Perception at the End of the World [electronic resource].
Flugschriften 2020
Open access content
Both embracing and eliding the experience of mediation, (video game environments stage) worldliness for us as a mobile task to explore and engage with, with our eyes, hands, brains, and bodies all participating in seeing and/as doing… Life can thus (also) be redescribed as an ongoing process of navigating between cinema and photography, with image-making becoming a mode of world-making, for gamers and non-gamers alike…
https://www.librarystack.org/perception-at-the-end-of-the-world/?ref=unknown
Computational intelligence
Photographic criticism
Video games
Virtual Reality
Text
Joanna Zylinska
Felipe Mancheno
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