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A new era is rapidly approaching when computers will not merely be instruments for data creation, manipulation and management, but, empowered by artificial intelligence, they will become agents of design themselves. Architects need a strategy for facing the opportunities and threats of these emergent capabilities or risk being left behind. Architecture’s best-known(...)
Machine learning: Architecture in the age of artificial intelligence
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A new era is rapidly approaching when computers will not merely be instruments for data creation, manipulation and management, but, empowered by artificial intelligence, they will become agents of design themselves. Architects need a strategy for facing the opportunities and threats of these emergent capabilities or risk being left behind. Architecture’s best-known technologist, Phil Bernstein, provides that strategy. Divided into three key sections – Process, Relationships and Results – this book lays out an approach for anticipating, understanding and managing a world in which computers often augment, but may well also supplant, knowledge workers like architects.
Digital Architecture
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Today, with the advent of digital media technologies and the ability to conceptualize, express and produce complex forms using digital means, the question of the status of the architectural form is once again under consideration. Indeed, the computer liberated architecture from the tyranny of the right angle and enabled the design and production of non-standard buildings,(...)
Performalism: form and performance in digital architecture
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Today, with the advent of digital media technologies and the ability to conceptualize, express and produce complex forms using digital means, the question of the status of the architectural form is once again under consideration. Indeed, the computer liberated architecture from the tyranny of the right angle and enabled the design and production of non-standard buildings, based on irregular geometry. Yet, the questions concerning the method of form expression in contemporary architecture, and its meaning, remain very much open. Performalism takes up this discussion, defines it and presents changes in form conception in architecture, followed by their repercussions. The book is supported by a wealth of case studies from some of the top firms across the globe and contributed to by some of the top names in this field. With a unique and insightful emphasis on professional practice this is essential reading for all architects, aspiring and practicing. The book is supported by a wealth of case studies from some of the top firms across the globe and contributed to by some of the top names in this field.
Digital Architecture
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Organized around the accounts of professional designers engaged in a high-stakes competition to redefine their work for the technological moment, this book explores the emerging cultures of computer simulation in architecture. Not only architects, but acousticians, fire safety engineers, and sustainability experts see themselves as co-designers in architecture, engaging(...)
Co-Designers: cultures of computer simulation in architecture
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Organized around the accounts of professional designers engaged in a high-stakes competition to redefine their work for the technological moment, this book explores the emerging cultures of computer simulation in architecture. Not only architects, but acousticians, fire safety engineers, and sustainability experts see themselves as co-designers in architecture, engaging new technologies for simulation in an evolving search for the roles and relationships that can bring them both professional acceptance and greater control over design.
Digital Architecture
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Author Christopher Beorkrem shows how material performance drives the digital fabrication process and determines technique. He has recreated and dissected thirty-six of the most progressive works of architecture of the last few years, with perspectives from the designers so that you can learn from the successes and failures of each project. Including step-by-step diagrams(...)
Material strategies in digital fabrication
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Author Christopher Beorkrem shows how material performance drives the digital fabrication process and determines technique. He has recreated and dissected thirty-six of the most progressive works of architecture of the last few years, with perspectives from the designers so that you can learn from the successes and failures of each project. Including step-by-step diagrams and using consistent language and the simplest construction techniques, he identifies the important characteristics of each material, including connection types, relative costs, deformation, color, texture, finish, dimensional properties, durability, and weathering and waterproofing to link the design outcomes to form. The book is divided into five parts by material – wood, metal, concrete, hybrids, and recycled – to help you reference construction techniques for the fabrication machines you have on-hand.
Digital Architecture
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With the increasing sophistication of CAD and other design software, there is now a wide array of means for both designing and fabricating architecture and its components. The proliferation of advanced modeling software and hardware has enabled architects and students to conceive and create designs that would be very difficult to do using more traditional methods. This(...)
Digital fabrication in architecture
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With the increasing sophistication of CAD and other design software, there is now a wide array of means for both designing and fabricating architecture and its components. The proliferation of advanced modeling software and hardware has enabled architects and students to conceive and create designs that would be very difficult to do using more traditional methods. This book focuses on the inspiring possibilities for architecture that can be achieved with all the different technologies and techniques available for making complete designs or their components.
Digital Architecture
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In this volume, Molly Wright Steenson explores the work of four architects in the 1960s and 1970s who incorporated elements of interactivity into their work. Christopher Alexander, Richard Saul Wurman, Cedric Price, and Nicholas Negroponte and the MIT Architecture Machine Group all incorporated technologies—including cybernetics and artificial intelligence—into their work(...)
Architectural intelligence: How designers and architects created the digital landscape
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In this volume, Molly Wright Steenson explores the work of four architects in the 1960s and 1970s who incorporated elements of interactivity into their work. Christopher Alexander, Richard Saul Wurman, Cedric Price, and Nicholas Negroponte and the MIT Architecture Machine Group all incorporated technologies—including cybernetics and artificial intelligence—into their work and influenced digital design practices from the late 1980s to the present day. The projects Steenson examines mostly did not result in constructed buildings, but rather in design processes and tools, computer programs, interfaces, digital environments. Alexander, Wurman, Price, and Negroponte laid the foundation for many of our contemporary interactive practices, from information architecture to interaction design, from machine learning to smart cities.
Digital Architecture
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Edited by a pioneer of the digital revolution, this new book takes its cue from the practice of mass-customization, one of the most important design and retail trends of recent years, to consider how variations on the same design idea can be applied to a broad spectrum of architectural, engineering, and construction solutions. The book has three parts: a group of essays(...)
The architecture of variation
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Edited by a pioneer of the digital revolution, this new book takes its cue from the practice of mass-customization, one of the most important design and retail trends of recent years, to consider how variations on the same design idea can be applied to a broad spectrum of architectural, engineering, and construction solutions. The book has three parts: a group of essays by leading thinkers on design; comparative studies on variation; and case studies.
Digital Architecture
Dynamics and de-realisation
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The collection of architectural design projects included provides an overview of philosophical theories that focus on what appears to be real, presenting a range of methodologies and a set of tools for addressing this discourse. The contents have been divided into 5 sections, each chapter developing a design criteria process involving one of the following areas in(...)
Dynamics and de-realisation
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The collection of architectural design projects included provides an overview of philosophical theories that focus on what appears to be real, presenting a range of methodologies and a set of tools for addressing this discourse. The contents have been divided into 5 sections, each chapter developing a design criteria process involving one of the following areas in philosophy: hyperreality and simulacra within postmodern philosophy, drawing on Jean Baudrillard; semiology and the authority of form; complexity and noumenon/non-Euclidean geometry; the exhausted confines of structuralist theory according to Roland Barthes; and lastly authenticity, with the aim to describe how we perceive reality and the urban fabric. Incorporating the ontological potential of space into a design process and part of a set of design criteria will help develop an understanding of the conditions under which forms and design criteria are generated.
Digital Architecture
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In this guidebook for "non-standard architecture," Kas Oosterhuis considers his own practice in the context of recent developments in the field of design and communication technologies. He focuses on two particular paradigm shifts: the movement from architecture based on mass production to architecture based on industrially produced made-to-measure components; and the(...)
Towards a new kind of building
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In this guidebook for "non-standard architecture," Kas Oosterhuis considers his own practice in the context of recent developments in the field of design and communication technologies. He focuses on two particular paradigm shifts: the movement from architecture based on mass production to architecture based on industrially produced made-to-measure components; and the related transition from a static architecture to a dynamic and interactive architecture.
Digital Architecture
$75.00
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Today’s designers are creating compelling atmospheres and interactive experiences by merging hardware and software with architecture and design. This book is a collection of this innovative work produced where virtual realms meet the real world and where dataflow confronts the human senses. It presents an international spectrum of interdisciplinary projects at the(...)
A touch of code : interactive installations and experiences
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$75.00
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Today’s designers are creating compelling atmospheres and interactive experiences by merging hardware and software with architecture and design. This book is a collection of this innovative work produced where virtual realms meet the real world and where dataflow confronts the human senses. It presents an international spectrum of interdisciplinary projects at the intersection of laboratory, trade show, and urban space that play with the new frontiers of perception, interaction, and staging created by current technology. The work reveals how technology is fundamentally changing and expanding strategies for the targeted use of architecture, art, communication, and design for the future.
Digital Architecture