Space fighter : the evolutionary city (game:) / [texts: Winy Maas [and others]].
Barcelona : Actar, 2007.
302 pages : illustrations (some color), maps ; 21 cm
How do concentrations and settlements 'move'? How do they mutate and/or adapt to this continuous change? What is the struggle, the driving force, behind this? Maybe a process-oriented, 'Darwinist' or evolutionary attitude can be followed towards change and creation, one that models these 'battles', these acts of ascending survival mechanisms. SpaceFighter (the game) wants to model these interactive urban developments. It wants to reflect and compare (in one second or one minute) imaginable interactive urban processes. SpaceFighter has been constructed by Winy Maas in collaboration with the Delft School of Design and the Berlage Institute in Rotterdam.
9788496540736 (pbk.)
8496540731 (pbk.)
SpaceFighter (Logiciel)
City planning Games.
City planning Computer simulation.
Urbanization Computer simulation.
City planning Simulation games.
Urbanisme Jeux de simulation.
Urbanisme Simulation par ordinateur.
Architecture Simulation par ordinateur.
Urbanisation Simulation par ordinateur.
City planning
Computerspiel
Stadtplanung
City planning Computer games.
Games
Maas, Winy, 1959-
MVRDV (Firm)
Delft School of Design.
Berlage Instituut.
Massachusetts Institute of Technology.
cThrough (Firm)
Spacefighter
Location: Library main 254424
Call No.: BIB 184414
Status: Available
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