Emigre no. 64 : rant
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For almost twenty years, and over sixty issues, Émigré has been a sourcebook of ideas, fonts, images, work, products, and even music for an entire generation of designers. But this visual stimulation may have come at a price: are today’s young designers writing passionately enough about what they do? Acting as agent provocateur in Rant, Émigré invites designers, teachers,(...)
janvier 2003, Sacramento
Emigre no. 64 : rant
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For almost twenty years, and over sixty issues, Émigré has been a sourcebook of ideas, fonts, images, work, products, and even music for an entire generation of designers. But this visual stimulation may have come at a price: are today’s young designers writing passionately enough about what they do? Acting as agent provocateur in Rant, Émigré invites designers, teachers, and critics including Jeffery Keedy, Rick Valicenti, Shawn Wolfe, Kenneth FitzGerald, Denise Gonzales Crisp, Andrew Blauvelt, and Elliott Earls to challenge today’s young designers to develop a critical attitude toward their own work and the design scene in general. Rant also signals a transition in the format of Émigré, away from its previous incarnation as a magazine/font catalog toward a series of "pocketbooks’ focusing on critical writing about the state of graphic design.
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Organized around themes such as courtship, commerce, travel, sports, and city life, "The games we played" brings together over one hundred eye-catching examples of America's rare and popular board games.
The games we played : the golden age of board and tables games
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Organized around themes such as courtship, commerce, travel, sports, and city life, "The games we played" brings together over one hundred eye-catching examples of America's rare and popular board games.
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With a lively text that entwines graphic and aviation history, this book traces the evolution of these icons of universal design from the kitschy pamphlets created for Pan-Am's Flying Clipper in the 1930s to the simple, plasticized pictograms used on today's jumbo jets. Removed from their seatbacks and gathered together here for the first time, the cards of "Design for(...)
avril 2003, New York
Design for impact : fifty years of airline safety cards
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With a lively text that entwines graphic and aviation history, this book traces the evolution of these icons of universal design from the kitschy pamphlets created for Pan-Am's Flying Clipper in the 1930s to the simple, plasticized pictograms used on today's jumbo jets. Removed from their seatbacks and gathered together here for the first time, the cards of "Design for impact" offer a humorous primer on a most basic - and urgent - form of visual communication.
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In the twenty-first century, the widespread integration of computer technologies has brought text-based information into many facets of everyday life. This has caused an ever-growing interest in typography across many fields of visual communication, where text and letterform play a central role in disseminating social trends and reflecting the spirit of the times.(...)
mars 2002, London
Arabic typography : a comprehensive sourcebook
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In the twenty-first century, the widespread integration of computer technologies has brought text-based information into many facets of everyday life. This has caused an ever-growing interest in typography across many fields of visual communication, where text and letterform play a central role in disseminating social trends and reflecting the spirit of the times. "Arabic Typography" takes the reader through a comprehensive study of Arabic letterforms, starting with a concise historical overview of their development and styles, and proceeding to the latest design and technological advances. It attempts to establish the foundations for Arabic type-design by drawing lessons from past practices and aesthetic conventions, in order to retain the enduring traits that are of relevance for improvement and innovation in future type-design creations. Going beyond the historical facts to discuss current design issues pertaining to the creation and production of letterforms, it presents Arabic typographic design as an essential communication tool that should marry functionality and legibility to aesthetic delight.
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C'est un voyage d'est en ouest au coeur de la création graphique américaine auquel nous invite Michel Bouvet et son équipe. C'est aussi un parcours historique balisé de trois étapes symboliques : New York, avec Seymour Chwast; Sacramento pour la revue «Emigre», lieu d'expression incontournable des nouveaux courants de la typo graphie contemporaine; San Francisco et Los(...)
East Coast / West Coast : graphistes aux États-Unis
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C'est un voyage d'est en ouest au coeur de la création graphique américaine auquel nous invite Michel Bouvet et son équipe. C'est aussi un parcours historique balisé de trois étapes symboliques : New York, avec Seymour Chwast; Sacramento pour la revue «Emigre», lieu d'expression incontournable des nouveaux courants de la typo graphie contemporaine; San Francisco et Los Angeles où culture latino-américaine et asiatique rencontrent la révolution technologique.
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The Folly Cove Designers (officially 1941-1969) was a grassroots collective of predominantly women block printers founded by Caldecott Award-winner and beloved children's book author/illustrator Virginia Lee Burton Demetrios (of Mike Mulligan and His Steam Shovel fame). This trailblazing Gloucester, MA-based group produced more than three hundred distinct designs,(...)
Trailblazing women printmakers: Virginia Lee Burton Demetrios and the Folly Cove designers
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The Folly Cove Designers (officially 1941-1969) was a grassroots collective of predominantly women block printers founded by Caldecott Award-winner and beloved children's book author/illustrator Virginia Lee Burton Demetrios (of Mike Mulligan and His Steam Shovel fame). This trailblazing Gloucester, MA-based group produced more than three hundred distinct designs, which they block printed on fabric. The designs conveyed personal and regional narratives through the use of shared design principles and the compelling language of pattern. The group was propelled to international fame through commercial contracts with major retailers (F. Schumacher, Lord & Taylor, etc.), articles in leading periodicals such as Life, and participation in seminal fine craft exhibitions. Their work continues to inspire contemporary printmakers around the globe, particularly women printmakers. As the first comprehensive history of the Folly Cove Designers, ''Trailblazing women printmakers'' documents and celebrates the group's tremendous success and the incredible artistry of its members. With more than 250 black-and-white and color photographs, author Elena M. Sarni explores the Folly Cove Designers' history, work, and group dynamics.
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In the 1970s, mass-produced, cheaply printed science-fiction novels were thriving. The paper was rough, the titles outrageous, and the cover art astounding. Over the course of the decade, a stable of talented painters, comic-book artists, and designers produced thousands of the most eye-catching book covers to ever grace bookstore shelves (or spinner racks). Curiously,(...)
Worlds beyond time: Sci-Fi art of the 1970s
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In the 1970s, mass-produced, cheaply printed science-fiction novels were thriving. The paper was rough, the titles outrageous, and the cover art astounding. Over the course of the decade, a stable of talented painters, comic-book artists, and designers produced thousands of the most eye-catching book covers to ever grace bookstore shelves (or spinner racks). Curiously, the pieces commissioned for these covers often had very little to do with the contents of the books they were selling, but by leaning heavily on psychedelic imagery, far-out landscapes, and trippy surrealism, the art was able to satisfy the same space race–fueled appetite for the big ideas and brave new worlds that sci-fi writers were boldly pushing forward. In Worlds Beyond Time: Sci-Fi Art of the 1970s, Adam Rowe—who has been curating, championing, and resurrecting the best and most obscure art that 1970s sci-fi has to offer on his blog 70s Sci-Fi Art—introduces readers to the biggest names in the genre, including Chris Foss, Peter Elson, Tim White, Jack.
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La collection « Carnets à jouer » est une série de jeux graphiques conçue par Sophie Cure et Aurélien Farina. Ils abordent des thématiques propres au design graphique en complément du Cahier d’exploration graphique paru en 2022. De l’exercice unique, on passe à la série, à la variation. Ces carnets permettent d’explorer, d’essayer, tester, rater, rater encore pour mieux recommencer.
janvier 2024
Carnets à jouer #4 : Alliances
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La collection « Carnets à jouer » est une série de jeux graphiques conçue par Sophie Cure et Aurélien Farina. Ils abordent des thématiques propres au design graphique en complément du Cahier d’exploration graphique paru en 2022. De l’exercice unique, on passe à la série, à la variation. Ces carnets permettent d’explorer, d’essayer, tester, rater, rater encore pour mieux recommencer.
livres
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For most North Americans and Europeans, the Bosnian War was played out in the brief, flickering images of television news. But another set of images, more permanent and more profound, played an active role in this war, molding public sentiment and calling attention to the plight of the Bosnian people. For three hellish years, Bosnians plastered the walls of their towns(...)
mai 2001, New York
Evil doesn't live here : posters from the Bosnian war
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For most North Americans and Europeans, the Bosnian War was played out in the brief, flickering images of television news. But another set of images, more permanent and more profound, played an active role in this war, molding public sentiment and calling attention to the plight of the Bosnian people. For three hellish years, Bosnians plastered the walls of their towns with messages of anger, frustration, desperation, resistance, and hope. These extraordinary images, the focus of this book, are juxtaposed with the hateful, divisive works of propaganda that served the most vicious practitioners of 'ethnic cleansing'. "Evil Doesn't Live Here" presents this visual battle to the rest of the world for the first time. Former Bosnian aid workers Daoud Sarhandi and Alina Boboc have gathered over 180 of the most dramatic wartime posters, largely created by Bosnian artists and graphic designers at the height of the war. Fascinating on both political and artistic levels, they provide a harrowing account of the war and put a human face on this seemingly incomprehensible conflict.
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mai 2001, New York
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"Fresh dialogue 3" brings together the work of four young and innovative studios who share the distinction of being selected as participants in the American Institute of Graphic Arts, New York Chapter's Fresh Dialogue series. BASE is a studio with offices in New York, Brussels, and Barcelona. The fashion industry accounts for nearly half their business which includes(...)
décembre 2003, New York
Fresh dialogue 3 : new voices in graphic design
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"Fresh dialogue 3" brings together the work of four young and innovative studios who share the distinction of being selected as participants in the American Institute of Graphic Arts, New York Chapter's Fresh Dialogue series. BASE is a studio with offices in New York, Brussels, and Barcelona. The fashion industry accounts for nearly half their business which includes developing image campaigns and corporate identities. HONEST, founded by Stella Bugbee, Jonathan Milott, and Cary Murnion, works with a variety of fashion, art, music and architecture related clients including MoMA, Kate Spade, and Virgin Records. Brooklyn based HunterGatherer was founded by Todd St. John in 2000. Recent projects have included work with MTV, Nixon Watches, and Adidas. STILETTO is a design collective comprised of three partners: Stefanie Barth, Julie Hirschfeld, and Joan Raspo. They work are in variety of media including web design, film, animation, and motion graphics.