livres
Designing digital space : an architect's guide to virtual reality / Daniela Bertol with David Foell.
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xxi, 327 pages : illustrations ; 24 cm
New York : Wiley, ©1997.
Designing digital space : an architect's guide to virtual reality / Daniela Bertol with David Foell.
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Description:
xxi, 327 pages : illustrations ; 24 cm
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New York : Wiley, ©1997.
livres
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xi, 264 pages : illustrations ; 24 cm
Cambridge, Massachusetts : The MIT Press, 2016., ©2016
Architectural robotics : ecosystems of bits, bytes, and biology / Keith Evan Green.
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xi, 264 pages : illustrations ; 24 cm
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Cambridge, Massachusetts : The MIT Press, 2016., ©2016
$49.50
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Résumé:
"Digital Ground" is an architect's response to the design challenge posed by pervasive computing. One century into the electronic age, people have become accustomed to interacting indirectly, mediated through networks. But now as digital technology becomes invisibly embedded in everyday things, even more activities become mediated, and networks extend rather than replace(...)
Théorie de l’architecture
avril 2004, Cambridge, Mass.
Digital ground : architecture, pervasive computing, and environmental knowing
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"Digital Ground" is an architect's response to the design challenge posed by pervasive computing. One century into the electronic age, people have become accustomed to interacting indirectly, mediated through networks. But now as digital technology becomes invisibly embedded in everyday things, even more activities become mediated, and networks extend rather than replace architecture. The young field of interaction design reflects not only how people deal with machine interfaces but also how people deal with each other in situations where interactivity has become ambient. It shifts previously utilitarian digital design concerns to a cultural level, adding notions of premise, appropriateness, and appreciation. Malcolm McCullough offers an account of the intersections of architecture and interaction design, arguing that the ubiquitous technology does not obviate the human need for place. His concept of "digital ground" expresses an alternative to anytime-anyplace sameness in computing; he shows that context not only shapes usability but ideally becomes the subject matter of interaction design and that "environmental knowing" is a process that technology may serve and not erode.
Théorie de l’architecture
$38.95
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Beautiful Data is both a history of big data and interactivity, and a sophisticated meditation on ideas about vision and cognition in the second half of the twentieth century. Contending that our forms of attention, observation, and truth are contingent and contested, Orit Halpern historicizes the ways that we are trained, and train ourselves, to observe and analyze the(...)
Beautiful data: a history of vision and reason since 1945
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Beautiful Data is both a history of big data and interactivity, and a sophisticated meditation on ideas about vision and cognition in the second half of the twentieth century. Contending that our forms of attention, observation, and truth are contingent and contested, Orit Halpern historicizes the ways that we are trained, and train ourselves, to observe and analyze the world. Tracing the postwar impact of cybernetics and the communication sciences on the social and human sciences, design, arts, and urban planning, she finds a radical shift in attitudes toward recording and displaying information. These changed attitudes produced what she calls communicative objectivity: new forms of observation, rationality, and economy based on the management and analysis of data. Halpern complicates assumptions about the value of data and visualization, arguing that changes in how we manage and train perception, and define reason and intelligence, are also transformations in governmentality. She also challenges the paradoxical belief that we are experiencing a crisis of attention caused by digital media, a crisis that can be resolved only through intensified media consumption.
Théorie de l’architecture
livres
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ix, 212 pages : illustrations, map ; 22 cm
New Haven : Yale University Press, [1994], ©1994
A sense of place, a sense of time / John Brinckerhoff Jackson.
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ix, 212 pages : illustrations, map ; 22 cm
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New Haven : Yale University Press, [1994], ©1994
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xxxvii, 812 pages : illustrations ; 25 cm
New York ; London : Springer, ©2007.
The geometry of an art : the history of the mathematical theory of perspective from Alberti to Monge / Kirsti Andersen.
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xxxvii, 812 pages : illustrations ; 25 cm
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New York ; London : Springer, ©2007.
livres
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xxviii, 185 pages : illustrations ; 23 cm
Washington, DC : Island Press, [2022], ©2022
Dream play build : hands-on community engagement for enduring spaces and places / James Rojas and John Kamp.
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xxviii, 185 pages : illustrations ; 23 cm
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Washington, DC : Island Press, [2022], ©2022
livres
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xiii, 417 pages : illustrations (some color) ; 27 cm
New Haven ; London : Yale University Press, ©2000.
The sculptural imagination : figurative, modernist, minimalist / Alex Potts.
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xiii, 417 pages : illustrations (some color) ; 27 cm
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New Haven ; London : Yale University Press, ©2000.
livres
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xv, 236 pages : illustrations ; 24 cm
London : I.B. Tauris, 2012.
The photobook : from Talbot to Ruscha and beyond / edited by Patrizio Di Bello, Colette Wilson and Shamoon Zamir.
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xv, 236 pages : illustrations ; 24 cm
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London : I.B. Tauris, 2012.
livres
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143 pages : color illustrations ; 24 cm
London : TILT : Artifice Books on architecture, [2013], ©2013
Codesigning space : a primer / written by Oliver Marlow and Dermot Egan ; with a foreword by Tom Dyckhoff.
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143 pages : color illustrations ; 24 cm
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London : TILT : Artifice Books on architecture, [2013], ©2013