldstein explores all aspects of how to get the most out of the school experience, and beyond as a creative professional. From collaboration and critiques to practice and process, this is an inspiring roadmap for design students as well as a valuable guide for design professors to help them understand how to shape curriculum from a student's perspective and better the collaborative experience.
Design Theory
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How human behavior brought our world to the brink, and how human behavior can save us. The world is a mess. Our dire predicament, from collapsing social structures to the climate crisis, has been millennia in the making and can be traced back to the erroneous belief that the earth's resources are infinite. The key to change, says Don Norman, is human behavior, covered(...)
Design for a better world: meaningful, sustainable, humanity centered
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How human behavior brought our world to the brink, and how human behavior can save us. The world is a mess. Our dire predicament, from collapsing social structures to the climate crisis, has been millennia in the making and can be traced back to the erroneous belief that the earth's resources are infinite. The key to change, says Don Norman, is human behavior, covered in the book's three major themes: meaning, sustainability, and humanity-centeredness. Emphasize quality of life, not monetary rewards; restructure how we live to better protect the environment; and focus on all of humanity. ''Design for a better world'' presents an eye-opening diagnosis of where we've gone wrong and a clear prescription for making things better. Norman proposes a new way of thinking, one that recognizes our place in a complex global system where even simple behaviors affect the entire world. He identifies the economic metrics that contribute to the harmful effects of commerce and manufacturing and proposes a recalibration of what we consider important in life. His experience as both a scientist and business executive gives him the perspective to show how to make these changes while maintaining a thriving economy. Let the change begin with this book before it's too late.
Design Theory
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Afonso Matos is a Portuguese designer and researcher who is based in The Netherlands. This book is a collection of fanzines inspired by conversations and texts around four main themes: the bubble of the (critical) design school; the power of design and the agency of designers; the nature of design; and collective power. Included are excerpts from Matos’ thesis on the use(...)
Who can afford to be critical?
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Afonso Matos is a Portuguese designer and researcher who is based in The Netherlands. This book is a collection of fanzines inspired by conversations and texts around four main themes: the bubble of the (critical) design school; the power of design and the agency of designers; the nature of design; and collective power. Included are excerpts from Matos’ thesis on the use of design as a social critique and agent of change, his transparent disclosures and personal investigation into the impact of privilege on critical design, as well as the contributions from Silvio Lorusso, J. Dakota Brown, Marianela D’Aprile, Somnath Bhatt, the DAE students of 2021/2022, and many more.
Design Theory
Identités visuelles
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Les six essais qui composent cet ouvrage portent sur des sujets apparemment très différents : des logos, un "total look", un concept de magasin et un couteau. Si ces objets sont ici soumis à une analyse sémiotique, c'est qu'ils illustrent, au-delà de leur commune appartenance à la culture matérielle contemporaine, un même mode de production du sens.
Identités visuelles
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Les six essais qui composent cet ouvrage portent sur des sujets apparemment très différents : des logos, un "total look", un concept de magasin et un couteau. Si ces objets sont ici soumis à une analyse sémiotique, c'est qu'ils illustrent, au-delà de leur commune appartenance à la culture matérielle contemporaine, un même mode de production du sens.
Design responsable
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Conçu comme un carnet de découvertes et d'inspirations pour l'aménagement, la décoration et l'art de vivre, cet ouvrage présente toutes les innovations en termes d'objets mais aussi de mobiliers et de textiles pour rendre notre quotidien et notre intérieur éco-responsables. Plus qu'une tendance, le " design vert " devient ainsi une véritable nécessité pour tous ceux qui(...)
Design responsable
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Conçu comme un carnet de découvertes et d'inspirations pour l'aménagement, la décoration et l'art de vivre, cet ouvrage présente toutes les innovations en termes d'objets mais aussi de mobiliers et de textiles pour rendre notre quotidien et notre intérieur éco-responsables. Plus qu'une tendance, le " design vert " devient ainsi une véritable nécessité pour tous ceux qui souhaitent changer avec bonheur leur comportement envers l'environnement.
Design Theory
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It's Not How Good You Are, It's How Good You Want to Be is a handbook of how to succeed in the world - a pocket 'bible' for the talented and timid to make the unthinkable thinkable and the impossible possible. The world's top advertising guru, Paul Arden, offers up his wisdom on issues as diverse as problem solving, responding to a brief, communicating, playing your cards(...)
It's not how good you are, it's how good you want to be
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It's Not How Good You Are, It's How Good You Want to Be is a handbook of how to succeed in the world - a pocket 'bible' for the talented and timid to make the unthinkable thinkable and the impossible possible. The world's top advertising guru, Paul Arden, offers up his wisdom on issues as diverse as problem solving, responding to a brief, communicating, playing your cards right, making mistakes and creativity, all notions that can be applied to aspects of modern life.
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January 2003
Design Theory
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In these diatribes on the marketing of culture and the branding of identity, the development of spectacle-architecture and the rise of global cities, Hal Foster surveys our new political economy of design. This publication explores the historical relations of modern art and modern museum, the conceptual vicissitudes of art history and visual studies, the recent travails(...)
Design and crime: (and other diatribes)
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In these diatribes on the marketing of culture and the branding of identity, the development of spectacle-architecture and the rise of global cities, Hal Foster surveys our new political economy of design. This publication explores the historical relations of modern art and modern museum, the conceptual vicissitudes of art history and visual studies, the recent travails of art criticism, and the double aftermath of modernism and postmodernism in an attempt to illuminate the conditions for critical culture in the present.
Design Theory
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This book offers solutions to problems that ensure improvements and advances above and beyond conventional notions of design.
Scionic: Purpose driven gestalt
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This book offers solutions to problems that ensure improvements and advances above and beyond conventional notions of design.
Design Theory
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Beginning around 1910, vanguard artists demanded that true art go beyond the intellectual and transform daily life. This volume highlights the work of six influential European artists who took this idea into the wider world, where it merged enthusiastically with demands in the industrial marketplace, the nascent mass media, and urban popular culture.
July 2011
Avant-garde art in everyday life: early twentieth-century european modernism
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Beginning around 1910, vanguard artists demanded that true art go beyond the intellectual and transform daily life. This volume highlights the work of six influential European artists who took this idea into the wider world, where it merged enthusiastically with demands in the industrial marketplace, the nascent mass media, and urban popular culture.