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As our everyday social and cultural experiences are increasingly mediated by electronic products--from "intelligent" toasters to iPods--it is the design of these products that shapes our experience of the "electrosphere" in which we live. Designers of electronic products, writes Anthony Dunne in "Hertzian tales", must begin to think more broadly about the aesthetic role(...)
Hertzian tales : electronic products, aesthetic experience, and critical design
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As our everyday social and cultural experiences are increasingly mediated by electronic products--from "intelligent" toasters to iPods--it is the design of these products that shapes our experience of the "electrosphere" in which we live. Designers of electronic products, writes Anthony Dunne in "Hertzian tales", must begin to think more broadly about the aesthetic role of electronic products in everyday life. Industrial design has the potential to enrich our daily lives--to improve the quality of our relationship to the artificial environment of technology, and even, argues Dunne, to be subverted for socially beneficial ends. The cultural speculations and conceptual design proposals in "Hertzian tales" are not utopian visions or blueprints; instead, they embody a critique of present-day practices, "mixing criticism with optimism." Six essays explore design approaches for developing the aesthetic potential of electronic products outside a commercial context--considering such topics as the post-optimal object and the aesthetics of user-unfriendliness--and five proposals offer commentary in the form of objects, videos, and images. Very little has changed in the world of design since "Hertzian tales" was first published by the Royal College of Art in 1999, writes Dunne in his preface to this MIT Press edition : "Design is not engaging with the social, cultural, and ethical implications of the technologies it makes so sexy and consumable." His project and proposals challenge it to do so.
Théorie du design
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Remember those 3-D movies, the ones that you had to wear the cardboard glasses to see? This definitive book brings it all back, but from the standpoint of serious artists, designers and anyone else interested in the origins of visual phenomena. With his figure and stereo experiments, author Jurg Nänni guides the reader through the mysterious cosmos of visual perception.(...)
Visual perception: an interactive journey of discovery through our visual system
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Remember those 3-D movies, the ones that you had to wear the cardboard glasses to see? This definitive book brings it all back, but from the standpoint of serious artists, designers and anyone else interested in the origins of visual phenomena. With his figure and stereo experiments, author Jurg Nänni guides the reader through the mysterious cosmos of visual perception. The included eyeglasses allow exceptional optical experiences, complemented by interactive experiments on the included CD-ROM. Texts, visual examples and CD-experiments allow readers to acquire the background information for their own creative work, and to answer the questions: How do optical illusions emerge? And how can our eyes be fooled at all?
Théorie du design
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This book presents a broad introduction to design theory and practice. Historical, contextual, philosophical, technical, visual and practical approaches to Design are often presented separately. But each approach impacts on others and together they are critical to a rounded understanding of design.
Beautiful Thing : An Introduction to Design
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This book presents a broad introduction to design theory and practice. Historical, contextual, philosophical, technical, visual and practical approaches to Design are often presented separately. But each approach impacts on others and together they are critical to a rounded understanding of design.
Théorie du design
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The links between contemporary design, history and the imagination form the background for this beautiful and unprecedented exploration of Design Art. Addressing works by designers including Jurgen Bey, Tord Boontje, Dunne + Raby and Studio Job, Gareth Williams explores how overtly functional objects - 'designed' objects - can be made to carry meanings and associations,(...)
Telling tales: fantasy and fear in contemporary design
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The links between contemporary design, history and the imagination form the background for this beautiful and unprecedented exploration of Design Art. Addressing works by designers including Jurgen Bey, Tord Boontje, Dunne + Raby and Studio Job, Gareth Williams explores how overtly functional objects - 'designed' objects - can be made to carry meanings and associations, or tell tales. As contemporary design practice, the art market and art itself become more and more integrated, reflecting the merging of art, craft and design, this exciting book offers a valuable and perceptive assessment of our ability to read Design Art objects with the critical tools traditionally associated with painting, sculpture and literary theory.
Théorie du design
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Tissant des liens féconds entre les mondes de la science et du design, ce catalogue dévoile le travail de designers qui ont, de façon conceptuelle, technique ou poétique, interrogé l'architecture de l'Univers et les lois cachées de la physique qui le régissent, et fait rejaillir les questions fondamentales qui animent artistes et scientifiques (avec une contribution du(...)
Théorie du design
septembre 2023
Cosmos : Design d'ici et au-delà
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Tissant des liens féconds entre les mondes de la science et du design, ce catalogue dévoile le travail de designers qui ont, de façon conceptuelle, technique ou poétique, interrogé l'architecture de l'Univers et les lois cachées de la physique qui le régissent, et fait rejaillir les questions fondamentales qui animent artistes et scientifiques (avec une contribution du cosmologiste Thomas Hertog).
Théorie du design
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Addressing the histories and speculating on the futures of radical design and art education, "Decolonising design education" looks at the role that different institutional modes play in these endeavors. Developed in a dialogue among Regina Bittner, Katja Klaus and Philipp Sack (Bauhaus Dessau Foundation) and JJ Adibrata and farid rakun (Gudskul), the publication features(...)
Decolonising design education: Schools of departure no.1
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Addressing the histories and speculating on the futures of radical design and art education, "Decolonising design education" looks at the role that different institutional modes play in these endeavors. Developed in a dialogue among Regina Bittner, Katja Klaus and Philipp Sack (Bauhaus Dessau Foundation) and JJ Adibrata and farid rakun (Gudskul), the publication features a selection of historical case studies, conversations and in-depth reports about education practices in formerly colonized regions, shared by 10 art and design collectives. The publication is part of the Schools of Departure series, jointly published with a digital atlas mapping experiments in art and design education beyond the Bauhaus. By studying these phenomena as manifestations of "traveling concepts," which keep a wide variety of educational approaches in a process of constant exchange and motion, the publication explores routes of appropriation that move between different geographies, times and cultures.
Théorie du design
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This book explores the emergence of the artist and designer profession after the First World War and the further development of this career in close proximity to capitalist industrial production. The book features articles on teaching models pioneered by schools like the Design Laboratory, New York (the first comprehensive school of modernist design in the United States(...)
The new designer: Design as a profession. Schools as departure no.2
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This book explores the emergence of the artist and designer profession after the First World War and the further development of this career in close proximity to capitalist industrial production. The book features articles on teaching models pioneered by schools like the Design Laboratory, New York (the first comprehensive school of modernist design in the United States that was open to general enrollment); the School of Arts and Crafts (Škola umeleckých remesiel), Bratislava; the Ulm School of Design (Hochschule für Gestaltung Ulm), Germany; and Industrial Design College (Escola Superior de Desenho Industrial), Rio de Janeiro.
Théorie du design
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As the design industry reexamines its emphasis on Eurocentric ideologies and wrestles with its conventional practices, ''Centered'' advocates for highlighting and giving a voice to the people, places, methods, ideas, and beliefs that have been eclipsed or excluded by dominant design movements. Curated by Kaleena Sales, a powerful voice and noted advocate for diversity in(...)
Centered: people and ideas diversifying design
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As the design industry reexamines its emphasis on Eurocentric ideologies and wrestles with its conventional practices, ''Centered'' advocates for highlighting and giving a voice to the people, places, methods, ideas, and beliefs that have been eclipsed or excluded by dominant design movements. Curated by Kaleena Sales, a powerful voice and noted advocate for diversity in the design community, the thirteen essays and interviews in this volume feature important and underrepresented design work and projects, both historical and present-day, including: Gee’s Bend Quilters, by Stephen Child and Isabella D’Agnenica; A Chinese Typographic Archive, by YuJune Park and Caspar Lam; Indigenous Sovereignty and Design: An Interview with Sadie Red Wing (Her Shawl is Yellow); The Truck Art of India, by Shantanu Suman; New Lessons from the Bauhaus: An Interview with Ellen Lupton; Vocal Type: An Interview with Tré Seals; Decolonizing Graphic Design, A Must, by Cheryl D. Miller.
Théorie du design
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A collection of insights, a series of hypotheses about the transversality and interdisciplinarity that characterize the process of creating design. A succession of micro-narratives that take reality as a source of inspiration. The evolution of materials and techniques, art and design, its authors and their works, aspects of form and type, of history and anthropology,(...)
Just enough: Design microstories
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A collection of insights, a series of hypotheses about the transversality and interdisciplinarity that characterize the process of creating design. A succession of micro-narratives that take reality as a source of inspiration. The evolution of materials and techniques, art and design, its authors and their works, aspects of form and type, of history and anthropology, psychological and social elements, all come together in a succession of consequential and hence inseparable reflections on the '’quantum sufficit'’ to recount the complexity of designing in our times. Text in English and Italian.
Théorie du design
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With the increasing amount of issues affecting us as a whole in recent years, such as the global health crises, environmental destruction, and socio-economic disparities, the onus is on each and every one of us to do everything we can for the generations to come. Design has been—and will always be—our crucial tool in this regard. Whether it be through campaigns that(...)
Good by design: Ideas for a better world
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With the increasing amount of issues affecting us as a whole in recent years, such as the global health crises, environmental destruction, and socio-economic disparities, the onus is on each and every one of us to do everything we can for the generations to come. Design has been—and will always be—our crucial tool in this regard. Whether it be through campaigns that rally for action, posters that raise awareness, or products that actually change bad habits, designers combine creativity, craft, and compelling visuals to materialise concepts that can effectively transform the way we live. ''GOOD by DESIGN'' collates the best projects and insights to inspire not only those who wish to do good, but also hope for all in a better tomorrow.
Théorie du design