Architecture, though constrained by boundaries of function and structure, is always ultimately an act of the imagination. Potential Architecture: Construction Toys from the CCA Collection explores twenty-one construction toys, made in the hundred years from 1850 to 1950, that were designed to challenge a child’s creativity. The toys illustrate how children learn to invent(...)
Octagonal gallery
4 December 1991 to 8 March 1992
Potential Architecture: Construction Toys from the CCA Collection
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Architecture, though constrained by boundaries of function and structure, is always ultimately an act of the imagination. Potential Architecture: Construction Toys from the CCA Collection explores twenty-one construction toys, made in the hundred years from 1850 to 1950, that were designed to challenge a child’s creativity. The toys illustrate how children learn to invent(...)
Octagonal gallery
Every first Sunday of the month, from 11am to 12pm, we invite you and your children to dive into the world of construction games—Kapla, Mega Bloks, Lego, and many more. Together, discover how spaces are designed, transformed, and inhabited, while drawing inspiration from the objects, models, and drawings in our Collection.
2 August 2026, 11am to 12pm
Architecture Playshop
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Every first Sunday of the month, from 11am to 12pm, we invite you and your children to dive into the world of construction games—Kapla, Mega Bloks, Lego, and many more. Together, discover how spaces are designed, transformed, and inhabited, while drawing inspiration from the objects, models, and drawings in our Collection.
Pollinaction
On the occasion of Earth Day, become agents of urban pollination to counter the decline of pollinating insects and nectar-producing plants. In collaboration with Éco-quartier Peter-McGill, discover how monarchs, bees, and milkweed contribute to the richness of the city’s biodiversity. Then get your hands dirty by creating seed bombs to disseminate during an exploration of(...)
24 April 2016
Pollinaction
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On the occasion of Earth Day, become agents of urban pollination to counter the decline of pollinating insects and nectar-producing plants. In collaboration with Éco-quartier Peter-McGill, discover how monarchs, bees, and milkweed contribute to the richness of the city’s biodiversity. Then get your hands dirty by creating seed bombs to disseminate during an exploration of(...)
Super City
This installation by Canadian writer and artist Douglas Coupland (Generation X) investigates the creative impact of the 1960s explosion of toy building kits, offering a reflection on the profound effect toys can have-not only on how children learn to perceive the world, but also in terms of the kinds of things they produce as adults. Named after Super City, a kit(...)
Octagonal gallery
9 June 2005 to 20 November 2005
Super City
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This installation by Canadian writer and artist Douglas Coupland (Generation X) investigates the creative impact of the 1960s explosion of toy building kits, offering a reflection on the profound effect toys can have-not only on how children learn to perceive the world, but also in terms of the kinds of things they produce as adults. Named after Super City, a kit(...)
Octagonal gallery
3-1-1 and a Half
In Montreal, construction is a big part of our reality. Mandatory detours, endless noise, messy streets, dangerous intersections—you know the list. Since children see possibilities that adults might not, we need their help. In this program, they will address real questions and complaints posed by people in Montreal, analyse them, and develop imaginative responses that(...)
June 2017
3-1-1 and a Half
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In Montreal, construction is a big part of our reality. Mandatory detours, endless noise, messy streets, dangerous intersections—you know the list. Since children see possibilities that adults might not, we need their help. In this program, they will address real questions and complaints posed by people in Montreal, analyse them, and develop imaginative responses that(...)
Sink or Swim
What would a city look like if its infrastructure was waterproof, buoyant and–why not!–amphibious? Given the anticipated rise of sea level at a global scale, the connection between the city and water in all its iterations–oceans, rivers, canals, waterways–is subject to change in the coming years. Montreal will be the playground of this creative laboratory of prototypes(...)
February 2017 to March 2017
Sink or Swim
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What would a city look like if its infrastructure was waterproof, buoyant and–why not!–amphibious? Given the anticipated rise of sea level at a global scale, the connection between the city and water in all its iterations–oceans, rivers, canals, waterways–is subject to change in the coming years. Montreal will be the playground of this creative laboratory of prototypes(...)
125 Kilos of Books
125 Kilos of Books presents a selection of printed architectural works from the CCA collection dating from the fifteenth century to the present in order to provoke thought about what seems, at first sight, the most banal fact of any book: its size. With dimensions ranging from 10 centimetres to 1 metre, the works are explored through such themes as Buildings are Bigger(...)
Octagonal gallery
23 March 2006 to 30 April 2006
125 Kilos of Books
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125 Kilos of Books presents a selection of printed architectural works from the CCA collection dating from the fifteenth century to the present in order to provoke thought about what seems, at first sight, the most banal fact of any book: its size. With dimensions ranging from 10 centimetres to 1 metre, the works are explored through such themes as Buildings are Bigger(...)
Octagonal gallery
The City Decoded
What if we played to re-imagine Montreal? After decoding the spatial policies linked to the planning of your city, it is your turn to rethink the urban fabric by combining houses, stores, parks, factories and corner stores. Montreal is transformed into a board game and its buildings and roads turned into game pieces. Noise management, sunlight, pollution and mixed-use(...)
The Other Architect
7 February 2016 to 21 February 2016
The City Decoded
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What if we played to re-imagine Montreal? After decoding the spatial policies linked to the planning of your city, it is your turn to rethink the urban fabric by combining houses, stores, parks, factories and corner stores. Montreal is transformed into a board game and its buildings and roads turned into game pieces. Noise management, sunlight, pollution and mixed-use(...)
The Other Architect
Inter / Faces
How can architecture respond to a specific urban context? How can the various typologies and cultural needs of diverse inhabitants influence design? How to capture the character of a city through its buildings? Portuguese architect Álvaro Siza’s social housing projects Bonjour Tristesse and Punt en Komma, designed for immigrant communities in Berlin and The Hague(...)
29 November 2015, 2:30pm - 4:30pm
Inter / Faces
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How can architecture respond to a specific urban context? How can the various typologies and cultural needs of diverse inhabitants influence design? How to capture the character of a city through its buildings? Portuguese architect Álvaro Siza’s social housing projects Bonjour Tristesse and Punt en Komma, designed for immigrant communities in Berlin and The Hague(...)
articles
25 September 2023
Dangerous, Immoral, Ahead of Its Time
Notes on the history of the Fun Palace Project
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