Fantasies of the library
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''Fantasies of the Library'' imagines, and enacts, the library as both keeper of books and curator of ideas as a platform of the future. The book includes an essay on the institutional ordering principles of book collections; a conversation with the proprietors of the Prelinger Library in San Francisco; reflections on the role of cultural memory and the archive; and a(...)
août 2018
Fantasies of the library
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''Fantasies of the Library'' imagines, and enacts, the library as both keeper of books and curator of ideas as a platform of the future. The book includes an essay on the institutional ordering principles of book collections; a conversation with the proprietors of the Prelinger Library in San Francisco; reflections on the role of cultural memory and the archive; and a dialogue with a new media theorist about experiments at the intersection of curatorial practice and open-source ebooks. The reader emerges from this book-as-exhibition with the growing conviction that the library is not only a curatorial space but a bibliological imaginary, ripe for the exploration of consequential paginated affairs. The physicality of the book- and this book- ''resists the digital,'' argues coeditor Etienne Turpin, ''but not in a nostalgic way.''
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This is a graphic novel about the contemporary architectural profession, in which it acts as the protagonist in the form of an imaginary city called ''Practiceopolis.'' The novel narrates quasi-realistic stories that exaggerate the architectural everyday and the tacit, in order to make them prominent and tangible. They depict and dramatise the value conflicts between the(...)
Practiceopolis: Stories from the architectural profession. A graphic novel
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This is a graphic novel about the contemporary architectural profession, in which it acts as the protagonist in the form of an imaginary city called ''Practiceopolis.'' The novel narrates quasi-realistic stories that exaggerate the architectural everyday and the tacit, in order to make them prominent and tangible. They depict and dramatise the value conflicts between the different cultures of practising architecture and between the architectural profession and other members of the building industry as political conflicts around the future of ''Practiceopolis.'' The book uses the metaphorical world of ''Practiceopolis'' to provoke big questions about everyday routines in the profession that practitioners may take for granted and to examine different ideologies at work among architects and other members of the construction industry. The novel ends in the tradition of dystopian worlds common in a certain strand of graphic novels.
Théorie de l’architecture
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Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications (such as GPS cell phones, etc.) the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another? Space Time Play(...)
Architecture numérique
octobre 2007, Basel, Berlin, Boston
Space time play:computer games, architecture and urbanism: The next level
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Computer and video games are leaving the PC and conquering the arena of everyday life in the form of mobile applications (such as GPS cell phones, etc.) the result is new types of cities and architecture. How do these games alter our perception of real and virtual space? What can the designers of physical and digital worlds learn from one another? Space Time Play presents the following themes: the superimposition of computer games on real spaces and convergences of real and imaginary playspaces; computer and video games as practical planning instruments. With articles by Espen Aarseth, Ernest Adams, Richard A. Bartle, Ian Bogost, Gerhard M. Buurman, Edward Castranova, Kees Christiaanse, Drew Davidson, James Der Derian, Noah Falstein, Stephen Graham, Ludger Hovestadt, Henry Jenkins, Heather Kelley, James Korris, Julian Kücklich, Frank Lantz, Lev Manovich, Jane McGonigal, William J. Mitchell, Kas Oosterhuis, Katie Salen, Mark Wigley, and others.
Architecture numérique
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Charleroi, the denigrated capital of the Belgian hinterland, is the unlikely new paradigm for a contemporary city. What seems an incoherent jumble of manmade exuberance—a byproduct of modernity, really—transcends the infamous architectural dichotomy between the centre and the periphery. This is the Large City; dispersed and decentralised, it embraces its post-industrial(...)
Everything Without Content 251. The large city
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Charleroi, the denigrated capital of the Belgian hinterland, is the unlikely new paradigm for a contemporary city. What seems an incoherent jumble of manmade exuberance—a byproduct of modernity, really—transcends the infamous architectural dichotomy between the centre and the periphery. This is the Large City; dispersed and decentralised, it embraces its post-industrial condition. An artificial nature where zero-kilometre food production, electric bikes and trail running enable everyone to live large. Without nostalgia for its industrial ruins, nor contempt for modernity, the city was the subject of a year-long studio led by Kersten Geers at the Academy of Architecture USI in Mendrisio. As a form of “applied theory”, the book presents students’ projects—an imaginary city—coupled with some real projects: Megafactory by OFFICE and Palais des Expositions by Architecten Jan de Vylder Inge Vinck & AgwA. The book features photographs of Charleroi by Stefano Graziani.
Théorie de l’architecture
Emily Shur: Sunshine Terrace
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Through the pages of "Sunshine Terrace", it is a strange, askew domesticity that first strikes us. It is the red eyes of a garage gate, a crooked tree growing over patchwork gravel beds, abandoned shopping carts, a strange triangular decoration, like a semblance of an imaginary map that one cannot read. These are the signs to be deciphered of a deliberately emptied(...)
Emily Shur: Sunshine Terrace
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Through the pages of "Sunshine Terrace", it is a strange, askew domesticity that first strikes us. It is the red eyes of a garage gate, a crooked tree growing over patchwork gravel beds, abandoned shopping carts, a strange triangular decoration, like a semblance of an imaginary map that one cannot read. These are the signs to be deciphered of a deliberately emptied residential area, whose human presence remains elusive, but whose inevitable markers we recognize: the stucco and asphalt surfaces, the chain-link fences and bodywork, the bursts of greenery, too. Turning her lens towards her own neighborhood, perched between the expanses of Los Angeles and the San Fernando Valley, Emily Shur adopts the figure of the walking photographer, focusing her gaze on this familiar place in which she precisely frames surfaces, colors and light in a true compositional pleasure, where forms respond to each other with a discreet humor.
Monographies photo
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'NOWHERE' shows a world in which Instagrammability is first and foremost, in which the new reality is dictated by the seductive image that may (later) be made from it. Architecture, design, and urban landscape are directed by the mechanisms of global big business, and the same antiseptic beauty exists all over the world. 'NOWHERE—Imagining the Global City' presents the(...)
Frank van der Salm: Nowhere: imagining the global city
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'NOWHERE' shows a world in which Instagrammability is first and foremost, in which the new reality is dictated by the seductive image that may (later) be made from it. Architecture, design, and urban landscape are directed by the mechanisms of global big business, and the same antiseptic beauty exists all over the world. 'NOWHERE—Imagining the Global City' presents the work of Dutch photographer Frank van der Salm from the past twenty-five years. Designed by Irma Boom, the book shows a consumer-oriented, imaginary metropolis. Images, sometimes deliberately upside down, challenge the reality they represent. Seen together they form the image of a city that suddenly seems to be simultaneously everywhere and nowhere: both here and now and nowhere. The essays by Shumon Basar, Aaron Betsky, and Urs Stahel link Frank van der Salm’s oeuvre to the world of design, architecture, urban development, art, and photography.
Monographies photo
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Is there an enduring bond between philosophical thought and the earth, or is philosophy’s task to escape the planetary horizon? And what is the connection between the empirical earth, the contingent material support of human thinking, and the abstract ‘world’ that is the condition for a ‘whole’ of thought? Real and imaginary geographies and cartographies have played a(...)
décembre 2012
Collapse: philosophical research and development,: geo/philosophy, volume VI
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Is there an enduring bond between philosophical thought and the earth, or is philosophy’s task to escape the planetary horizon? And what is the connection between the empirical earth, the contingent material support of human thinking, and the abstract ‘world’ that is the condition for a ‘whole’ of thought? Real and imaginary geographies and cartographies have played a dual role in philosophy, serving both as governing metaphor and as ultimate grounding for philosophical thought; but urgent contemporary concerns introduce new problems for geophilosophy: planetary political, technological, military, and financial mutations have scrambled territorial formations, and scientific predictions now present us with the apocalyptic scenario of a planet without human thought. Collapse VI brings together philosophers, theorists, eco-critics, leading scientific experts in climate change, and artists whose work interrogates the link between philosophical thought, geography and cartography, in order to create a portrait of the present state of ‘planetary thought’.
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Following the success of "Archidoodle", this new title focuses on the city. Filled with an array of beautiful and fun drawings, it poses 75 architectural challenges for the user: from building an underground community or designing your own imaginary city to creating a new park for New York, plus many more. Aimed at at anyone who loves drawing buildings and cities, it(...)
Archidoodle city: an architect's activity book
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Following the success of "Archidoodle", this new title focuses on the city. Filled with an array of beautiful and fun drawings, it poses 75 architectural challenges for the user: from building an underground community or designing your own imaginary city to creating a new park for New York, plus many more. Aimed at at anyone who loves drawing buildings and cities, it encourages the users to imagine their own creative solutions by sketching, drawing, and painting in the pages of the book. In so doing, they will learn about a whole range of significant issues, such as the importance of transport, lighting and green spaces, the history of urban design and planning, and the use of monuments and symbols. The book also includes numerous examples of works and ideas by major architects to draw inspiration from and will appeal to everyone from children to students and professional architects.
cahiers d'activités
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What is truth in the postmodern age? The artistic generation of the twentieth century has grown up immersed in the delirious imagination of postmodern thought, which insists upon the ultimate uncertainty of meaning and that there is no self-evident truth. In Praise of Nonsense explores the possibilities and parameters of a postmodern imagination freed from the(...)
In praise of nonesense : aesthetics, uncertainty, and postmodern identity
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What is truth in the postmodern age? The artistic generation of the twentieth century has grown up immersed in the delirious imagination of postmodern thought, which insists upon the ultimate uncertainty of meaning and that there is no self-evident truth. In Praise of Nonsense explores the possibilities and parameters of a postmodern imagination freed from the philosophical responsibilities of fiction, fact, and replication of lived experience. Mobilizing scholars and contemporary artists, this study examines postmodern thinking through the lenses of identity and visual culture. It focuses on theories of disappearance, irony, and nonsense, where the pleasures of the imaginary give rise to artistic inspiration. When truth is unhinged, so is falsity, and all artistic thinking is called into question. Ted Hiebert takes on the ambitious project of holding postmodernism accountable for its own conclusions while also considering how those conclusions might still be given philosophical and artistic form.
Théorie/ philosophie
audio
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[Place of publication not identified] : The Funambulist, 2014.
A Weaponized Urbanity : Morning Drift in Militarized Downtown Oakland.
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[Place of publication not identified] : The Funambulist, 2014.