Digital Materiality in the Age of Design Systems
Parsons School of Design 2018
1 online resource (1 video file)
"Digital Materiality in the Age of Design Systems Parsons Communication Design Symposium In an increasingly homogenized interaction design landscape, how can we continue to craft unique digital experiences? As designers, how do we retain agency and ownership over a process which has become progressively atomized? The past several years have seen the rise of design systems and frameworks along with toolchains and build processes which have dramatically expanded the complexities of designing and developing for screen. Design and engineering roles have splintered and specialized, with large teams becoming the norm for producing digital artifacts at any scale. The net result has been a profusion of predictability - a continual rehashing of user experience tropes and patterns which define the visual form of most projects. In this symposium, we attempt to unpack ways in which designers have been able to sustain their engagement with the materiality of screens and speculate on how we might maintain agency in a discipline which continues to stratify."-- provided by distributor.
Graphic arts.
Arts graphiques.
Lectures.
motion picture.
Griffiths
Sign up to get news from us
Thank you for signing up. You'll begin to receive emails from us shortly.
We’re not able to update your preferences at the moment. Please try again later.
You’ve already subscribed with this email address. If you’d like to subscribe with another, please try again.
This email was permanently deleted from our database. If you’d like to resubscribe with this email, please contact us
Please complete the form below to buy:
[Title of the book, authors]
ISBN: [ISBN of the book]
Price [Price of book]
Thank you for placing an order. We will contact you shortly.
We’re not able to process your request at the moment. Please try again later.