Notes on the minor character
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In "Notes on the minor character" Bopha Chhay meditates on "the minor" - those secondary characters or objects that populate the background and seemingly only serve to support or surround the area of focus. Through a series of fragments we encounter the minor characters from paintings and novels; the minor anecdotes appended to the overarching ideology of state-hood; and(...)
Notes on the minor character
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In "Notes on the minor character" Bopha Chhay meditates on "the minor" - those secondary characters or objects that populate the background and seemingly only serve to support or surround the area of focus. Through a series of fragments we encounter the minor characters from paintings and novels; the minor anecdotes appended to the overarching ideology of state-hood; and the minor details, usually overlooked, that can become a great revealer of falsehood. Ranging from Bruegel The Elder to Jane Eyre, Y-Dang Troeung to Dostoevsky, we see 'the minor' played out in multiple ways out of the corner of our eye. Here Chhay proposes 'the minor' to be that which quietly disrupts the main narrative, and as we re-orient our focus to the outskirts we are given the opportunity to think through a different set of stories: the fan fictions, the non-player characters, and the un-heroic gestures.
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In 1953, the Swiss mystic, healer, and artist Emma Kunz conducted an experiment on calendula flowers growing in her medicinal garden. With the aid of a pendulum she applied a process she termed “polarization” whereby the form of the flowers were altered in order to produce additional blooms following a numerical sequence. This publication explores Kunz’s practice and(...)
The Polarized Calendula Blooms
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In 1953, the Swiss mystic, healer, and artist Emma Kunz conducted an experiment on calendula flowers growing in her medicinal garden. With the aid of a pendulum she applied a process she termed “polarization” whereby the form of the flowers were altered in order to produce additional blooms following a numerical sequence. This publication explores Kunz’s practice and intentions, the process of polarization, number symbolism, and the contextual implications of the era. An appendix provides a summary of historical and medicinal uses of the calendula flower.
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Dot dot dash
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Dot Dot Dash! is brought to you by the editors of Pictoplasma and Pictoplasma 2. Expanding on the widely popular subject of contemporary character design, this definitive volume showcases an up-to-date survey of the personalities and characters that have entered the third dimension. Vinyl figures, plush dolls, designer toys and action figures can be seen as a new(...)
Dot dot dash
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Dot Dot Dash! is brought to you by the editors of Pictoplasma and Pictoplasma 2. Expanding on the widely popular subject of contemporary character design, this definitive volume showcases an up-to-date survey of the personalities and characters that have entered the third dimension. Vinyl figures, plush dolls, designer toys and action figures can be seen as a new movement in contemporary design, art and popular culture. Interest in these three-dimensional toys have surged, drawing on pop culture, graffiti and visual art. The new-generation-characters appear cute, cuddly and innocuous at first, but are often elicit, subversive and politically incorrect. Not intended for child's play, they are highly esteemed by teens and adults alike. Each is a work of art, often created by world-famous artists and many of them are produced independently in limited editions and become highly sought after collectibles. A recent trend of character applications aspiring from inherent crossovers of the character and art worlds is also taking form in sculptures and objects, creating a new art market where artists are progressively moving beyond the boundaries of the gallery and extending their work to a disparate audience. This voluptuous volume exhibits the expansive scope of designs and objects in the ultimate compilation of contemporary character design.
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In Chronicles Vol. 2, Kim Gordon brings together some of her most personal drawings from recent years--drawings that she made for her daughter, Coko, for her nieces, for her partner Thurston Moore, and friends. This second book of Gordon's work from Nieves goes beyond the photographic glimpses of Gordon the musician, which were pictured in Chronicles Vol. 1, providing the(...)
Kim Gordon Chronicles Vol. 2, Too young to be a hippy
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In Chronicles Vol. 2, Kim Gordon brings together some of her most personal drawings from recent years--drawings that she made for her daughter, Coko, for her nieces, for her partner Thurston Moore, and friends. This second book of Gordon's work from Nieves goes beyond the photographic glimpses of Gordon the musician, which were pictured in Chronicles Vol. 1, providing the reader access to her most intimate world. This volume features drawings, collages and paintings, most of which have never before been published.
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The volume, realized in co-operation with the Vitra Design Museum is both the catalogue of an internationally travelling exhibition and one of the first monographical studies entirely devoted to the subject of children’s games and furniture. Furniture and games for children, irrespective of culture or period, can be perceived as vehicles for communicating society’s(...)
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December 1998, Milano
Kid size : the material world of childhood
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The volume, realized in co-operation with the Vitra Design Museum is both the catalogue of an internationally travelling exhibition and one of the first monographical studies entirely devoted to the subject of children’s games and furniture. Furniture and games for children, irrespective of culture or period, can be perceived as vehicles for communicating society’s attitudes towards learning, the child’s physical and phychological development, safety, order in the family, territory, the place of play and patterns of social behaviour; although the child, by contrast, regards them as largely interchangeable objects in the serious work of play, the organization of modern society tends to give them always more importance, changing them into real products of design. The volume aims to explore the world of childhood throughout the different types of furniture artefacts and games from various periods and cultures in the world which illuminate the changing relationship between children and adults, the growing attention to child-centred provision and educational values and the fundamental role of playing in the history of childhood of different countries. The catalogue essays are written by chilhood specialists, social historians, ethnologists, educationalists, industrials designers (specialist in playground and play equipment) and experts on children living in the various cultures of the world: Lucy Bullivant, Mike Scaife, Linda Pollock, Eileen Adams, Günter Beltzig, Ingeborg Weber-Kellermann, Gerhard Kubik, Tina Wodiung and Sally Kevill-Davies.
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l-i™ est un jeu de construction et de sabotage. À tour de rôle, chaque joueur ajoute un bloc dans le but de créer une structure. Le premier bloc est posé sur la table, les autres sont ajoutés par-dessus. Le joueur faisant effondrer la structure perd la partie. Les maîtres ajouteront simultanément deux blocs par tour.
l-i: jeux de construction et sabotage
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l-i™ est un jeu de construction et de sabotage. À tour de rôle, chaque joueur ajoute un bloc dans le but de créer une structure. Le premier bloc est posé sur la table, les autres sont ajoutés par-dessus. Le joueur faisant effondrer la structure perd la partie. Les maîtres ajouteront simultanément deux blocs par tour.
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'The Beach Bum' follows the outrageous misadventures of Moondog (Matthew McConaughey), a rebellious burnout who only knows how to live life by his own rules. Complete with an all-star cast including Snoop Dogg, Isla Fisher, Zac Efron, Jimmy Buffett, Martin Lawrence and Jonah Hill, 'The Beach Bum' is the new comedy from writer/director Harmony Korine.
Key Zest
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'The Beach Bum' follows the outrageous misadventures of Moondog (Matthew McConaughey), a rebellious burnout who only knows how to live life by his own rules. Complete with an all-star cast including Snoop Dogg, Isla Fisher, Zac Efron, Jimmy Buffett, Martin Lawrence and Jonah Hill, 'The Beach Bum' is the new comedy from writer/director Harmony Korine.
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Livre abécédaire accompagné de son jeu. Il s'agit de composer les 26 lettres de l'alphabet ou de créer ses propres lettres à partir des formes en plastique disponibles. Un jeu de construction qui mêle architecture et graphisme.
Le jouet
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Livre abécédaire accompagné de son jeu. Il s'agit de composer les 26 lettres de l'alphabet ou de créer ses propres lettres à partir des formes en plastique disponibles. Un jeu de construction qui mêle architecture et graphisme.
Zines
$79.95
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Presented as an absolutely unnecessary addendum to the already-unmanageable Building Stories graphic novel (Pantheon Books: October, 2012) this signed limited edition print will find few interested parties or adherents to its demanding, labor-intensive brand of rainy day leisure — though it offers to the discriminating and unsocialized reader the promise of a complete 11"(...)
Everything you need to erect your very own multi-story building
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Presented as an absolutely unnecessary addendum to the already-unmanageable Building Stories graphic novel (Pantheon Books: October, 2012) this signed limited edition print will find few interested parties or adherents to its demanding, labor-intensive brand of rainy day leisure — though it offers to the discriminating and unsocialized reader the promise of a complete 11" x 16" x 18" reference model of the multi-unit apartment building imagined therein, with the top floor represented by full furnishings, discarded clothing, one-sided conversations and even false memories.
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Alexander Girard memory game
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Thirty-six of Alexander Girard’s distinctive textile designs and colorful illustrations are featured in this game for children of all ages and adults. Alexander Girard (1907-1993) was a pre-eminent, mid-20th century designer whose work spanned many disciplines, including textile design, graphic design, typography, illustration, furniture design, interior design,(...)
Alexander Girard memory game
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Thirty-six of Alexander Girard’s distinctive textile designs and colorful illustrations are featured in this game for children of all ages and adults. Alexander Girard (1907-1993) was a pre-eminent, mid-20th century designer whose work spanned many disciplines, including textile design, graphic design, typography, illustration, furniture design, interior design, product design, exhibit design, and architecture. He is most well known for his bold, colorful, and iconic textile designs for Herman Miller (1952-1975). These were often featured in conjunction with furniture designs by his contemporaries Charles and Ray Eames, and George Nelson.
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