Dot dot dash
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Dot Dot Dash! is brought to you by the editors of Pictoplasma and Pictoplasma 2. Expanding on the widely popular subject of contemporary character design, this definitive volume showcases an up-to-date survey of the personalities and characters that have entered the third dimension. Vinyl figures, plush dolls, designer toys and action figures can be seen as a new(...)
Dot dot dash
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$77.00
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Dot Dot Dash! is brought to you by the editors of Pictoplasma and Pictoplasma 2. Expanding on the widely popular subject of contemporary character design, this definitive volume showcases an up-to-date survey of the personalities and characters that have entered the third dimension. Vinyl figures, plush dolls, designer toys and action figures can be seen as a new movement in contemporary design, art and popular culture. Interest in these three-dimensional toys have surged, drawing on pop culture, graffiti and visual art. The new-generation-characters appear cute, cuddly and innocuous at first, but are often elicit, subversive and politically incorrect. Not intended for child's play, they are highly esteemed by teens and adults alike. Each is a work of art, often created by world-famous artists and many of them are produced independently in limited editions and become highly sought after collectibles. A recent trend of character applications aspiring from inherent crossovers of the character and art worlds is also taking form in sculptures and objects, creating a new art market where artists are progressively moving beyond the boundaries of the gallery and extending their work to a disparate audience. This voluptuous volume exhibits the expansive scope of designs and objects in the ultimate compilation of contemporary character design.
Zines
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In Chronicles Vol. 2, Kim Gordon brings together some of her most personal drawings from recent years--drawings that she made for her daughter, Coko, for her nieces, for her partner Thurston Moore, and friends. This second book of Gordon's work from Nieves goes beyond the photographic glimpses of Gordon the musician, which were pictured in Chronicles Vol. 1, providing the(...)
Kim Gordon Chronicles Vol. 2, Too young to be a hippy
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In Chronicles Vol. 2, Kim Gordon brings together some of her most personal drawings from recent years--drawings that she made for her daughter, Coko, for her nieces, for her partner Thurston Moore, and friends. This second book of Gordon's work from Nieves goes beyond the photographic glimpses of Gordon the musician, which were pictured in Chronicles Vol. 1, providing the reader access to her most intimate world. This volume features drawings, collages and paintings, most of which have never before been published.
Zines
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The volume, realized in co-operation with the Vitra Design Museum is both the catalogue of an internationally travelling exhibition and one of the first monographical studies entirely devoted to the subject of children’s games and furniture. Furniture and games for children, irrespective of culture or period, can be perceived as vehicles for communicating society’s(...)
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December 1998, Milano
Kid size : the material world of childhood
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The volume, realized in co-operation with the Vitra Design Museum is both the catalogue of an internationally travelling exhibition and one of the first monographical studies entirely devoted to the subject of children’s games and furniture. Furniture and games for children, irrespective of culture or period, can be perceived as vehicles for communicating society’s attitudes towards learning, the child’s physical and phychological development, safety, order in the family, territory, the place of play and patterns of social behaviour; although the child, by contrast, regards them as largely interchangeable objects in the serious work of play, the organization of modern society tends to give them always more importance, changing them into real products of design. The volume aims to explore the world of childhood throughout the different types of furniture artefacts and games from various periods and cultures in the world which illuminate the changing relationship between children and adults, the growing attention to child-centred provision and educational values and the fundamental role of playing in the history of childhood of different countries. The catalogue essays are written by chilhood specialists, social historians, ethnologists, educationalists, industrials designers (specialist in playground and play equipment) and experts on children living in the various cultures of the world: Lucy Bullivant, Mike Scaife, Linda Pollock, Eileen Adams, Günter Beltzig, Ingeborg Weber-Kellermann, Gerhard Kubik, Tina Wodiung and Sally Kevill-Davies.
Zines
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Un jeu qui éveille la créativité, développe le sens logique et la mémoire. Un jeu évolutif pour tous les âges. Un jeu qui invite à des centimes de constructions imaginaires. Le livre propose des pistes de jeu pour susciter l'inventivité des enfants.
Archi-blocs: un jeu d'intelligence spatiale
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Un jeu qui éveille la créativité, développe le sens logique et la mémoire. Un jeu évolutif pour tous les âges. Un jeu qui invite à des centimes de constructions imaginaires. Le livre propose des pistes de jeu pour susciter l'inventivité des enfants.
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Mamma Andersson: Skulptur
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L'artiste suédoise Mamma Andersson peint des intérieurs empreints de mélancolie, exécutés avec élégance dans un style unique juxtaposant les textures et les techniques picturales. Cette série de peintures propose une variation autour de motifs sculpturaux, mis en scène dans des espaces domestiques ou cadrés en plan rapproché. Inspirées par les mises en scènes(...)
Mamma Andersson: Skulptur
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L'artiste suédoise Mamma Andersson peint des intérieurs empreints de mélancolie, exécutés avec élégance dans un style unique juxtaposant les textures et les techniques picturales. Cette série de peintures propose une variation autour de motifs sculpturaux, mis en scène dans des espaces domestiques ou cadrés en plan rapproché. Inspirées par les mises en scènes cinématographique et théâtrale, ou les peintures d'époque, les compositions de Karin Mamma Andersson (née en 1962, Luleå, Suède, vit et travaille à Stockholm) se caractérisent par leur sensibilité onirique et leur expressivité. Si ses références stylistiques vont de la peinture figurative nordique du début du XXe siècle à l'art populaire et vernaculaire, son utilisation de l'espace pictural et ses juxtapositions de peintures épaisses et de dessins au lavis lui sont propres. L'artiste prend régulièrement pour sujet des paysages et des intérieurs où s'expriment la mélancolie. En 2011, le travail d'Andersson a fait l'objet d'une exposition individuelle au Museum Haus Esters à Krefeld, en Allemagne. Elle a également exposé au Aspen Art Museum, Colorado, en 2010, à la Douglas Hyde Gallery, Dublin, en 2009, ainsi qu'au Moderna Museet, Stockholm, pour une rétrospective célébrée qui voyagera à la Kunsthalle Helsinki et au Camden Arts Centre de Londres. En 2006, Mamma Andersson a remporté le Carnegie Art Award, prix prestigieux consacrant la peinture nordique. Son travail a été présenté au Pavillon nordique à la 50e Biennale de Venise en 2003. Ses œuvres font partie des collections du Dallas Museum of Art, du Göteborgs Konstmuseum, (Göteborg, Suède), du Hammer Museum (Los Angeles), du Magasin 3 (Stockholm), du Malmö Konstmuseum (Suède), du Museum of Contemporary Art (Los Angeles), du Museum of Modern Art (New York), du Moderna Museet (Stockholm) et du Västerås Konstmuseum (Suède).
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5 Tableaux (It Bounces Back) documents the performance and installation by Chloe¨ Lum & Yannick Desranleau, presented at the Or Gallery (September 2016) and at La Fonderie Darling’s Place Publique) (August 2015, Montreal). Featuring essays by curators Joni Low and Anne-Marie St-Jean Aubre, the publication explores ideas of performativity and labour, material resilience(...)
Chloë Lum & Yannick Desranleau: 5 tableaux (it bounces back)
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5 Tableaux (It Bounces Back) documents the performance and installation by Chloe¨ Lum & Yannick Desranleau, presented at the Or Gallery (September 2016) and at La Fonderie Darling’s Place Publique) (August 2015, Montreal). Featuring essays by curators Joni Low and Anne-Marie St-Jean Aubre, the publication explores ideas of performativity and labour, material resilience and decay, the work’s presentation in both public and gallery space, and exchanges between humans and matter that prompt shifts in understandings of agency, causation and relations. A conversation with the artists expands on the deeper personal and political underpinnings in their engagements with entropy and colour.
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'The Beach Bum' follows the outrageous misadventures of Moondog (Matthew McConaughey), a rebellious burnout who only knows how to live life by his own rules. Complete with an all-star cast including Snoop Dogg, Isla Fisher, Zac Efron, Jimmy Buffett, Martin Lawrence and Jonah Hill, 'The Beach Bum' is the new comedy from writer/director Harmony Korine.
Key Zest
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'The Beach Bum' follows the outrageous misadventures of Moondog (Matthew McConaughey), a rebellious burnout who only knows how to live life by his own rules. Complete with an all-star cast including Snoop Dogg, Isla Fisher, Zac Efron, Jimmy Buffett, Martin Lawrence and Jonah Hill, 'The Beach Bum' is the new comedy from writer/director Harmony Korine.
Zines
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QUÉBEC, JE ME SOUVIENS est un jeu de mémoire éco-responsable conçu tout spécialement pour les petits (et grands) amoureux du Québec.
Jeu de mémoire - Québec - Je me souviens - Boite
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QUÉBEC, JE ME SOUVIENS est un jeu de mémoire éco-responsable conçu tout spécialement pour les petits (et grands) amoureux du Québec.
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Making stuff for kids
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Occult practices, seances and magic have traditionally been met with suspicion in the world of high culture, but they are currently getting a fresh look. Turns out, they have long had a quiet influence on art--at least since the mid-1800s. The Message demonstrates this fascinating history with paranormal-influenced paintings, drawings and thought photographs, a term for(...)
Making stuff for kids
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Occult practices, seances and magic have traditionally been met with suspicion in the world of high culture, but they are currently getting a fresh look. Turns out, they have long had a quiet influence on art--at least since the mid-1800s. The Message demonstrates this fascinating history with paranormal-influenced paintings, drawings and thought photographs, a term for the phenomenon of imprinting an image from one's mind directly onto a photographic medium--something we've all at least wished we could do... By the early eighteenth century, the occult had found a home in the arts with the advent of Surrealism--in 1933, Andre Breton discussed these inexplicable phenomena in his text, The Automatic Message. This publication borrows its name from Breton's text; and features early-twentieth-century photographs of seances from the archive of parapsychologist Albert von Schrenck-Notzing, which vividly illustrate Breton's ideas
Zines
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l-i™ est un jeu de construction et de sabotage. À tour de rôle, chaque joueur ajoute un bloc dans le but de créer une structure. Le premier bloc est posé sur la table, les autres sont ajoutés par-dessus. Le joueur faisant effondrer la structure perd la partie. Les maîtres ajouteront simultanément deux blocs par tour.
l-i: jeux de construction et sabotage
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l-i™ est un jeu de construction et de sabotage. À tour de rôle, chaque joueur ajoute un bloc dans le but de créer une structure. Le premier bloc est posé sur la table, les autres sont ajoutés par-dessus. Le joueur faisant effondrer la structure perd la partie. Les maîtres ajouteront simultanément deux blocs par tour.
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