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The Culture of the Copy attempt to make sense of the Western fascination with replicas, duplicates, and twins. In a work that is breathtaking in its synthetic and critical achievements, Hillel Schwartz charts the repercussions of our entanglement with copies of all kinds, whose presence alternately sustains and overwhelms us. This updated edition takes notice of recent(...)
The culture of the copy: striking likenesses, unreasonable facsimiles
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The Culture of the Copy attempt to make sense of the Western fascination with replicas, duplicates, and twins. In a work that is breathtaking in its synthetic and critical achievements, Hillel Schwartz charts the repercussions of our entanglement with copies of all kinds, whose presence alternately sustains and overwhelms us. This updated edition takes notice of recent shifts in thought with regard to such issues as biological cloning, conjoined twins, copyright, digital reproduction, and multiple personality disorder. At once abbreviated and refined, it will be of interest to anyone concerned with problems of authenticity, identity, and originality.
Art Theory
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A demographic revolution is underway. Across the world, the number of people aged over 65 is increasing: whereas the over 65s in the US make up 13 per cent of the population, this figure will double to 88.5 million by 2050; Chinas current ratio of 16 elderly people per 100 workers is set to double by 2025, then double again to 61 by 2050. Urban design, housing and other(...)
AD 84:02 Designing for the third age
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A demographic revolution is underway. Across the world, the number of people aged over 65 is increasing: whereas the over 65s in the US make up 13 per cent of the population, this figure will double to 88.5 million by 2050; Chinas current ratio of 16 elderly people per 100 workers is set to double by 2025, then double again to 61 by 2050. Urban design, housing and other built provision all require rethinking and redeveloping to accommodate this ever-expanding ageing population. The design of our urban centres will also need to be transformed to accommodate a more integrated way of living.
Magazines
Play matters
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In Play Matters, Miguel Sicart argues that to play is to be in the world; playing is a form of understanding what surrounds us and a way of engaging with others. Play goes beyond games; it is a mode of being human. We play games, but we also play with toys, on playgrounds, with technologies and design. Sicart proposes a theory of play that doesn't derive from a particular(...)
Play matters
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In Play Matters, Miguel Sicart argues that to play is to be in the world; playing is a form of understanding what surrounds us and a way of engaging with others. Play goes beyond games; it is a mode of being human. We play games, but we also play with toys, on playgrounds, with technologies and design. Sicart proposes a theory of play that doesn't derive from a particular object or activity but is a portable tool for being--not tied to objects but brought by people to the complex interactions that form their daily lives.
Architectural Theory
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Objects of Desire looks at the appearance of consumer goods in the 200 years since the introduction of mechanized production, whether in Josiah Wedgewood's use of neo-classicism for his industrially manufactured pottery or the development of appropriate forms for wirelesses. The argument is illustrated with examples ranging from penknives to computers and from sewing(...)
Objects of desire: design and society since 1750
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Objects of Desire looks at the appearance of consumer goods in the 200 years since the introduction of mechanized production, whether in Josiah Wedgewood's use of neo-classicism for his industrially manufactured pottery or the development of appropriate forms for wirelesses. The argument is illustrated with examples ranging from penknives to computers and from sewing machines to railway carriages. In opening up new ways of appraising the man-made world around us, Objects of Desire is required reading for anyone who has any involvement with design and a revealing document about our society. 272 black-and-white illustrations
Design Theory
Metropolis: mapping the city
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This volume looks at the development of the mapping and representation of the city revealing how we organize the urban space. From skyline profiles, bird's eye views and panoramas, to the schematic maps of transport networks and road layouts to help us navigate, and statistical maps that can provide information on human aspirations, cities can reveal themselves in many(...)
Metropolis: mapping the city
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This volume looks at the development of the mapping and representation of the city revealing how we organize the urban space. From skyline profiles, bird's eye views and panoramas, to the schematic maps of transport networks and road layouts to help us navigate, and statistical maps that can provide information on human aspirations, cities can reveal themselves in many ways. Focusing on key points in the development of urban representation and including visions of the future of how we would be living today, this enlightening book illustrates some of the oldest, youngest, liveliest, and most contested cities in the world
Architectural Plans and Cartography
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This publication is a collection of “favorite” designs as selected by 80 graphic designers, typographers, teachers, scholars, writers and design impresarios. Designers have preferences, like modern over postmodern, serif over sans serif, decorative over minimal, but designers could not be engaged in design practice if they did not love design. The reasons for such a(...)
I heart design, featuring 80 remarkable graphic designs
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This publication is a collection of “favorite” designs as selected by 80 graphic designers, typographers, teachers, scholars, writers and design impresarios. Designers have preferences, like modern over postmodern, serif over sans serif, decorative over minimal, but designers could not be engaged in design practice if they did not love design. The reasons for such a charged emotion varies from individual to individual, but there are certain commonalities regarding form, function, outcome, and more. Design triggers something in all of us that may be solely aesthetic or decidedly content-driven, but in the final analysis, we are drawn to it through the heart.
Graphic Design and Typography
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This publication explores how graphs can serve as maps to guide us when the information we have is ambiguous or incomplete. Using a visually diverse sampling of graphical display, from heartrending autobiographical displays of genocide in the Kovno ghetto to the "Pie Chart of Mystery" in a New Yorker cartoon, Wainer illustrates the many ways graphs can be used - and(...)
Picturing the uncertain world: how to understand, communicate, and control uncertainty through graphical display
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This publication explores how graphs can serve as maps to guide us when the information we have is ambiguous or incomplete. Using a visually diverse sampling of graphical display, from heartrending autobiographical displays of genocide in the Kovno ghetto to the "Pie Chart of Mystery" in a New Yorker cartoon, Wainer illustrates the many ways graphs can be used - and misused - as we try to make sense of an uncertain world. Picturing the Uncertain World reveals how the visual communication of data offers answers to vexing questions yet also highlights the measure of uncertainty in almost everything we do.
Graphic Design and Typography
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In Night Watch: Painting with Light, photographer Noel Kerns brings us a glimpse into a nocturnal world of abandoned wastelands...both urban and rural. A deserted drive-in on the edge of forever, a decommissioned military base, a small town being consumed by its own toxic waste. Kerns uses a technique called Light-Painting to bring these decaying relics back to life,(...)
Noel Kerns: Nightwatch - Painting with light
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In Night Watch: Painting with Light, photographer Noel Kerns brings us a glimpse into a nocturnal world of abandoned wastelands...both urban and rural. A deserted drive-in on the edge of forever, a decommissioned military base, a small town being consumed by its own toxic waste. Kerns uses a technique called Light-Painting to bring these decaying relics back to life, revealing latent details that lead our eyes and imaginations on a journey to a secret twilight zone where the ghosts of our discarded past rise from the ruins in a surreal spectacle of light.
Photography monographs
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A collection of photographs of Banksy’s street work. Banksy — You Are An Acceptable Level of Threat concentrates on this singular artist’s iconic imagery, spanning the late ’90s up until the end of 2011.The locations are from around the world (predominantly the UK, US and Europe), and many images have never been seen before. When Banksy started out painting, the political(...)
July 2012
Banksy : you are an acceptable level of threat and if you were not you would know about it
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A collection of photographs of Banksy’s street work. Banksy — You Are An Acceptable Level of Threat concentrates on this singular artist’s iconic imagery, spanning the late ’90s up until the end of 2011.The locations are from around the world (predominantly the UK, US and Europe), and many images have never been seen before. When Banksy started out painting, the political landscape was bleak. Fortunately now, it’s ten times worse. As Banksy’s cheerfully aggressive political work becomes ever more relevant, this comprehensive tome sets about presenting his art in the context of the era he was responding to.
Memo for Nemo
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''Memo for Nemo'' is an account of the human inhabitation of the undersea, in fact and fiction. It takes as its starting point Jules Verne’s novel Twenty Thousand Leagues Under the Sea, with the Nautilus submarine and its captain Nemo – inventor, explorer, oceanologist, gastronome, musician and terrorist. The undersea is examined as a zone created both by exploration and(...)
Memo for Nemo
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''Memo for Nemo'' is an account of the human inhabitation of the undersea, in fact and fiction. It takes as its starting point Jules Verne’s novel Twenty Thousand Leagues Under the Sea, with the Nautilus submarine and its captain Nemo – inventor, explorer, oceanologist, gastronome, musician and terrorist. The undersea is examined as a zone created both by exploration and invention, from the earliest attempts to photograph and descend into the depths with deep-sea devices, through the 1960s experiments and actual inhabitation, such as the US Sealab and Cousteau’s Conshelf, to contemporary surveillance of the rapidly changing oceans.
Architectural Theory