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xxii, 490 pages : illustrations (some color) ; 22 cm
Burlington : Ashgate Publishing Company, [2011], ©2011.
Space.time.narrative : the exhibition as post-spectacular stage / by Frank den Oudsten.
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Description:
xxii, 490 pages : illustrations (some color) ; 22 cm
livres
Burlington : Ashgate Publishing Company, [2011], ©2011.
$36.95
(disponible en magasin)
Résumé:
« Les architectes ne font pas des bâtiments, ils les imaginent et les dessinent. » Cet ouvrage explore des situations qui troublent la frontière entre conception et construction qui met en perspective une valorisation du''faire'' à l'œuvre en architecture à travers différentes pratiques : l’enseignement par la production à l’échelle 1:1, les expérimentations matérielles(...)
Théorie de l’architecture
février 2023
Penser-faire : Quand les architectes se mêlent de construction / Thinking-making: When architects engage in construction
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$36.95
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« Les architectes ne font pas des bâtiments, ils les imaginent et les dessinent. » Cet ouvrage explore des situations qui troublent la frontière entre conception et construction qui met en perspective une valorisation du''faire'' à l'œuvre en architecture à travers différentes pratiques : l’enseignement par la production à l’échelle 1:1, les expérimentations matérielles en situation de construction, le réemploi de matériaux, la fabrication digitale, la construction en terre crue ou encore l'autoconstruction. / ''Architects do not make buildings, they design them. '' This book explores situations which challenge this division between design and construction. It investigates the growing prominence of making architecture through a series of case studies: design-build pedagogies, material experimentations in the design process, the use of reclaimed materials, digital fabrication, the crafts attached to raw-earth construction, or practices of self building.
Théorie de l’architecture
$68.75
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The research exhibition ''BioMedia: The age of media with life-like behavior'' at ZKM | Center for Art and Media Karlsruhe presents works that intersect the realms of art, science, and technology. The media systems on show, which range from digital, computer-generated, and computer-simulated systems to complex adaptive robots and interactive installations, simulate(...)
BioMedia: The age of media with life-like behavior
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The research exhibition ''BioMedia: The age of media with life-like behavior'' at ZKM | Center for Art and Media Karlsruhe presents works that intersect the realms of art, science, and technology. The media systems on show, which range from digital, computer-generated, and computer-simulated systems to complex adaptive robots and interactive installations, simulate various different aspects of life beyond movement and raise fundamental questions about the interaction between human and non-human beings and what inorganic life might mean in the future. The term ''BioMedia'' or biomimetic media is used here to refer to media that exhibit life-like forms of behaviour. Over sixty artists have contributed works illustrating the exhibition themes. The book accompanying the show focuses on the artworks, which are described in detail in richly illustrated texts.
$49.95
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Today the human impact on our planet can hardly be underestimated. Climate change, population explosion, genetic manipulation, digital networks, plastic islands floating in the oceans. This book explores our changing notion of nature. How nature has become one of the most successful products of our time, much of what we perceive as nature is merely a simulation(...)
Next nature: nature changes along with us
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Today the human impact on our planet can hardly be underestimated. Climate change, population explosion, genetic manipulation, digital networks, plastic islands floating in the oceans. This book explores our changing notion of nature. How nature has become one of the most successful products of our time, much of what we perceive as nature is merely a simulation although a romanticized idea of a balanced, harmonic, inherently good and threatened entity. How evolution continues nonetheless. How technology - traditionally created to protect us from the forces of nature - gives rise to a next nature, that is just as wild, cruel, unpredictable and threatening as ever. How we are playing with fire again and again. How we should be careful in doing so, yet how this is also what makes us human.
Théorie du paysage
$33.00
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In this book, Amsterdam-based essayist and media theorist Arjen Mulder retells the past 500 years of visual arts to construe their culmination in the interactive art of today. Mulder investigates the origins of modern art from Leonardo da Vinci and Michelangelo through Wassily Kandinsky, Piet Mondrian and Paul Klee, reframing art history throughout as media history, and(...)
From image to interaction : meaning and agency in the arts
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$33.00
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In this book, Amsterdam-based essayist and media theorist Arjen Mulder retells the past 500 years of visual arts to construe their culmination in the interactive art of today. Mulder investigates the origins of modern art from Leonardo da Vinci and Michelangelo through Wassily Kandinsky, Piet Mondrian and Paul Klee, reframing art history throughout as media history, and accurately positioning these figures not only as great artists but also as great media theorists. This account of all art as a kind of “media art” underlines the experimental component of artistic endeavor: you test an idea (or a medium) which may stand or fall. Mulder's unreverent approach to art history includes in-depth analysis of the sensations and experiences that are aroused by painting and photography, establishing corollaries in digital media and the interactive arts.
Théorie de l’art
$60.00
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Julien Valée explore the relative roles of the computer and handmade processes in design. Vallée works in a wide range of fields, including art direction, motion graphics, print design, and art installation as well as video and design for the television industry. With his expert use of manual processes strongly supported by the technological tools of today-mainly in(...)
Julien Vallée: rock, paper, scissors
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$60.00
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Julien Valée explore the relative roles of the computer and handmade processes in design. Vallée works in a wide range of fields, including art direction, motion graphics, print design, and art installation as well as video and design for the television industry. With his expert use of manual processes strongly supported by the technological tools of today-mainly in mixing a digital conception phase with different implementation materials, such as paper, wood, and plastic-he creates outstanding art and design that seamlessly bridges the gaps between these disciplines. This first monograph not only presents Julien Vallée's commissioned work for clients such as the New York Times, MTV, AOL, and Computer Arts, but also includes a selection of personal projects. Each book includes a unique log-in code for accessing his video work online.
Design, monographies
Uchronia: designing time
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This book critically investigates our contemporary time crisis. The transformation of society from an agrarian to an industrial, and finally an urbanized way of living and working has created a fundamental change in our understanding of time: a 24/7 mentality. The move from natural time to the digital age leads to a fragmentation of time that deeply affects our daily(...)
Uchronia: designing time
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$64.00
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This book critically investigates our contemporary time crisis. The transformation of society from an agrarian to an industrial, and finally an urbanized way of living and working has created a fundamental change in our understanding of time: a 24/7 mentality. The move from natural time to the digital age leads to a fragmentation of time that deeply affects our daily biological and social rhythm. We need a new approach to time to overcome our temporal system of clocks and calendars. This book investigates a new perception of time by exploring the concept of uchronia, a term derived from the Greek u-topos and meaning 'no time' or 'non-time'. Uchronia is a way of questioning, speculating on and designing new kinds of temporal systems that are more about being in tune than on time.
Théorie du design
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Using the theme of Currency to invite reflection on the contemporary power of the photograph to relay and relate meaning across distance, the Triennial of Photography Hamburg explores the value of photography in the 21st century. The extension of this economic term to art and visual culture allows for a sustained engagement with photography and its relationship to(...)
Théorie de la photographie
septembre 2022
Lucid knowledge: the currency of the photographic image
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Using the theme of Currency to invite reflection on the contemporary power of the photograph to relay and relate meaning across distance, the Triennial of Photography Hamburg explores the value of photography in the 21st century. The extension of this economic term to art and visual culture allows for a sustained engagement with photography and its relationship to value-making, canon-making, access, circulation, and knowledge production. At a time when the production, distribution, and consumption of photographic images has become ubiquitous and we have learned to structure our contemporary world through a lens, the digital image has become the currency of exchange on social platforms. Fostering interdisciplinary dialogue, this book gathers international perspectives that reflect on how photography shapes today’s narratives, as well as our perception and experience of the world.
Théorie de la photographie
Everything_2
$70.95
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''Everything_2'', the 4-years-in-the-making sequel to Kenta Cobayashi’s ''Everything_1'', which launched the Japanese photographer’s career towards international museums and galleries and into the hands of fashion brands like PUGMENT, dunhill and Louis Vuitton. Cobayashi has developed his unique visual aesthetic into an eclectic, colorful, expressive style that makes(...)
Everything_2
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$70.95
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''Everything_2'', the 4-years-in-the-making sequel to Kenta Cobayashi’s ''Everything_1'', which launched the Japanese photographer’s career towards international museums and galleries and into the hands of fashion brands like PUGMENT, dunhill and Louis Vuitton. Cobayashi has developed his unique visual aesthetic into an eclectic, colorful, expressive style that makes liberal use of digital manipulation techniques to glitch and alter his photographs. Cobayashi filters his impressions of metropolitan scenes and scenery, fashion and faces using technology, history and his own sensibility to create era-defining images, as he probes into the ability of photography (literally written as ''copied reality'' in Japanese) to depict truth. ''Everything_2'' has been printed using Kaleido® technology to ensures a closer RGB fidelity, even in the offset realm, showcasing the vibrant tonal range evident in Cobayashi’s work.
Monographies photo
$62.50
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"New York City Transit Authority: objects" originated as a photography experiment. In 2011, New York photographer Brian Kelley began documenting collections of used MetroCards in his Brooklyn studio, arranging them in various grids with the goal of perfecting the lighting of an image. His brother suggested he make the grids more interesting by finding other types of(...)
New York city transit authority: objects
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$62.50
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"New York City Transit Authority: objects" originated as a photography experiment. In 2011, New York photographer Brian Kelley began documenting collections of used MetroCards in his Brooklyn studio, arranging them in various grids with the goal of perfecting the lighting of an image. His brother suggested he make the grids more interesting by finding other types of cards. Having exhausted his search for discarded MetroCards in many of the city’s 472 subway stations, Kelley turned to eBay for new finds. The online rabbit-hole gave him a crash course in the history of NYC transportation. Six years on, many MTA employees follow and advocate his project, sometimes contacting him with information and tips on rare items. As the collection grew, Kelley recognized that there were no comparable digital archives documenting the city’s transportation evolution.
Design industriel